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tcg: Restart TB generation after constant pool overflow
This is part b of relocation overflow handling. Backports commit 1768987b73fa7e23e58b7844abe5882490ff8e42 from qemu
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45315fd8ef
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@ -121,14 +121,14 @@ static inline void new_pool_l8(TCGContext *s, int rtype, tcg_insn_unit *label,
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/* To be provided by cpu/tcg-target.inc.c. */
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static void tcg_out_nop_fill(tcg_insn_unit *p, int count);
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static bool tcg_out_pool_finalize(TCGContext *s)
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static int tcg_out_pool_finalize(TCGContext *s)
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{
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TCGLabelPoolData *p = s->pool_labels;
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TCGLabelPoolData *l = NULL;
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void *a;
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if (p == NULL) {
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return true;
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return 0;
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}
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/* ??? Round up to qemu_icache_linesize, but then do not round
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@ -142,15 +142,17 @@ static bool tcg_out_pool_finalize(TCGContext *s)
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size_t size = sizeof(tcg_target_ulong) * p->nlong;
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if (!l || l->nlong != p->nlong || memcmp(l->data, p->data, size)) {
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if (unlikely(a > s->code_gen_highwater)) {
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return false;
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return -1;
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}
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memcpy(a, p->data, size);
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a += size;
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l = p;
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}
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patch_reloc(p->label, p->rtype, (intptr_t)a - size, p->addend);
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if (!patch_reloc(p->label, p->rtype, (intptr_t)a - size, p->addend)) {
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return -2;
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}
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}
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s->code_ptr = a;
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return true;
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return 0;
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}
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@ -440,8 +440,8 @@ void tcg_prologue_init(TCGContext *s)
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#ifdef TCG_TARGET_NEED_POOL_LABELS
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/* Allow the prologue to put e.g. guest_base into a pool entry. */
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{
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bool ok = tcg_out_pool_finalize(s);
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tcg_debug_assert(ok);
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int result = tcg_out_pool_finalize(s);
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tcg_debug_assert(result == 0);
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}
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#endif
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@ -3378,8 +3378,9 @@ int tcg_gen_code(TCGContext *s, TranslationBlock *tb)
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}
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#endif
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#ifdef TCG_TARGET_NEED_POOL_LABELS
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if (!tcg_out_pool_finalize(s)) {
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return -1;
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i = tcg_out_pool_finalize(s);
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if (i < 0) {
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return i;
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}
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#endif
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