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target/arm: Convert Neon VPMIN/VPMAX/VPADD float 3-reg-same insns to decodetree
Convert the Neon float VPMIN, VPMAX and VPADD 3-reg-same insns to decodetree. These are the only remaining 'pairwise' operations, so we can delete the pairwise-specific bits of the old decoder's for-each-element loop now. Backports commit ab978335a56e3618212868fdce3a54217c6e71e6 from qemu
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@ -48,6 +48,8 @@
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# For FP insns the high bit of 'size' is used as part of opcode decode
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@3same_fp .... ... . . . . size:1 .... .... .... . q:1 . . .... \
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&3same vm=%vm_dp vn=%vn_dp vd=%vd_dp
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@3same_fp_q0 .... ... . . . . size:1 .... .... .... . 0 . . .... \
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&3same vm=%vm_dp vn=%vn_dp vd=%vd_dp q=0
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VHADD_S_3s 1111 001 0 0 . .. .... .... 0000 . . . 0 .... @3same
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VHADD_U_3s 1111 001 1 0 . .. .... .... 0000 . . . 0 .... @3same
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@ -176,4 +178,7 @@ VQRDMLSH_3s 1111 001 1 0 . .. .... .... 1100 ... 1 .... @3same
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VADD_fp_3s 1111 001 0 0 . 0 . .... .... 1101 ... 0 .... @3same_fp
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VSUB_fp_3s 1111 001 0 0 . 1 . .... .... 1101 ... 0 .... @3same_fp
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VPADD_fp_3s 1111 001 1 0 . 0 . .... .... 1101 ... 0 .... @3same_fp_q0
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VABD_fp_3s 1111 001 1 0 . 1 . .... .... 1101 ... 0 .... @3same_fp
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VPMAX_fp_3s 1111 001 1 0 . 0 . .... .... 1111 ... 0 .... @3same_fp_q0
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VPMIN_fp_3s 1111 001 1 0 . 1 . .... .... 1111 ... 0 .... @3same_fp_q0
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@ -1067,3 +1067,67 @@ DO_3SAME_VQDMULH(VQRDMULH, qrdmulh)
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DO_3S_FP_GVEC(VADD, gen_helper_gvec_fadd_s)
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DO_3S_FP_GVEC(VSUB, gen_helper_gvec_fsub_s)
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DO_3S_FP_GVEC(VABD, gen_helper_gvec_fabd_s)
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static bool do_3same_fp_pair(DisasContext *s, arg_3same *a, VFPGen3OpSPFn *fn)
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{
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/* FP operations handled pairwise 32 bits at a time */
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TCGv_i32 tmp, tmp2, tmp3;
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TCGv_ptr fpstatus;
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TCGContext *tcg_ctx = s->uc->tcg_ctx;
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if (!arm_dc_feature(s, ARM_FEATURE_NEON)) {
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return false;
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}
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/* UNDEF accesses to D16-D31 if they don't exist. */
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if (!dc_isar_feature(aa32_simd_r32, s) &&
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((a->vd | a->vn | a->vm) & 0x10)) {
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return false;
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}
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if (!vfp_access_check(s)) {
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return true;
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}
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assert(a->q == 0); /* enforced by decode patterns */
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/*
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* Note that we have to be careful not to clobber the source operands
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* in the "vm == vd" case by storing the result of the first pass too
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* early. Since Q is 0 there are always just two passes, so instead
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* of a complicated loop over each pass we just unroll.
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*/
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fpstatus = get_fpstatus_ptr(tcg_ctx, 1);
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tmp = neon_load_reg(s, a->vn, 0);
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tmp2 = neon_load_reg(s, a->vn, 1);
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fn(tcg_ctx, tmp, tmp, tmp2, fpstatus);
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tcg_temp_free_i32(tcg_ctx, tmp2);
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tmp3 = neon_load_reg(s, a->vm, 0);
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tmp2 = neon_load_reg(s, a->vm, 1);
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fn(tcg_ctx, tmp3, tmp3, tmp2, fpstatus);
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tcg_temp_free_i32(tcg_ctx, tmp2);
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tcg_temp_free_ptr(tcg_ctx, fpstatus);
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neon_store_reg(s, a->vd, 0, tmp);
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neon_store_reg(s, a->vd, 1, tmp3);
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return true;
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}
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/*
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* For all the functions using this macro, size == 1 means fp16,
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* which is an architecture extension we don't implement yet.
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*/
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#define DO_3S_FP_PAIR(INSN,FUNC) \
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static bool trans_##INSN##_fp_3s(DisasContext *s, arg_3same *a) \
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{ \
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if (a->size != 0) { \
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/* TODO fp16 support */ \
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return false; \
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} \
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return do_3same_fp_pair(s, a, FUNC); \
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}
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DO_3S_FP_PAIR(VPADD, gen_helper_vfp_adds)
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DO_3S_FP_PAIR(VPMAX, gen_helper_vfp_maxs)
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DO_3S_FP_PAIR(VPMIN, gen_helper_vfp_mins)
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@ -5474,7 +5474,6 @@ static int disas_neon_data_insn(DisasContext *s, uint32_t insn)
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int shift;
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int pass;
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int count;
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int pairwise;
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int u;
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int vec_size;
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uint32_t imm;
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@ -5559,6 +5558,7 @@ static int disas_neon_data_insn(DisasContext *s, uint32_t insn)
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case NEON_3R_VPMIN:
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case NEON_3R_VPADD_VQRDMLAH:
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case NEON_3R_VQDMULH_VQRDMULH:
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case NEON_3R_FLOAT_ARITH:
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/* Already handled by decodetree */
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return 1;
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}
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@ -5567,16 +5567,11 @@ static int disas_neon_data_insn(DisasContext *s, uint32_t insn)
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/* 64-bit element instructions: handled by decodetree */
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return 1;
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}
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pairwise = 0;
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switch (op) {
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case NEON_3R_FLOAT_ARITH:
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pairwise = (u && size < 2); /* if VPADD (float) */
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if (!pairwise) {
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return 1; /* handled by decodetree */
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}
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break;
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case NEON_3R_FLOAT_MINMAX:
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pairwise = u; /* if VPMIN/VPMAX (float) */
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if (u) {
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return 1; /* VPMIN/VPMAX handled by decodetree */
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}
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break;
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case NEON_3R_FLOAT_CMP:
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if (!u && size) {
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@ -5604,41 +5599,12 @@ static int disas_neon_data_insn(DisasContext *s, uint32_t insn)
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break;
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}
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if (pairwise && q) {
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/* All the pairwise insns UNDEF if Q is set */
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return 1;
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}
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for (pass = 0; pass < (q ? 4 : 2); pass++) {
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if (pairwise) {
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/* Pairwise. */
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if (pass < 1) {
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tmp = neon_load_reg(s, rn, 0);
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tmp2 = neon_load_reg(s, rn, 1);
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} else {
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tmp = neon_load_reg(s, rm, 0);
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tmp2 = neon_load_reg(s, rm, 1);
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}
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} else {
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/* Elementwise. */
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tmp = neon_load_reg(s, rn, pass);
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tmp2 = neon_load_reg(s, rm, pass);
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}
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/* Elementwise. */
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tmp = neon_load_reg(s, rn, pass);
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tmp2 = neon_load_reg(s, rm, pass);
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switch (op) {
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case NEON_3R_FLOAT_ARITH: /* Floating point arithmetic. */
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{
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TCGv_ptr fpstatus = get_fpstatus_ptr(tcg_ctx, 1);
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switch ((u << 2) | size) {
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case 4: /* VPADD */
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gen_helper_vfp_adds(tcg_ctx, tmp, tmp, tmp2, fpstatus);
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break;
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default:
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abort();
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}
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tcg_temp_free_ptr(tcg_ctx, fpstatus);
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break;
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}
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case NEON_3R_FLOAT_MULTIPLY:
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{
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TCGv_ptr fpstatus = get_fpstatus_ptr(tcg_ctx, 1);
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@ -5729,22 +5695,9 @@ static int disas_neon_data_insn(DisasContext *s, uint32_t insn)
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}
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tcg_temp_free_i32(tcg_ctx, tmp2);
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/* Save the result. For elementwise operations we can put it
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straight into the destination register. For pairwise operations
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we have to be careful to avoid clobbering the source operands. */
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if (pairwise && rd == rm) {
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neon_store_scratch(s, pass, tmp);
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} else {
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neon_store_reg(s, rd, pass, tmp);
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}
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neon_store_reg(s, rd, pass, tmp);
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} /* for pass */
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if (pairwise && rd == rm) {
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for (pass = 0; pass < (q ? 4 : 2); pass++) {
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tmp = neon_load_scratch(s, pass);
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neon_store_reg(s, rd, pass, tmp);
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}
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}
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/* End of 3 register same size operations. */
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} else if (insn & (1 << 4)) {
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if ((insn & 0x00380080) != 0) {
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