mirror of
https://github.com/yuzu-emu/discord-rpc.git
synced 2024-12-23 04:35:36 +00:00
Fix up sending presence format
This commit is contained in:
parent
85fc57dea2
commit
fa437ad897
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@ -12,6 +12,8 @@
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#include <thread>
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#include <thread>
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#endif
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#endif
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#include "rapidjson/internal/itoa.h"
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constexpr size_t MaxMessageSize = 16 * 1024;
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constexpr size_t MaxMessageSize = 16 * 1024;
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constexpr size_t MessageQueueSize = 8;
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constexpr size_t MessageQueueSize = 8;
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@ -33,6 +35,8 @@ static std::atomic_uint SendQueueNextSend{0};
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static std::atomic_uint SendQueuePendingSends{0};
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static std::atomic_uint SendQueuePendingSends{0};
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static Backoff ReconnectTimeMs(500, 60 * 1000);
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static Backoff ReconnectTimeMs(500, 60 * 1000);
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static auto NextConnect{std::chrono::system_clock::now()};
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static auto NextConnect{std::chrono::system_clock::now()};
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static int Pid = 0;
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static int Nonce = 1;
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#ifndef DISCORD_DISABLE_IO_THREAD
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#ifndef DISCORD_DISABLE_IO_THREAD
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static std::atomic_bool KeepRunning{ true };
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static std::atomic_bool KeepRunning{ true };
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@ -110,6 +114,8 @@ void SignalIOActivity()
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extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers)
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extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers)
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{
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{
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Pid = GetProcessId();
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if (handlers) {
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if (handlers) {
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Handlers = *handlers;
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Handlers = *handlers;
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}
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}
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@ -153,7 +159,9 @@ extern "C" void Discord_UpdatePresence(const DiscordRichPresence* presence)
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{
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{
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auto qmessage = SendQueueGetNextAddMessage();
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auto qmessage = SendQueueGetNextAddMessage();
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if (qmessage) {
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if (qmessage) {
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qmessage->length = JsonWriteRichPresenceObj(qmessage->buffer, sizeof(qmessage->buffer), presence);
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char nonce[32]{};
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rapidjson::internal::i32toa(Nonce++, nonce);
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qmessage->length = JsonWriteRichPresenceObj(qmessage->buffer, sizeof(qmessage->buffer), nonce, Pid, presence);
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SendQueueCommitMessage();
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SendQueueCommitMessage();
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SignalIOActivity();
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SignalIOActivity();
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}
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}
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@ -93,19 +93,36 @@ void WriteOptionalString(JsonWriter& w, T& k, const char* value) {
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}
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}
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}
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}
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, const DiscordRichPresence* presence)
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void JsonWriteCommandStart(JsonWriter& writer, const char* nonce, const char* cmd)
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{
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writer.StartObject();
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WriteKey(writer, "nonce");
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writer.String(nonce);
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WriteKey(writer, "cmd");
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writer.String(cmd);
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WriteKey(writer, "args");
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writer.StartObject();
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}
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void JsonWriteCommandEnd(JsonWriter& writer)
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{
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writer.EndObject(); // args
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writer.EndObject(); // top level
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}
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, char* nonce, int pid, const DiscordRichPresence* presence)
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{
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{
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DirectStringBuffer sb(dest, maxLen);
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DirectStringBuffer sb(dest, maxLen);
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WriterAllocator wa;
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WriterAllocator wa;
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JsonWriter writer(sb, &wa, WriterNestingLevels);
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JsonWriter writer(sb, &wa, WriterNestingLevels);
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// const args = {pid, activity};
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JsonWriteCommandStart(writer, nonce, "SET_ACTIVITY");
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// this.socket.write(encode(OPCODES.FRAME, { nonce: uuid(), cmd : 'SET_ACTIVITY', args })
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writer.StartObject();
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WriteKey(writer, "pid");
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writer.Int(pid);
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WriteKey(writer, "args");
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writer.StartObject();
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WriteKey(writer, "activity");
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WriteKey(writer, "activity");
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writer.StartObject();
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writer.StartObject();
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@ -177,9 +194,7 @@ size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, const DiscordRichPres
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writer.EndObject(); // activity
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writer.EndObject(); // activity
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writer.EndObject(); // args
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JsonWriteCommandEnd(writer);
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writer.EndObject(); // top level
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return sb.GetSize();
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return sb.GetSize();
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}
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}
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@ -17,7 +17,8 @@ inline size_t StringCopy(char (&dest)[Len], const char* src) {
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return copied - 1;
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return copied - 1;
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}
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}
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struct DiscordRichPresence;
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, const DiscordRichPresence* presence);
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size_t JsonWriteHandshakeObj(char* dest, size_t maxLen, int version, const char* applicationId);
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size_t JsonWriteHandshakeObj(char* dest, size_t maxLen, int version, const char* applicationId);
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struct DiscordRichPresence;
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, char* nonce, int pid, const DiscordRichPresence* presence);
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