2015-08-21 07:04:50 +00:00
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/* Unicorn Emulator Engine */
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/* By Nguyen Anh Quynh <aquynh@gmail.com>, 2015 */
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#ifndef UC_QEMU_TARGET_ARM_H
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#define UC_QEMU_TARGET_ARM_H
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// functions to read & write registers
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int arm_reg_read(uch handle, unsigned int regid, void *value);
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2015-08-24 16:42:50 +00:00
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int arm_reg_write(uch handle, unsigned int regid, const void *value);
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2015-08-21 07:04:50 +00:00
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int arm64_reg_read(uch handle, unsigned int regid, void *value);
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2015-08-24 16:42:50 +00:00
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int arm64_reg_write(uch handle, unsigned int regid, const void *value);
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2015-08-21 07:04:50 +00:00
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void arm_reg_reset(uch handle);
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void arm64_reg_reset(uch handle);
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__attribute__ ((visibility ("default")))
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void arm_uc_init(struct uc_struct* uc);
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__attribute__ ((visibility ("default")))
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void arm64_uc_init(struct uc_struct* uc);
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#endif
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