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target/arm: Fix sve_zip_p vs odd vector lengths
Wrote too much with low-half zip (zip1) with vl % 512 != 0. Adjust all of the x + (y << s) to x | (y << s) as a style fix. We only ever have exact overlap between D, M, and N. Therefore we only need a single temporary, and we do not need to check for partial overlap. Backports 8e7fefed1bdcc0f7e722ccf2a2fc2b4f79fe725e
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@ -1870,6 +1870,7 @@ void HELPER(sve_zip_p)(void *vd, void *vn, void *vm, uint32_t pred_desc)
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intptr_t oprsz = FIELD_EX32(pred_desc, PREDDESC, OPRSZ);
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int esz = FIELD_EX32(pred_desc, PREDDESC, ESZ);
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intptr_t high = FIELD_EX32(pred_desc, PREDDESC, DATA);
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int esize = 1 << esz;
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uint64_t *d = vd;
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intptr_t i;
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@ -1882,33 +1883,35 @@ void HELPER(sve_zip_p)(void *vd, void *vn, void *vm, uint32_t pred_desc)
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mm = extract64(mm, high * half, half);
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nn = expand_bits(nn, esz);
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mm = expand_bits(mm, esz);
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d[0] = nn + (mm << (1 << esz));
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d[0] = nn | (mm << esize);
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} else {
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ARMPredicateReg tmp_n, tmp_m;
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ARMPredicateReg tmp;
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/* We produce output faster than we consume input.
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Therefore we must be mindful of possible overlap. */
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if ((vn - vd) < (uintptr_t)oprsz) {
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vn = memcpy(&tmp_n, vn, oprsz);
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if (vd == vn) {
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vn = memcpy(&tmp, vn, oprsz);
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if (vd == vm) {
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vm = vn;
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}
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if ((vm - vd) < (uintptr_t)oprsz) {
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vm = memcpy(&tmp_m, vm, oprsz);
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} else if (vd == vm) {
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vm = memcpy(&tmp, vm, oprsz);
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}
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if (high) {
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high = oprsz >> 1;
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}
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if ((high & 3) == 0) {
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if ((oprsz & 7) == 0) {
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uint32_t *n = vn, *m = vm;
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high >>= 2;
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for (i = 0; i < DIV_ROUND_UP(oprsz, 8); i++) {
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for (i = 0; i < oprsz / 8; i++) {
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uint64_t nn = n[H4(high + i)];
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uint64_t mm = m[H4(high + i)];
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nn = expand_bits(nn, esz);
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mm = expand_bits(mm, esz);
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d[i] = nn + (mm << (1 << esz));
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d[i] = nn | (mm << esize);
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}
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} else {
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uint8_t *n = vn, *m = vm;
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@ -1920,7 +1923,7 @@ void HELPER(sve_zip_p)(void *vd, void *vn, void *vm, uint32_t pred_desc)
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nn = expand_bits(nn, esz);
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mm = expand_bits(mm, esz);
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d16[H2(i)] = nn + (mm << (1 << esz));
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d16[H2(i)] = nn | (mm << esize);
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}
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}
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}
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