unicorn/qemu/include/hw/qdev-core.h

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#ifndef QDEV_CORE_H
#define QDEV_CORE_H
#include "qemu/queue.h"
#include "qemu/typedefs.h"
#include "qemu/bitmap.h"
#include "qom/object.h"
#include "qapi/error.h"
enum {
DEV_NVECTORS_UNSPECIFIED = -1,
};
#define TYPE_DEVICE "device"
#define DEVICE(uc, obj) OBJECT_CHECK(uc, DeviceState, (obj), TYPE_DEVICE)
#define DEVICE_CLASS(uc, klass) OBJECT_CLASS_CHECK(uc, DeviceClass, (klass), TYPE_DEVICE)
#define DEVICE_GET_CLASS(uc, obj) OBJECT_GET_CLASS(uc, DeviceClass, (obj), TYPE_DEVICE)
typedef enum DeviceCategory {
DEVICE_CATEGORY_BRIDGE,
DEVICE_CATEGORY_USB,
DEVICE_CATEGORY_STORAGE,
DEVICE_CATEGORY_NETWORK,
DEVICE_CATEGORY_INPUT,
DEVICE_CATEGORY_DISPLAY,
DEVICE_CATEGORY_SOUND,
DEVICE_CATEGORY_MISC,
DEVICE_CATEGORY_MAX
} DeviceCategory;
typedef int (*qdev_initfn)(DeviceState *dev);
typedef int (*qdev_event)(DeviceState *dev);
typedef void (*qdev_resetfn)(DeviceState *dev);
typedef int (*DeviceRealize)(struct uc_struct *uc, DeviceState *dev, Error **errp);
typedef void (*DeviceUnrealize)(struct uc_struct *uc, DeviceState *dev, Error **errp);
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typedef void (*BusRealize)(BusState *bus, Error **errp);
typedef void (*BusUnrealize)(BusState *bus, Error **errp);
struct VMStateDescription;
/**
* DeviceClass:
* @props: Properties accessing state fields.
* @realize: Callback function invoked when the #DeviceState:realized
* property is changed to %true. The default invokes @init if not %NULL.
* @unrealize: Callback function invoked when the #DeviceState:realized
* property is changed to %false.
* @init: Callback function invoked when the #DeviceState::realized property
* is changed to %true. Deprecated, new types inheriting directly from
* TYPE_DEVICE should use @realize instead, new leaf types should consult
* their respective parent type.
* @hotpluggable: indicates if #DeviceClass is hotpluggable, available
* as readonly "hotpluggable" property of #DeviceState instance
*
* # Realization #
* Devices are constructed in two stages,
* 1) object instantiation via object_initialize() and
* 2) device realization via #DeviceState:realized property.
* The former may not fail (it might assert or exit), the latter may return
* error information to the caller and must be re-entrant.
* Trivial field initializations should go into #TypeInfo.instance_init.
* Operations depending on @props static properties should go into @realize.
* After successful realization, setting static properties will fail.
*
* As an interim step, the #DeviceState:realized property is set by deprecated
* functions qdev_init() and qdev_init_nofail().
* In the future, devices will propagate this state change to their children
* and along busses they expose.
* The point in time will be deferred to machine creation, so that values
* set in @realize will not be introspectable beforehand. Therefore devices
* must not create children during @realize; they should initialize them via
* object_initialize() in their own #TypeInfo.instance_init and forward the
* realization events appropriately.
*
* The @init callback is considered private to a particular bus implementation
* (immediate abstract child types of TYPE_DEVICE). Derived leaf types set an
* "init" callback on their parent class instead.
*
* Any type may override the @realize and/or @unrealize callbacks but needs
* to call the parent type's implementation if keeping their functionality
* is desired. Refer to QOM documentation for further discussion and examples.
*
* <note>
* <para>
* If a type derived directly from TYPE_DEVICE implements @realize, it does
* not need to implement @init and therefore does not need to store and call
* #DeviceClass' default @realize callback.
* For other types consult the documentation and implementation of the
* respective parent types.
* </para>
* </note>
*/
typedef struct DeviceClass {
/*< private >*/
ObjectClass parent_class;
/*< public >*/
DECLARE_BITMAP(categories, DEVICE_CATEGORY_MAX);
const char *fw_name;
const char *desc;
Property *props;
/*
* Shall we hide this device model from -device / device_add?
* All devices should support instantiation with device_add, and
* this flag should not exist. But we're not there, yet. Some
* devices fail to instantiate with cryptic error messages.
* Others instantiate, but don't work. Exposing users to such
* behavior would be cruel; this flag serves to protect them. It
* should never be set without a comment explaining why it is set.
* TODO remove once we're there
*/
bool cannot_instantiate_with_device_add_yet;
bool hotpluggable;
/* callbacks */
void (*reset)(struct uc_struct *uc, DeviceState *dev);
DeviceRealize realize;
DeviceUnrealize unrealize;
/* device state */
const struct VMStateDescription *vmsd;
/* Private to qdev / bus. */
qdev_initfn init; /* TODO remove, once users are converted to realize */
qdev_event exit; /* TODO remove, once users are converted to unrealize */
const char *bus_type;
} DeviceClass;
typedef struct NamedGPIOList NamedGPIOList;
struct NamedGPIOList {
char *name;
int num_in;
int num_out;
QLIST_ENTRY(NamedGPIOList) node;
};
/**
* DeviceState:
* @realized: Indicates whether the device has been fully constructed.
*
* This structure should not be accessed directly. We declare it here
* so that it can be embedded in individual device state structures.
*/
struct DeviceState {
/*< private >*/
Object parent_obj;
/*< public >*/
const char *id;
bool realized;
bool pending_deleted_event;
int hotplugged;
BusState *parent_bus;
QLIST_HEAD(, NamedGPIOList) gpios;
QLIST_HEAD(, BusState) child_bus;
int num_child_bus;
int instance_id_alias;
int alias_required_for_version;
};
#define TYPE_BUS "bus"
#define BUS(uc, obj) OBJECT_CHECK(uc, BusState, (obj), TYPE_BUS)
#define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS)
#define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS)
struct BusClass {
ObjectClass parent_class;
/* FIXME first arg should be BusState */
char *(*get_dev_path)(DeviceState *dev);
/*
* This callback is used to create Open Firmware device path in accordance
* with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus
* bindings can be found at http://playground.sun.com/1275/bindings/.
*/
char *(*get_fw_dev_path)(DeviceState *dev);
void (*reset)(BusState *bus);
BusRealize realize;
BusUnrealize unrealize;
/* maximum devices allowed on the bus, 0: no limit. */
int max_dev;
/* number of automatically allocated bus ids (e.g. ide.0) */
int automatic_ids;
};
typedef struct BusChild {
DeviceState *child;
int index;
QTAILQ_ENTRY(BusChild) sibling;
} BusChild;
#define QDEV_HOTPLUG_HANDLER_PROPERTY "hotplug-handler"
/**
* BusState:
* @hotplug_device: link to a hotplug device associated with bus.
*/
struct BusState {
Object obj;
DeviceState *parent;
const char *name;
int max_index;
bool realized;
QTAILQ_HEAD(ChildrenHead, BusChild) children;
QLIST_ENTRY(BusState) sibling;
};
struct Property {
const char *name;
PropertyInfo *info;
int offset;
uint8_t bitnr;
uint8_t qtype;
int64_t defval;
int arrayoffset;
PropertyInfo *arrayinfo;
int arrayfieldsize;
};
struct PropertyInfo {
const char *name;
const char *description;
const char **enum_table;
int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len);
ObjectPropertyAccessor *get;
ObjectPropertyAccessor *set;
ObjectPropertyRelease *release;
};
/**
* GlobalProperty:
* @user_provided: Set to true if property comes from user-provided config
* (command-line or config file).
* @used: Set to true if property was used when initializing a device.
*/
typedef struct GlobalProperty {
const char *driver;
const char *property;
const char *value;
bool user_provided;
bool used;
QTAILQ_ENTRY(GlobalProperty) next;
} GlobalProperty;
/*** Board API. This should go away once we have a machine config file. ***/
DeviceState *qdev_create(BusState *bus, const char *name);
DeviceState *qdev_try_create(BusState *bus, const char *name);
int qdev_init(DeviceState *dev) QEMU_WARN_UNUSED_RESULT;
void qdev_init_nofail(DeviceState *dev);
void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id,
int required_for_version);
void qdev_unplug(DeviceState *dev, Error **errp);
void qdev_machine_creation_done(void);
bool qdev_machine_modified(void);
BusState *qdev_get_child_bus(DeviceState *dev, const char *name);
/*** Device API. ***/
/* Register device properties. */
/* GPIO inputs also double as IRQ sinks. */
void qdev_pass_gpios(DeviceState *dev, DeviceState *container,
const char *name);
BusState *qdev_get_parent_bus(DeviceState *dev);
/*** BUS API. ***/
DeviceState *qdev_find_recursive(BusState *bus, const char *id);
/* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */
typedef int (qbus_walkerfn)(BusState *bus, void *opaque);
typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque);
void qbus_create_inplace(void *bus, size_t size, const char *typename,
DeviceState *parent, const char *name);
BusState *qbus_create(const char *typename, DeviceState *parent, const char *name);
/* Returns > 0 if either devfn or busfn skip walk somewhere in cursion,
* < 0 if either devfn or busfn terminate walk somewhere in cursion,
* 0 otherwise. */
int qbus_walk_children(BusState *bus,
qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn,
qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn,
void *opaque);
int qdev_walk_children(DeviceState *dev,
qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn,
qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn,
void *opaque);
void qdev_reset_all(DeviceState *dev);
/**
* @qbus_reset_all:
* @bus: Bus to be reset.
*
* Reset @bus and perform a bus-level ("hard") reset of all devices connected
* to it, including recursive processing of all buses below @bus itself. A
* hard reset means that qbus_reset_all will reset all state of the device.
* For PCI devices, for example, this will include the base address registers
* or configuration space.
*/
void qbus_reset_all(BusState *bus);
void qbus_reset_all_fn(void *opaque);
/* This should go away once we get rid of the NULL bus hack */
BusState *sysbus_get_default(void);
char *qdev_get_fw_dev_path(DeviceState *dev);
/**
* @qdev_machine_init
*
* Initialize platform devices before machine init. This is a hack until full
* support for composition is added.
*/
void qdev_machine_init(void);
/**
* @device_reset
*
* Reset a single device (by calling the reset method).
*/
void device_reset(DeviceState *dev);
const struct VMStateDescription *qdev_get_vmsd(DeviceState *dev);
const char *qdev_fw_name(DeviceState *dev);
Object *qdev_get_machine(struct uc_struct *);
/* FIXME: make this a link<> */
void qdev_set_parent_bus(struct uc_struct *uc, DeviceState *dev, BusState *bus);
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extern int qdev_hotplug;
char *qdev_get_dev_path(DeviceState *dev);
GSList *qdev_build_hotpluggable_device_list(Object *peripheral);
void qbus_set_hotplug_handler(BusState *bus, DeviceState *handler,
Error **errp);
void qbus_set_bus_hotplug_handler(BusState *bus, Error **errp);
void qdev_register_types(struct uc_struct *uc);
void sysbus_register_types(struct uc_struct *uc);
#endif