mbedtls/scripts/generate_visualc_files.pl

222 lines
5.7 KiB
Perl
Raw Normal View History

#!/usr/bin/env perl
# Generate main file, individual apps and solution files for MS Visual Studio
# 2010
2014-05-07 15:51:20 +00:00
#
# Must be run from mbedTLS root or scripts directory.
2014-05-07 15:51:20 +00:00
# Takes no argument.
#
# Copyright (C) 2013-2018, Arm Limited, All Rights Reserved
Add Apache-2.0 headers to all scripts This commit was generated using the following script: # ======================== #!/bin/sh # Find scripts find -path './.git' -prune -o '(' -name '*.gdb' -o -name '*.pl' -o -name '*.py' -o -name '*.sh' ')' -print | xargs sed -i ' # Remove Mbed TLS declaration if it occurs before the copyright line 1,/Copyright.*Arm/I { /This file is part of/,$ { /Copyright.*Arm/I! d } } # Convert non-standard header in scripts/abi_check.py to the format used in the other scripts /"""/,/"""/ { # Cut copyright declaration /Copyright.*Arm/I { h N d } # Paste copyright declaration /"""/ { x /./ { s/^/# / # Add # x # Replace orignal buffer with Copyright declaration p # Print original buffer, insert newline i\ s/.*// # Clear original buffer } x } } /Copyright.*Arm/I { # Print copyright declaration p # Read the two lines immediately following the copyright declaration N N # Insert Apache header if it is missing /SPDX/! { i\ # SPDX-License-Identifier: Apache-2.0\ #\ # Licensed under the Apache License, Version 2.0 (the "License"); you may\ # not use this file except in compliance with the License.\ # You may obtain a copy of the License at\ #\ # http://www.apache.org/licenses/LICENSE-2.0\ #\ # Unless required by applicable law or agreed to in writing, software\ # distributed under the License is distributed on an "AS IS" BASIS, WITHOUT\ # WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\ # See the License for the specific language governing permissions and\ # limitations under the License. # Insert Mbed TLS declaration if it is missing /This file is part of/! i\ #\ # This file is part of Mbed TLS (https://tls.mbed.org) } # Clear copyright declaration from buffer D } ' # ======================== Signed-off-by: Bence Szépkúti <bence.szepkuti@arm.com>
2020-05-25 23:54:15 +00:00
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# This file is part of Mbed TLS (https://tls.mbed.org)
use warnings;
use strict;
2014-05-09 10:27:49 +00:00
use Digest::MD5 'md5_hex';
2014-05-07 15:51:20 +00:00
my $vsx_dir = "visualc/VS2010";
my $vsx_ext = "vcxproj";
2014-05-07 15:51:20 +00:00
my $vsx_app_tpl_file = "scripts/data_files/vs2010-app-template.$vsx_ext";
my $vsx_main_tpl_file = "scripts/data_files/vs2010-main-template.$vsx_ext";
my $vsx_main_file = "$vsx_dir/mbedTLS.$vsx_ext";
2014-05-09 10:56:03 +00:00
my $vsx_sln_tpl_file = "scripts/data_files/vs2010-sln-template.sln";
my $vsx_sln_file = "$vsx_dir/mbedTLS.sln";
2014-05-07 15:51:20 +00:00
my $programs_dir = 'programs';
2015-03-09 17:05:11 +00:00
my $header_dir = 'include/mbedtls';
my $source_dir = 'library';
# Need windows line endings!
my $vsx_hdr_tpl = <<EOT;
2014-05-08 10:53:58 +00:00
<ClInclude Include="..\\..\\{NAME}" />\r
EOT
my $vsx_src_tpl = <<EOT;
2014-05-08 10:53:58 +00:00
<ClCompile Include="..\\..\\{NAME}" />\r
EOT
2014-05-09 10:56:03 +00:00
my $vsx_sln_app_entry_tpl = <<EOT;
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "{APPNAME}", "{APPNAME}.vcxproj", "{GUID}"\r
ProjectSection(ProjectDependencies) = postProject\r
{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}\r
EndProjectSection\r
EndProject\r
EOT
my $vsx_sln_conf_entry_tpl = <<EOT;
{GUID}.Debug|Win32.ActiveCfg = Debug|Win32\r
{GUID}.Debug|Win32.Build.0 = Debug|Win32\r
{GUID}.Debug|x64.ActiveCfg = Debug|x64\r
{GUID}.Debug|x64.Build.0 = Debug|x64\r
{GUID}.Release|Win32.ActiveCfg = Release|Win32\r
{GUID}.Release|Win32.Build.0 = Release|Win32\r
{GUID}.Release|x64.ActiveCfg = Release|x64\r
{GUID}.Release|x64.Build.0 = Release|x64\r
EOT
exit( main() );
2014-05-07 15:51:20 +00:00
sub check_dirs {
return -d $vsx_dir
&& -d $header_dir
&& -d $source_dir
2014-05-07 15:51:20 +00:00
&& -d $programs_dir;
}
sub slurp_file {
my ($filename) = @_;
local $/ = undef;
open my $fh, '<', $filename or die "Could not read $filename\n";
my $content = <$fh>;
close $fh;
return $content;
}
2014-05-09 11:00:18 +00:00
sub content_to_file {
my ($content, $filename) = @_;
open my $fh, '>', $filename or die "Could not write to $filename\n";
print $fh $content;
close $fh;
}
2014-05-09 10:27:49 +00:00
sub gen_app_guid {
my ($path) = @_;
my $guid = md5_hex( "mbedTLS:$path" );
2014-05-09 10:27:49 +00:00
$guid =~ s/(.{8})(.{4})(.{4})(.{4})(.{12})/\U{$1-$2-$3-$4-$5}/;
return $guid;
}
sub gen_app {
my ($path, $template, $dir, $ext) = @_;
2014-05-09 10:27:49 +00:00
my $guid = gen_app_guid( $path );
$path =~ s!/!\\!g;
(my $appname = $path) =~ s/.*\\//;
my $content = $template;
$content =~ s/<PATHNAME>/$path/g;
$content =~ s/<APPNAME>/$appname/g;
2014-05-09 10:27:49 +00:00
$content =~ s/<GUID>/$guid/g;
2014-05-09 11:00:18 +00:00
content_to_file( $content, "$dir/$appname.$ext" );
}
sub get_app_list {
2014-05-07 15:51:20 +00:00
my $app_list = `cd $programs_dir && make list`;
die "make list failed: $!\n" if $?;
return split /\s+/, $app_list;
}
2014-05-07 15:51:20 +00:00
sub gen_app_files {
my @app_list = @_;
2014-05-07 15:51:20 +00:00
my $vsx_tpl = slurp_file( $vsx_app_tpl_file );
for my $app ( @app_list ) {
gen_app( $app, $vsx_tpl, $vsx_dir, $vsx_ext );
}
2014-05-07 15:51:20 +00:00
}
sub gen_entry_list {
2014-05-08 10:53:58 +00:00
my ($tpl, @names) = @_;
my $entries;
2014-05-08 10:53:58 +00:00
for my $name (@names) {
(my $entry = $tpl) =~ s/{NAME}/$name/g;
$entries .= $entry;
}
return $entries;
}
sub gen_main_file {
my ($headers, $sources, $hdr_tpl, $src_tpl, $main_tpl, $main_out) = @_;
my $header_entries = gen_entry_list( $hdr_tpl, @$headers );
my $source_entries = gen_entry_list( $src_tpl, @$sources );
my $out = slurp_file( $main_tpl );
$out =~ s/SOURCE_ENTRIES\r\n/$source_entries/m;
$out =~ s/HEADER_ENTRIES\r\n/$header_entries/m;
2014-05-09 11:00:18 +00:00
content_to_file( $out, $main_out );
}
2014-05-09 10:56:03 +00:00
sub gen_vsx_solution {
my (@app_names) = @_;
my ($app_entries, $conf_entries);
for my $path (@app_names) {
my $guid = gen_app_guid( $path );
(my $appname = $path) =~ s!.*/!!;
my $app_entry = $vsx_sln_app_entry_tpl;
$app_entry =~ s/{APPNAME}/$appname/g;
$app_entry =~ s/{GUID}/$guid/g;
$app_entries .= $app_entry;
my $conf_entry = $vsx_sln_conf_entry_tpl;
$conf_entry =~ s/{GUID}/$guid/g;
$conf_entries .= $conf_entry;
}
my $out = slurp_file( $vsx_sln_tpl_file );
$out =~ s/APP_ENTRIES\r\n/$app_entries/m;
$out =~ s/CONF_ENTRIES\r\n/$conf_entries/m;
2014-05-09 11:00:18 +00:00
content_to_file( $out, $vsx_sln_file );
2014-05-09 10:56:03 +00:00
}
sub del_vsx_files {
unlink glob "'$vsx_dir/*.$vsx_ext'";
unlink $vsx_main_file;
unlink $vsx_sln_file;
}
2014-05-07 15:51:20 +00:00
sub main {
if( ! check_dirs() ) {
chdir '..' or die;
check_dirs or die "Must but run from mbedTLS root or scripts dir\n";
2014-05-07 15:51:20 +00:00
}
# Remove old files to ensure that, for example, project files from deleted
# apps are not kept
del_vsx_files();
my @app_list = get_app_list();
my @headers = <$header_dir/*.h>;
my @sources = <$source_dir/*.c>;
map { s!/!\\!g } @headers;
map { s!/!\\!g } @sources;
gen_app_files( @app_list );
gen_main_file( \@headers, \@sources,
$vsx_hdr_tpl, $vsx_src_tpl,
$vsx_main_tpl_file, $vsx_main_file );
2014-05-09 10:56:03 +00:00
gen_vsx_solution( @app_list );
2014-05-08 10:53:58 +00:00
return 0;
}