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softfloat: Inline float128 compare specializations
Replace the float128 compare specializations with inline functions that call the standard float128_compare{,_quiet} functions. Use bool as the return type. Backports commit b7b1ac684fea49c6bfe1ad8b706aed7b09116d15 from qemu
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18a46c4d79
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@ -7180,244 +7180,6 @@ float128 float128_sqrt(float128 a, float_status *status)
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}
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point value `a' is equal to
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| the corresponding value `b', and 0 otherwise. The invalid exception is
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| raised if either operand is a NaN. Otherwise, the comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_eq(float128 a, float128 b, float_status *status)
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{
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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float_raise(float_flag_invalid, status);
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return 0;
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}
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return
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( a.low == b.low )
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&& ( ( a.high == b.high )
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|| ( ( a.low == 0 )
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&& ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
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);
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point value `a' is less than
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| or equal to the corresponding value `b', and 0 otherwise. The invalid
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| exception is raised if either operand is a NaN. The comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_le(float128 a, float128 b, float_status *status)
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{
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bool aSign, bSign;
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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float_raise(float_flag_invalid, status);
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return 0;
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}
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aSign = extractFloat128Sign( a );
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bSign = extractFloat128Sign( b );
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if ( aSign != bSign ) {
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return
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aSign
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|| ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
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== 0 );
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}
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return
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aSign ? le128( b.high, b.low, a.high, a.low )
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: le128( a.high, a.low, b.high, b.low );
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point value `a' is less than
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| the corresponding value `b', and 0 otherwise. The invalid exception is
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| raised if either operand is a NaN. The comparison is performed according
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| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_lt(float128 a, float128 b, float_status *status)
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{
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bool aSign, bSign;
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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float_raise(float_flag_invalid, status);
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return 0;
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}
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aSign = extractFloat128Sign( a );
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bSign = extractFloat128Sign( b );
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if ( aSign != bSign ) {
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return
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aSign
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&& ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
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!= 0 );
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}
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return
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aSign ? lt128( b.high, b.low, a.high, a.low )
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: lt128( a.high, a.low, b.high, b.low );
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
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| be compared, and 0 otherwise. The invalid exception is raised if either
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| operand is a NaN. The comparison is performed according to the IEC/IEEE
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| Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_unordered(float128 a, float128 b, float_status *status)
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{
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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float_raise(float_flag_invalid, status);
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return 1;
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}
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return 0;
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point value `a' is equal to
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| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
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| exception. The comparison is performed according to the IEC/IEEE Standard
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| for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_eq_quiet(float128 a, float128 b, float_status *status)
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{
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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if (float128_is_signaling_nan(a, status)
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|| float128_is_signaling_nan(b, status)) {
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float_raise(float_flag_invalid, status);
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}
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return 0;
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}
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return
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( a.low == b.low )
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&& ( ( a.high == b.high )
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|| ( ( a.low == 0 )
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&& ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
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);
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point value `a' is less than
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| or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
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| cause an exception. Otherwise, the comparison is performed according to the
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| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_le_quiet(float128 a, float128 b, float_status *status)
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{
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bool aSign, bSign;
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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if (float128_is_signaling_nan(a, status)
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|| float128_is_signaling_nan(b, status)) {
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float_raise(float_flag_invalid, status);
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}
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return 0;
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}
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aSign = extractFloat128Sign( a );
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bSign = extractFloat128Sign( b );
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if ( aSign != bSign ) {
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return
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aSign
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|| ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
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== 0 );
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}
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return
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aSign ? le128( b.high, b.low, a.high, a.low )
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: le128( a.high, a.low, b.high, b.low );
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point value `a' is less than
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| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
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| exception. Otherwise, the comparison is performed according to the IEC/IEEE
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| Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_lt_quiet(float128 a, float128 b, float_status *status)
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{
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bool aSign, bSign;
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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if (float128_is_signaling_nan(a, status)
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|| float128_is_signaling_nan(b, status)) {
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float_raise(float_flag_invalid, status);
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}
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return 0;
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}
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aSign = extractFloat128Sign( a );
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bSign = extractFloat128Sign( b );
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if ( aSign != bSign ) {
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return
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aSign
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&& ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
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!= 0 );
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}
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return
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aSign ? lt128( b.high, b.low, a.high, a.low )
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: lt128( a.high, a.low, b.high, b.low );
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
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| be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
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| comparison is performed according to the IEC/IEEE Standard for Binary
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| Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_unordered_quiet(float128 a, float128 b, float_status *status)
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{
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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if (float128_is_signaling_nan(a, status)
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|| float128_is_signaling_nan(b, status)) {
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float_raise(float_flag_invalid, status);
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}
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return 1;
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}
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return 0;
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}
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static inline FloatRelation
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static inline FloatRelation
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floatx80_compare_internal(floatx80 a, floatx80 b, bool is_quiet,
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floatx80_compare_internal(floatx80 a, floatx80 b, bool is_quiet,
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float_status *status)
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float_status *status)
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@ -904,14 +904,6 @@ float128 float128_mul(float128, float128, float_status *status);
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float128 float128_div(float128, float128, float_status *status);
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float128 float128_div(float128, float128, float_status *status);
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float128 float128_rem(float128, float128, float_status *status);
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float128 float128_rem(float128, float128, float_status *status);
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float128 float128_sqrt(float128, float_status *status);
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float128 float128_sqrt(float128, float_status *status);
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int float128_eq(float128, float128, float_status *status);
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int float128_le(float128, float128, float_status *status);
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int float128_lt(float128, float128, float_status *status);
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int float128_unordered(float128, float128, float_status *status);
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int float128_eq_quiet(float128, float128, float_status *status);
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int float128_le_quiet(float128, float128, float_status *status);
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int float128_lt_quiet(float128, float128, float_status *status);
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int float128_unordered_quiet(float128, float128, float_status *status);
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FloatRelation float128_compare(float128, float128, float_status *status);
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FloatRelation float128_compare(float128, float128, float_status *status);
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FloatRelation float128_compare_quiet(float128, float128, float_status *status);
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FloatRelation float128_compare_quiet(float128, float128, float_status *status);
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int float128_is_quiet_nan(float128, float_status *status);
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int float128_is_quiet_nan(float128, float_status *status);
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@ -967,6 +959,47 @@ static inline int float128_is_any_nan(float128 a)
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((a.low != 0) || ((a.high & 0xffffffffffffLL) != 0));
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((a.low != 0) || ((a.high & 0xffffffffffffLL) != 0));
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}
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}
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static inline bool float128_eq(float128 a, float128 b, float_status *s)
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{
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return float128_compare(a, b, s) == float_relation_equal;
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}
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static inline bool float128_le(float128 a, float128 b, float_status *s)
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{
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return float128_compare(a, b, s) <= float_relation_equal;
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}
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static inline bool float128_lt(float128 a, float128 b, float_status *s)
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{
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return float128_compare(a, b, s) < float_relation_equal;
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}
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static inline bool float128_unordered(float128 a, float128 b, float_status *s)
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{
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return float128_compare(a, b, s) == float_relation_unordered;
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}
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static inline bool float128_eq_quiet(float128 a, float128 b, float_status *s)
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{
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return float128_compare_quiet(a, b, s) == float_relation_equal;
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}
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static inline bool float128_le_quiet(float128 a, float128 b, float_status *s)
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{
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return float128_compare_quiet(a, b, s) <= float_relation_equal;
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}
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static inline bool float128_lt_quiet(float128 a, float128 b, float_status *s)
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{
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return float128_compare_quiet(a, b, s) < float_relation_equal;
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}
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static inline bool float128_unordered_quiet(float128 a, float128 b,
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float_status *s)
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{
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return float128_compare_quiet(a, b, s) == float_relation_unordered;
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}
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#define float128_zero make_float128(0, 0)
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#define float128_zero make_float128(0, 0)
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/*----------------------------------------------------------------------------
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/*----------------------------------------------------------------------------
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