target/m68k: implement flog2

Using a local m68k floatx80_log2()
[copied from previous:
Written by Andreas Grabher for Previous, NeXT Computer Emulator.]

Backports commit 67b453ed73fe65949c24e6ca2b43f6816a89a301 from qemu
This commit is contained in:
Laurent Vivier 2018-03-12 09:30:09 -04:00 committed by Lioncash
parent a052fcb40b
commit 2b793fce0f
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5 changed files with 77 additions and 0 deletions

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@ -583,3 +583,8 @@ void HELPER(flog10)(CPUM68KState *env, FPReg *res, FPReg *val)
{
res->d = floatx80_log10(val->d, &env->fp_status);
}
void HELPER(flog2)(CPUM68KState *env, FPReg *res, FPReg *val)
{
res->d = floatx80_log2(val->d, &env->fp_status);
}

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@ -72,6 +72,7 @@ DEF_HELPER_4(fscale, void, env, fp, fp, fp)
DEF_HELPER_3(flognp1, void, env, fp, fp)
DEF_HELPER_3(flogn, void, env, fp, fp)
DEF_HELPER_3(flog10, void, env, fp, fp)
DEF_HELPER_3(flog2, void, env, fp, fp)
DEF_HELPER_3(mac_move, void, env, i32, i32)
DEF_HELPER_3(macmulf, i64, env, i32, i32)

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@ -715,3 +715,70 @@ floatx80 floatx80_log10(floatx80 a, float_status *status)
return a;
}
/*----------------------------------------------------------------------------
| Log base 2
*----------------------------------------------------------------------------*/
floatx80 floatx80_log2(floatx80 a, float_status *status)
{
flag aSign;
int32_t aExp;
uint64_t aSig;
int8_t user_rnd_mode, user_rnd_prec;
floatx80 fp0, fp1;
aSig = extractFloatx80Frac(a);
aExp = extractFloatx80Exp(a);
aSign = extractFloatx80Sign(a);
if (aExp == 0x7FFF) {
if ((uint64_t) (aSig << 1)) {
propagateFloatx80NaNOneArg(a, status);
}
if (aSign == 0) {
return packFloatx80(0, floatx80_infinity.high,
floatx80_infinity.low);
}
}
if (aExp == 0) {
if (aSig == 0) {
float_raise(float_flag_divbyzero, status);
return packFloatx80(1, floatx80_infinity.high,
floatx80_infinity.low);
}
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
}
if (aSign) {
float_raise(float_flag_invalid, status);
return floatx80_default_nan(status);
}
user_rnd_mode = status->float_rounding_mode;
user_rnd_prec = status->floatx80_rounding_precision;
status->float_rounding_mode = float_round_nearest_even;
status->floatx80_rounding_precision = 80;
if (aSig == one_sig) { /* X is 2^k */
status->float_rounding_mode = user_rnd_mode;
status->floatx80_rounding_precision = user_rnd_prec;
a = int32_to_floatx80(aExp - 0x3FFF, status);
} else {
fp0 = floatx80_logn(a, status);
fp1 = packFloatx80(0, 0x3FFF, LIT64(0xB8AA3B295C17F0BC)); /* INV_L2 */
status->float_rounding_mode = user_rnd_mode;
status->floatx80_rounding_precision = user_rnd_prec;
a = floatx80_mul(fp0, fp1, status); /* LOGN(X)*INV_L2 */
}
float_raise(float_flag_inexact, status);
return a;
}

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@ -30,4 +30,5 @@ floatx80 floatx80_move(floatx80 a, float_status *status);
floatx80 floatx80_lognp1(floatx80 a, float_status *status);
floatx80 floatx80_logn(floatx80 a, float_status *status);
floatx80 floatx80_log10(floatx80 a, float_status *status);
floatx80 floatx80_log2(floatx80 a, float_status *status);
#endif

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@ -5262,6 +5262,9 @@ DISAS_INSN(fpu)
case 0x15: /* flog10 */
gen_helper_flog10(tcg_ctx, tcg_ctx->cpu_env, cpu_dest, cpu_src);
break;
case 0x16: /* flog2 */
gen_helper_flog2(tcg_ctx, tcg_ctx->cpu_env, cpu_dest, cpu_src);
break;
case 0x18: /* fabs */
gen_helper_fabs(tcg_ctx, tcg_ctx->cpu_env, cpu_dest, cpu_src);
break;