ext-boost/boost/asio/detail/executor_function.hpp

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2019-08-24 13:39:04 +00:00
//
// detail/executor_function.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BOOST_ASIO_DETAIL_EXECUTOR_FUNCTION_HPP
#define BOOST_ASIO_DETAIL_EXECUTOR_FUNCTION_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include <boost/asio/detail/config.hpp>
#include <boost/asio/detail/handler_alloc_helpers.hpp>
#include <boost/asio/detail/push_options.hpp>
namespace boost {
namespace asio {
namespace detail {
class executor_function_base
{
public:
void complete()
{
func_(this, true);
}
void destroy()
{
func_(this, false);
}
protected:
typedef void (*func_type)(executor_function_base*, bool);
executor_function_base(func_type func)
: func_(func)
{
}
// Prevents deletion through this type.
~executor_function_base()
{
}
private:
func_type func_;
};
template <typename Function, typename Alloc>
class executor_function : public executor_function_base
{
public:
BOOST_ASIO_DEFINE_TAGGED_HANDLER_ALLOCATOR_PTR(
thread_info_base::executor_function_tag, executor_function);
template <typename F>
executor_function(BOOST_ASIO_MOVE_ARG(F) f, const Alloc& allocator)
: executor_function_base(&executor_function::do_complete),
function_(BOOST_ASIO_MOVE_CAST(F)(f)),
allocator_(allocator)
{
}
static void do_complete(executor_function_base* base, bool call)
{
// Take ownership of the function object.
executor_function* o(static_cast<executor_function*>(base));
Alloc allocator(o->allocator_);
ptr p = { detail::addressof(allocator), o, o };
// Make a copy of the function so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the function may be the true owner of the memory
// associated with the function. Consequently, a local copy of the function
// is required to ensure that any owning sub-object remains valid until
// after we have deallocated the memory here.
Function function(BOOST_ASIO_MOVE_CAST(Function)(o->function_));
p.reset();
// Make the upcall if required.
if (call)
{
function();
}
}
private:
Function function_;
Alloc allocator_;
};
} // namespace detail
} // namespace asio
} // namespace boost
#include <boost/asio/detail/pop_options.hpp>
#endif // BOOST_ASIO_DETAIL_EXECUTOR_FUNCTION_HPP