tcg: try sti when moving a constant into a dead memory temp

This comes from free from unifying tcg_reg_alloc_mov and
tcg_reg_alloc_movi's handling of TEMP_VAL_CONST. It triggers
often on moves to cc_dst, such as the following translation
of "sub $0x3c,%esp":

before: after:
subl $0x3c,%ebp subl $0x3c,%ebp
movl %ebp,0x10(%r14) movl %ebp,0x10(%r14)
movl $0x3c,%ebx movl $0x3c,0x2c(%r14)
movl %ebx,0x2c(%r14)

Backports commit 0fe4fca4e1a5e06a270127dd80bb753d4dda61c6 from qemu
This commit is contained in:
Paolo Bonzini 2018-02-26 10:08:44 -05:00 committed by Lioncash
parent be00a3e100
commit 8734e13a73
No known key found for this signature in database
GPG key ID: 4E3C3CC1031BA9C7

View file

@ -2166,15 +2166,9 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs)
save_globals(s, allocated_regs); save_globals(s, allocated_regs);
} }
static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args, static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots,
TCGLifeData arg_life) tcg_target_ulong val, TCGLifeData arg_life)
{ {
TCGTemp *ots;
tcg_target_ulong val;
ots = &s->temps[args[0]];
val = args[1];
if (ots->fixed_reg) { if (ots->fixed_reg) {
/* For fixed registers, we do not do any constant propagation. */ /* For fixed registers, we do not do any constant propagation. */
tcg_out_movi(s, ots->type, ots->reg, val); tcg_out_movi(s, ots->type, ots->reg, val);
@ -2194,6 +2188,15 @@ static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args,
} }
} }
static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args,
TCGLifeData arg_life)
{
TCGTemp *ots = &s->temps[args[0]];
tcg_target_ulong val = args[1];
tcg_reg_alloc_do_movi(s, ots, val, arg_life);
}
static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
const TCGArg *args, TCGLifeData arg_life) const TCGArg *args, TCGLifeData arg_life)
{ {
@ -2209,21 +2212,29 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
otype = ots->type; otype = ots->type;
itype = ts->type; itype = ts->type;
/* If the source value is not in a register, and we're going to be if (ts->val_type == TEMP_VAL_CONST) {
forced to have it in a register in order to perform the copy, /* propagate constant or generate sti */
then copy the SOURCE value into its own register first. That way tcg_target_ulong val = ts->val;
we don't have to reload SOURCE the next time it is used. */ if (IS_DEAD_ARG(1)) {
if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG) temp_dead(s, ts);
|| ts->val_type == TEMP_VAL_MEM) { }
tcg_reg_alloc_do_movi(s, ots, val, arg_life);
return;
}
/* If the source value is in memory we're going to be forced
to have it in a register in order to perform the copy. Copy
the SOURCE value into its own register first, that way we
don't have to reload SOURCE the next time it is used. */
if (ts->val_type == TEMP_VAL_MEM) {
temp_load(s, ts, s->tcg_target_available_regs[itype], allocated_regs); temp_load(s, ts, s->tcg_target_available_regs[itype], allocated_regs);
} }
tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
if (IS_DEAD_ARG(0) && !ots->fixed_reg) { if (IS_DEAD_ARG(0) && !ots->fixed_reg) {
/* mov to a non-saved dead register makes no sense (even with /* mov to a non-saved dead register makes no sense (even with
liveness analysis disabled). */ liveness analysis disabled). */
tcg_debug_assert(NEED_SYNC_ARG(0)); tcg_debug_assert(NEED_SYNC_ARG(0));
/* The code above should have moved the temp to a register. */
tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
if (!ots->mem_allocated) { if (!ots->mem_allocated) {
temp_allocate_frame(s, args[0]); temp_allocate_frame(s, args[0]);
} }
@ -2232,17 +2243,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
temp_dead(s, ts); temp_dead(s, ts);
} }
temp_dead(s, ots); temp_dead(s, ots);
} else if (ts->val_type == TEMP_VAL_CONST) {
/* propagate constant */
if (ots->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ots->reg] = NULL;
}
ots->val_type = TEMP_VAL_CONST;
ots->val = ts->val;
} else { } else {
/* The code in the first if block should have moved the
temp to a register. */
tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
if (IS_DEAD_ARG(1) && !ts->fixed_reg && !ots->fixed_reg) { if (IS_DEAD_ARG(1) && !ts->fixed_reg && !ots->fixed_reg) {
/* the mov can be suppressed */ /* the mov can be suppressed */
if (ots->val_type == TEMP_VAL_REG) { if (ots->val_type == TEMP_VAL_REG) {