fpu/softfloat: Silence 'bitwise negation of boolean expression' warning

When building with clang version 10.0.0-4ubuntu1, we get:

CC lm32-softmmu/fpu/softfloat.o
fpu/softfloat.c:3365:13: error: bitwise negation of a boolean expression; did you mean logical negation? [-Werror,-Wbool-operation]
absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

fpu/softfloat.c:3423:18: error: bitwise negation of a boolean expression; did you mean logical negation? [-Werror,-Wbool-operation]
absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

...

fpu/softfloat.c:4273:18: error: bitwise negation of a boolean expression; did you mean logical negation? [-Werror,-Wbool-operation]
zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Fix by rewriting the fishy bitwise AND of two bools as an int.

Backports commit 4066288694c3bdd175df813cad675a3b5191956b from qemu
This commit is contained in:
Philippe Mathieu-Daudé 2020-06-18 23:56:17 -04:00 committed by Lioncash
parent 709610e606
commit 4465ff9c93

View file

@ -3323,7 +3323,9 @@ static int32_t roundAndPackInt32(bool zSign, uint64_t absZ,
}
roundBits = absZ & 0x7F;
absZ = ( absZ + roundIncrement )>>7;
absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
if (!(roundBits ^ 0x40) && roundNearestEven) {
absZ &= ~1;
}
z = absZ;
if ( zSign ) z = - z;
if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
@ -3381,7 +3383,9 @@ static int64_t roundAndPackInt64(bool zSign, uint64_t absZ0, uint64_t absZ1,
if ( increment ) {
++absZ0;
if ( absZ0 == 0 ) goto overflow;
absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
if (!(absZ1 << 1) && roundNearestEven) {
absZ0 &= ~1;
}
}
z = absZ0;
if ( zSign ) z = - z;
@ -3441,7 +3445,9 @@ static int64_t roundAndPackUint64(bool zSign, uint64_t absZ0,
float_raise(float_flag_invalid, status);
return UINT64_MAX;
}
absZ0 &= ~(((uint64_t)(absZ1<<1) == 0) & roundNearestEven);
if (!(absZ1 << 1) && roundNearestEven) {
absZ0 &= ~1;
}
}
if (zSign && absZ0) {
@ -3564,7 +3570,9 @@ static float32 roundAndPackFloat32(bool zSign, int zExp, uint32_t zSig,
status->float_exception_flags |= float_flag_inexact;
}
zSig = ( zSig + roundIncrement )>>7;
zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
if (!(roundBits ^ 0x40) && roundNearestEven) {
zSig &= ~1;
}
if ( zSig == 0 ) zExp = 0;
return packFloat32( zSign, zExp, zSig );
@ -3718,7 +3726,9 @@ static float64 roundAndPackFloat64(bool zSign, int zExp, uint64_t zSig,
status->float_exception_flags |= float_flag_inexact;
}
zSig = ( zSig + roundIncrement )>>10;
zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
if (!(roundBits ^ 0x200) && roundNearestEven) {
zSig &= ~1;
}
if ( zSig == 0 ) zExp = 0;
return packFloat64( zSign, zExp, zSig );
@ -3944,8 +3954,9 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, bool zSign,
}
if ( increment ) {
++zSig0;
zSig0 &=
~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
if (!(zSig1 << 1) && roundNearestEven) {
zSig0 &= ~1;
}
if ( (int64_t) zSig0 < 0 ) zExp = 1;
}
return packFloatx80( zSign, zExp, zSig0 );
@ -3961,7 +3972,9 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, bool zSign,
zSig0 = UINT64_C(0x8000000000000000);
}
else {
zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
if (!(zSig1 << 1) && roundNearestEven) {
zSig0 &= ~1;
}
}
}
else {
@ -4231,7 +4244,9 @@ static float128 roundAndPackFloat128(bool zSign, int32_t zExp,
}
if ( increment ) {
add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
if ((zSig2 + zSig2 == 0) && roundNearestEven) {
zSig1 &= ~1;
}
}
else {
if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;