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fpu/softfloat: Silence 'bitwise negation of boolean expression' warning
When building with clang version 10.0.0-4ubuntu1, we get: CC lm32-softmmu/fpu/softfloat.o fpu/softfloat.c:3365:13: error: bitwise negation of a boolean expression; did you mean logical negation? [-Werror,-Wbool-operation] absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ fpu/softfloat.c:3423:18: error: bitwise negation of a boolean expression; did you mean logical negation? [-Werror,-Wbool-operation] absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven ); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ... fpu/softfloat.c:4273:18: error: bitwise negation of a boolean expression; did you mean logical negation? [-Werror,-Wbool-operation] zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven ); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fix by rewriting the fishy bitwise AND of two bools as an int. Backports commit 4066288694c3bdd175df813cad675a3b5191956b from qemu
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@ -3323,7 +3323,9 @@ static int32_t roundAndPackInt32(bool zSign, uint64_t absZ,
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}
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roundBits = absZ & 0x7F;
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absZ = ( absZ + roundIncrement )>>7;
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absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
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if (!(roundBits ^ 0x40) && roundNearestEven) {
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absZ &= ~1;
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}
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z = absZ;
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if ( zSign ) z = - z;
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if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
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@ -3381,7 +3383,9 @@ static int64_t roundAndPackInt64(bool zSign, uint64_t absZ0, uint64_t absZ1,
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if ( increment ) {
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++absZ0;
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if ( absZ0 == 0 ) goto overflow;
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absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
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if (!(absZ1 << 1) && roundNearestEven) {
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absZ0 &= ~1;
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}
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}
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z = absZ0;
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if ( zSign ) z = - z;
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@ -3441,7 +3445,9 @@ static int64_t roundAndPackUint64(bool zSign, uint64_t absZ0,
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float_raise(float_flag_invalid, status);
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return UINT64_MAX;
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}
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absZ0 &= ~(((uint64_t)(absZ1<<1) == 0) & roundNearestEven);
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if (!(absZ1 << 1) && roundNearestEven) {
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absZ0 &= ~1;
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}
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}
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if (zSign && absZ0) {
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@ -3564,7 +3570,9 @@ static float32 roundAndPackFloat32(bool zSign, int zExp, uint32_t zSig,
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status->float_exception_flags |= float_flag_inexact;
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}
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zSig = ( zSig + roundIncrement )>>7;
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zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
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if (!(roundBits ^ 0x40) && roundNearestEven) {
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zSig &= ~1;
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}
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if ( zSig == 0 ) zExp = 0;
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return packFloat32( zSign, zExp, zSig );
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@ -3718,7 +3726,9 @@ static float64 roundAndPackFloat64(bool zSign, int zExp, uint64_t zSig,
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status->float_exception_flags |= float_flag_inexact;
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}
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zSig = ( zSig + roundIncrement )>>10;
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zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
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if (!(roundBits ^ 0x200) && roundNearestEven) {
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zSig &= ~1;
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}
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if ( zSig == 0 ) zExp = 0;
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return packFloat64( zSign, zExp, zSig );
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@ -3944,8 +3954,9 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, bool zSign,
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}
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if ( increment ) {
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++zSig0;
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zSig0 &=
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~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
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if (!(zSig1 << 1) && roundNearestEven) {
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zSig0 &= ~1;
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}
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if ( (int64_t) zSig0 < 0 ) zExp = 1;
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}
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return packFloatx80( zSign, zExp, zSig0 );
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@ -3961,7 +3972,9 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, bool zSign,
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zSig0 = UINT64_C(0x8000000000000000);
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}
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else {
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zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
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if (!(zSig1 << 1) && roundNearestEven) {
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zSig0 &= ~1;
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}
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}
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}
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else {
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@ -4231,7 +4244,9 @@ static float128 roundAndPackFloat128(bool zSign, int32_t zExp,
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}
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if ( increment ) {
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add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
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zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
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if ((zSig2 + zSig2 == 0) && roundNearestEven) {
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zSig1 &= ~1;
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}
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}
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else {
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if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
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