2018-03-09 06:25:32 +00:00
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/*
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* Ported from a work by Andreas Grabher for Previous, NeXT Computer Emulator,
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* derived from NetBSD M68040 FPSP functions,
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* derived from release 2a of the SoftFloat IEC/IEEE Floating-point Arithmetic
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* Package. Those parts of the code (and some later contributions) are
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* provided under that license, as detailed below.
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* It has subsequently been modified by contributors to the QEMU Project,
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* so some portions are provided under:
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* the SoftFloat-2a license
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* the BSD license
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* GPL-v2-or-later
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*
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* Any future contributions to this file will be taken to be licensed under
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* the Softfloat-2a license unless specifically indicated otherwise.
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*/
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/* Portions of this work are licensed under the terms of the GNU GPL,
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* version 2 or later. See the COPYING file in the top-level directory.
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*/
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#ifndef TARGET_M68K_SOFTFLOAT_H
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#define TARGET_M68K_SOFTFLOAT_H
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#include "fpu/softfloat.h"
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floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status);
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2018-03-09 06:37:30 +00:00
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floatx80 floatx80_getman(floatx80 a, float_status *status);
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floatx80 floatx80_getexp(floatx80 a, float_status *status);
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floatx80 floatx80_scale(floatx80 a, floatx80 b, float_status *status);
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2018-03-12 13:20:42 +00:00
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floatx80 floatx80_move(floatx80 a, float_status *status);
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2018-03-12 13:23:49 +00:00
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floatx80 floatx80_lognp1(floatx80 a, float_status *status);
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2018-03-12 13:26:32 +00:00
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floatx80 floatx80_logn(floatx80 a, float_status *status);
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2018-03-12 13:28:32 +00:00
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floatx80 floatx80_log10(floatx80 a, float_status *status);
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2018-03-12 13:30:09 +00:00
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floatx80 floatx80_log2(floatx80 a, float_status *status);
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2018-03-12 13:32:37 +00:00
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floatx80 floatx80_etox(floatx80 a, float_status *status);
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2018-03-12 13:34:40 +00:00
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floatx80 floatx80_twotox(floatx80 a, float_status *status);
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2018-03-12 13:36:22 +00:00
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floatx80 floatx80_tentox(floatx80 a, float_status *status);
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2018-03-17 22:34:18 +00:00
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floatx80 floatx80_tan(floatx80 a, float_status *status);
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2018-03-17 22:36:58 +00:00
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floatx80 floatx80_sin(floatx80 a, float_status *status);
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2018-03-17 22:39:02 +00:00
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floatx80 floatx80_cos(floatx80 a, float_status *status);
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2018-03-09 06:25:32 +00:00
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#endif
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