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fpu: Replace int32 typedef with int32_t
Replace the int32 softfloat-specific typedef with int32_t. This change was made with find hw include fpu target-* -name '*.[ch]' | xargs sed -i -e 's/\bint32\b/int32_t/g' together with manual removal of the typedef definition, and manual undoing of some mis-hits where macro arguments were being used for token pasting rather than as a type. The uses in hw/ipmi/ should not have been using this type at all. Backports commit f4014512cda682a9d0c75310d278d7ae96b0505c from qemu
This commit is contained in:
parent
df84f0d513
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9712d8a7ac
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@ -144,7 +144,7 @@ static inline flag extractFloat16Sign(float16 a)
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| positive or negative integer is returned.
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*----------------------------------------------------------------------------*/
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static int32 roundAndPackInt32( flag zSign, uint64_t absZ, float_status *status)
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static int32_t roundAndPackInt32( flag zSign, uint64_t absZ, float_status *status)
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{
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int8 roundingMode;
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flag roundNearestEven;
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@ -685,7 +685,7 @@ static inline uint64_t extractFloatx80Frac( floatx80 a )
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| value `a'.
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*----------------------------------------------------------------------------*/
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static inline int32 extractFloatx80Exp( floatx80 a )
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static inline int32_t extractFloatx80Exp( floatx80 a )
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{
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return a.high & 0x7FFF;
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@ -712,7 +712,7 @@ static inline flag extractFloatx80Sign( floatx80 a )
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*----------------------------------------------------------------------------*/
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static void
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normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
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normalizeFloatx80Subnormal( uint64_t aSig, int32_t *zExpPtr, uint64_t *zSigPtr )
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{
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int8 shiftCount;
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@ -727,7 +727,7 @@ static void
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| extended double-precision floating-point value, returning the result.
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*----------------------------------------------------------------------------*/
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static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
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static inline floatx80 packFloatx80( flag zSign, int32_t zExp, uint64_t zSig )
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{
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floatx80 z;
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@ -763,7 +763,7 @@ static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
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static floatx80
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roundAndPackFloatx80(
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int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
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int8 roundingPrecision, flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1
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, float_status *status)
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{
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int8 roundingMode;
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@ -950,7 +950,7 @@ static floatx80
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static floatx80
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normalizeRoundAndPackFloatx80(
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int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
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int8 roundingPrecision, flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1
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, float_status *status)
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{
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int8 shiftCount;
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@ -997,7 +997,7 @@ static inline uint64_t extractFloat128Frac0( float128 a )
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| `a'.
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*----------------------------------------------------------------------------*/
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static inline int32 extractFloat128Exp( float128 a )
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static inline int32_t extractFloat128Exp( float128 a )
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{
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return ( a.high>>48 ) & 0x7FFF;
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@ -1029,7 +1029,7 @@ static void
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normalizeFloat128Subnormal(
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uint64_t aSig0,
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uint64_t aSig1,
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int32 *zExpPtr,
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int32_t *zExpPtr,
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uint64_t *zSig0Ptr,
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uint64_t *zSig1Ptr
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)
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@ -1070,7 +1070,7 @@ static void
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*----------------------------------------------------------------------------*/
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static inline float128
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packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
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packFloat128( flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1 )
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{
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float128 z;
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@ -1103,7 +1103,7 @@ static inline float128
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static float128
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roundAndPackFloat128(
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flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2, float_status *status)
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flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2, float_status *status)
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{
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int8 roundingMode;
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flag roundNearestEven, increment, isTiny;
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@ -1218,7 +1218,7 @@ static float128
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static float128
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normalizeRoundAndPackFloat128(
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flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, float_status *status)
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flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1, float_status *status)
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{
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int8 shiftCount;
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uint64_t zSig2;
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@ -1409,7 +1409,7 @@ float128 int64_to_float128(int64_t a, float_status *status)
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flag zSign;
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uint64_t absA;
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int8 shiftCount;
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int32 zExp;
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int32_t zExp;
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uint64_t zSig0, zSig1;
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if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
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@ -1515,7 +1515,7 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
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| largest integer with the same sign as `a' is returned.
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*----------------------------------------------------------------------------*/
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int32 float32_to_int32( float32 a, float_status *status)
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int32_t float32_to_int32( float32 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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@ -1546,7 +1546,7 @@ int32 float32_to_int32( float32 a, float_status *status)
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| returned.
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*----------------------------------------------------------------------------*/
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int32 float32_to_int32_round_to_zero( float32 a, float_status *status)
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int32_t float32_to_int32_round_to_zero( float32 a, float_status *status)
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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@ -1594,7 +1594,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
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flag aSign;
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int_fast16_t aExp, shiftCount;
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uint32_t aSig;
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int32 z;
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int32_t z;
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aSig = extractFloat32Frac( a );
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aExp = extractFloat32Exp( a );
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@ -3038,7 +3038,7 @@ int float32_unordered_quiet( float32 a, float32 b, float_status *status )
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| largest integer with the same sign as `a' is returned.
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*----------------------------------------------------------------------------*/
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int32 float64_to_int32( float64 a, float_status *status )
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int32_t float64_to_int32( float64 a, float_status *status )
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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@ -3066,7 +3066,7 @@ int32 float64_to_int32( float64 a, float_status *status )
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| returned.
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*----------------------------------------------------------------------------*/
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int32 float64_to_int32_round_to_zero( float64 a, float_status *status )
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int32_t float64_to_int32_round_to_zero( float64 a, float_status *status )
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{
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flag aSign;
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int_fast16_t aExp, shiftCount;
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@ -3120,7 +3120,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
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flag aSign;
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int_fast16_t aExp, shiftCount;
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uint64_t aSig, savedASig;
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int32 z;
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int32_t z;
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aSig = extractFloat64Frac( a );
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aExp = extractFloat64Exp( a );
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@ -3141,7 +3141,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
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shiftCount = 0x433 - aExp;
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savedASig = aSig;
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aSig >>= shiftCount;
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z = (int32)aSig;
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z = (int32_t)aSig;
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if ( aSign ) {
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z = - z;
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}
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@ -4751,10 +4751,10 @@ int float64_unordered_quiet( float64 a, float64 b, float_status *status )
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| overflows, the largest integer with the same sign as `a' is returned.
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*----------------------------------------------------------------------------*/
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int32 floatx80_to_int32( floatx80 a, float_status *status )
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int32_t floatx80_to_int32( floatx80 a, float_status *status )
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{
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flag aSign;
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int32 aExp, shiftCount;
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int32_t aExp, shiftCount;
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uint64_t aSig;
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if (floatx80_invalid_encoding(a)) {
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@ -4782,10 +4782,10 @@ int32 floatx80_to_int32( floatx80 a, float_status *status )
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| sign as `a' is returned.
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*----------------------------------------------------------------------------*/
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int32 floatx80_to_int32_round_to_zero( floatx80 a, float_status *status )
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int32_t floatx80_to_int32_round_to_zero( floatx80 a, float_status *status )
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{
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flag aSign;
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int32 aExp, shiftCount;
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int32_t aExp, shiftCount;
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uint64_t aSig, savedASig;
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int32_t z;
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@ -4836,7 +4836,7 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a, float_status *status )
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int64_t floatx80_to_int64( floatx80 a, float_status *status )
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{
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flag aSign;
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int32 aExp, shiftCount;
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int32_t aExp, shiftCount;
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uint64_t aSig, aSigExtra;
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if (floatx80_invalid_encoding(a)) {
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@ -4880,7 +4880,7 @@ int64_t floatx80_to_int64( floatx80 a, float_status *status )
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int64_t floatx80_to_int64_round_to_zero( floatx80 a, float_status *status )
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{
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flag aSign;
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int32 aExp, shiftCount;
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int32_t aExp, shiftCount;
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uint64_t aSig;
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int64_t z;
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@ -4927,7 +4927,7 @@ int64_t floatx80_to_int64_round_to_zero( floatx80 a, float_status *status )
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float32 floatx80_to_float32( floatx80 a, float_status *status )
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{
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flag aSign;
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int32 aExp;
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int32_t aExp;
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uint64_t aSig;
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if (floatx80_invalid_encoding(a)) {
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@ -4959,7 +4959,7 @@ float32 floatx80_to_float32( floatx80 a, float_status *status )
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float64 floatx80_to_float64( floatx80 a, float_status *status )
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{
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flag aSign;
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int32 aExp;
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int32_t aExp;
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uint64_t aSig, zSig;
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if (floatx80_invalid_encoding(a)) {
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@ -5019,7 +5019,7 @@ float128 floatx80_to_float128( floatx80 a, float_status *status )
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floatx80 floatx80_round_to_int( floatx80 a, float_status *status )
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{
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flag aSign;
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int32 aExp;
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int32_t aExp;
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uint64_t lastBitMask, roundBitsMask;
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floatx80 z;
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@ -5117,9 +5117,9 @@ floatx80 floatx80_round_to_int( floatx80 a, float_status *status )
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static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign, float_status *status)
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{
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int32 aExp, bExp, zExp;
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int32_t aExp, bExp, zExp;
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uint64_t aSig, bSig, zSig0, zSig1;
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int32 expDiff;
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int32_t expDiff;
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aSig = extractFloatx80Frac( a );
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aExp = extractFloatx80Exp( a );
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@ -5185,9 +5185,9 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign, float_statu
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static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign, float_status *status )
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{
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int32 aExp, bExp, zExp;
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int32_t aExp, bExp, zExp;
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uint64_t aSig, bSig, zSig0, zSig1;
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int32 expDiff;
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int32_t expDiff;
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floatx80 z;
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aSig = extractFloatx80Frac( a );
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@ -5302,7 +5302,7 @@ floatx80 floatx80_sub( floatx80 a, floatx80 b, float_status *status )
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floatx80 floatx80_mul( floatx80 a, floatx80 b, float_status *status )
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{
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flag aSign, bSign, zSign;
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int32 aExp, bExp, zExp;
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int32_t aExp, bExp, zExp;
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uint64_t aSig, bSig, zSig0, zSig1;
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floatx80 z;
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@ -5365,7 +5365,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b, float_status *status )
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floatx80 floatx80_div( floatx80 a, floatx80 b, float_status *status )
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{
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flag aSign, bSign, zSign;
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int32 aExp, bExp, zExp;
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int32_t aExp, bExp, zExp;
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uint64_t aSig, bSig, zSig0, zSig1;
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uint64_t rem0, rem1, rem2, term0, term1, term2;
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floatx80 z;
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@ -5449,7 +5449,7 @@ floatx80 floatx80_div( floatx80 a, floatx80 b, float_status *status )
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floatx80 floatx80_rem( floatx80 a, floatx80 b, float_status *status )
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{
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flag aSign, zSign;
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int32 aExp, bExp, expDiff;
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int32_t aExp, bExp, expDiff;
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uint64_t aSig0, aSig1, bSig;
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uint64_t q, term0, term1, alternateASig0, alternateASig1;
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floatx80 z;
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@ -5549,7 +5549,7 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b, float_status *status )
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floatx80 floatx80_sqrt( floatx80 a, float_status *status )
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{
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flag aSign;
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int32 aExp, zExp;
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int32_t aExp, zExp;
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uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
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uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
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floatx80 z;
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@ -5881,10 +5881,10 @@ int floatx80_unordered_quiet( floatx80 a, floatx80 b, float_status *status )
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| largest integer with the same sign as `a' is returned.
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*----------------------------------------------------------------------------*/
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int32 float128_to_int32( float128 a, float_status *status )
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int32_t float128_to_int32( float128 a, float_status *status )
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{
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flag aSign;
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int32 aExp, shiftCount;
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int32_t aExp, shiftCount;
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uint64_t aSig0, aSig1;
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aSig1 = extractFloat128Frac1( a );
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@ -5910,10 +5910,10 @@ int32 float128_to_int32( float128 a, float_status *status )
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| returned.
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*----------------------------------------------------------------------------*/
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int32 float128_to_int32_round_to_zero( float128 a, float_status *status )
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int32_t float128_to_int32_round_to_zero( float128 a, float_status *status )
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{
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flag aSign;
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int32 aExp, shiftCount;
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int32_t aExp, shiftCount;
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uint64_t aSig0, aSig1, savedASig;
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int32_t z;
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@ -5961,7 +5961,7 @@ int32 float128_to_int32_round_to_zero( float128 a, float_status *status )
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int64_t float128_to_int64( float128 a, float_status *status )
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{
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flag aSign;
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int32 aExp, shiftCount;
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int32_t aExp, shiftCount;
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uint64_t aSig0, aSig1;
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aSig1 = extractFloat128Frac1( a );
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@ -6004,7 +6004,7 @@ int64_t float128_to_int64( float128 a, float_status *status )
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int64_t float128_to_int64_round_to_zero( float128 a, float_status *status )
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{
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flag aSign;
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int32 aExp, shiftCount;
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int32_t aExp, shiftCount;
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uint64_t aSig0, aSig1;
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int64_t z;
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@ -6062,7 +6062,7 @@ int64_t float128_to_int64_round_to_zero( float128 a, float_status *status )
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float32 float128_to_float32( float128 a, float_status *status )
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{
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flag aSign;
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int32 aExp;
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int32_t aExp;
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uint64_t aSig0, aSig1;
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uint32_t zSig;
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@ -6097,7 +6097,7 @@ float32 float128_to_float32( float128 a, float_status *status )
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float64 float128_to_float64( float128 a, float_status *status )
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{
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flag aSign;
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int32 aExp;
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int32_t aExp;
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uint64_t aSig0, aSig1;
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aSig1 = extractFloat128Frac1( a );
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@ -6130,7 +6130,7 @@ float64 float128_to_float64( float128 a, float_status *status )
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floatx80 float128_to_floatx80( float128 a, float_status *status )
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{
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flag aSign;
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int32 aExp;
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int32_t aExp;
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uint64_t aSig0, aSig1;
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aSig1 = extractFloat128Frac1( a );
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@ -6165,7 +6165,7 @@ floatx80 float128_to_floatx80( float128 a, float_status *status )
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float128 float128_round_to_int( float128 a, float_status *status )
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{
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flag aSign;
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int32 aExp;
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int32_t aExp;
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uint64_t lastBitMask, roundBitsMask;
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float128 z;
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@ -6303,9 +6303,9 @@ float128 float128_round_to_int( float128 a, float_status *status )
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static float128 addFloat128Sigs( float128 a, float128 b, flag zSign, float_status *status)
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{
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int32 aExp, bExp, zExp;
|
||||
int32_t aExp, bExp, zExp;
|
||||
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
|
||||
int32 expDiff;
|
||||
int32_t expDiff;
|
||||
|
||||
aSig1 = extractFloat128Frac1( a );
|
||||
aSig0 = extractFloat128Frac0( a );
|
||||
|
@ -6389,9 +6389,9 @@ static float128 addFloat128Sigs( float128 a, float128 b, flag zSign, float_statu
|
|||
|
||||
static float128 subFloat128Sigs( float128 a, float128 b, flag zSign, float_status *status)
|
||||
{
|
||||
int32 aExp, bExp, zExp;
|
||||
int32_t aExp, bExp, zExp;
|
||||
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
|
||||
int32 expDiff;
|
||||
int32_t expDiff;
|
||||
float128 z;
|
||||
|
||||
aSig1 = extractFloat128Frac1( a );
|
||||
|
@ -6514,7 +6514,7 @@ float128 float128_sub( float128 a, float128 b, float_status *status )
|
|||
float128 float128_mul( float128 a, float128 b, float_status *status )
|
||||
{
|
||||
flag aSign, bSign, zSign;
|
||||
int32 aExp, bExp, zExp;
|
||||
int32_t aExp, bExp, zExp;
|
||||
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
|
||||
float128 z;
|
||||
|
||||
|
@ -6578,7 +6578,7 @@ float128 float128_mul( float128 a, float128 b, float_status *status )
|
|||
float128 float128_div( float128 a, float128 b, float_status *status )
|
||||
{
|
||||
flag aSign, bSign, zSign;
|
||||
int32 aExp, bExp, zExp;
|
||||
int32_t aExp, bExp, zExp;
|
||||
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
|
||||
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
|
||||
float128 z;
|
||||
|
@ -6662,7 +6662,7 @@ float128 float128_div( float128 a, float128 b, float_status *status )
|
|||
float128 float128_rem( float128 a, float128 b, float_status *status )
|
||||
{
|
||||
flag aSign, zSign;
|
||||
int32 aExp, bExp, expDiff;
|
||||
int32_t aExp, bExp, expDiff;
|
||||
uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
|
||||
uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
|
||||
int64_t sigMean0;
|
||||
|
@ -6771,7 +6771,7 @@ float128 float128_rem( float128 a, float128 b, float_status *status )
|
|||
float128 float128_sqrt( float128 a, float_status *status )
|
||||
{
|
||||
flag aSign;
|
||||
int32 aExp, zExp;
|
||||
int32_t aExp, zExp;
|
||||
uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
|
||||
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
|
||||
float128 z;
|
||||
|
|
|
@ -102,7 +102,6 @@ typedef uint8_t flag;
|
|||
typedef uint8_t uint8;
|
||||
typedef int8_t int8;
|
||||
typedef unsigned int uint32;
|
||||
typedef signed int int32;
|
||||
|
||||
#define LIT64( a ) a##LL
|
||||
|
||||
|
@ -378,8 +377,8 @@ int_fast16_t float32_to_int16(float32, float_status *status);
|
|||
uint_fast16_t float32_to_uint16(float32, float_status *status);
|
||||
int_fast16_t float32_to_int16_round_to_zero(float32, float_status *status);
|
||||
uint_fast16_t float32_to_uint16_round_to_zero(float32, float_status *status);
|
||||
int32 float32_to_int32( float32, float_status *status );
|
||||
int32 float32_to_int32_round_to_zero( float32, float_status *status );
|
||||
int32_t float32_to_int32( float32, float_status *status );
|
||||
int32_t float32_to_int32_round_to_zero( float32, float_status *status );
|
||||
uint32 float32_to_uint32( float32, float_status *status );
|
||||
uint32 float32_to_uint32_round_to_zero( float32, float_status *status );
|
||||
int64_t float32_to_int64( float32, float_status *status );
|
||||
|
@ -490,8 +489,8 @@ int_fast16_t float64_to_int16(float64, float_status *status);
|
|||
uint_fast16_t float64_to_uint16(float64, float_status *status);
|
||||
int_fast16_t float64_to_int16_round_to_zero(float64, float_status *status);
|
||||
uint_fast16_t float64_to_uint16_round_to_zero(float64, float_status *status);
|
||||
int32 float64_to_int32( float64, float_status *status );
|
||||
int32 float64_to_int32_round_to_zero( float64, float_status *status );
|
||||
int32_t float64_to_int32( float64, float_status *status );
|
||||
int32_t float64_to_int32_round_to_zero( float64, float_status *status );
|
||||
uint32 float64_to_uint32( float64, float_status *status );
|
||||
uint32 float64_to_uint32_round_to_zero( float64, float_status *status );
|
||||
int64_t float64_to_int64( float64, float_status *status );
|
||||
|
@ -598,8 +597,8 @@ extern const float64 float64_default_nan;
|
|||
/*----------------------------------------------------------------------------
|
||||
| Software IEC/IEEE extended double-precision conversion routines.
|
||||
*----------------------------------------------------------------------------*/
|
||||
int32 floatx80_to_int32( floatx80, float_status *status );
|
||||
int32 floatx80_to_int32_round_to_zero( floatx80, float_status *status );
|
||||
int32_t floatx80_to_int32( floatx80, float_status *status );
|
||||
int32_t floatx80_to_int32_round_to_zero( floatx80, float_status *status );
|
||||
int64_t floatx80_to_int64( floatx80, float_status *status );
|
||||
int64_t floatx80_to_int64_round_to_zero( floatx80, float_status *status );
|
||||
float32 floatx80_to_float32( floatx80, float_status *status );
|
||||
|
@ -698,8 +697,8 @@ extern const floatx80 floatx80_default_nan;
|
|||
/*----------------------------------------------------------------------------
|
||||
| Software IEC/IEEE quadruple-precision conversion routines.
|
||||
*----------------------------------------------------------------------------*/
|
||||
int32 float128_to_int32( float128, float_status *status );
|
||||
int32 float128_to_int32_round_to_zero( float128, float_status *status );
|
||||
int32_t float128_to_int32( float128, float_status *status );
|
||||
int32_t float128_to_int32_round_to_zero( float128, float_status *status );
|
||||
int64_t float128_to_int64( float128, float_status *status );
|
||||
int64_t float128_to_int64_round_to_zero( float128, float_status *status );
|
||||
float32 float128_to_float32( float128, float_status *status );
|
||||
|
|
|
@ -1603,7 +1603,7 @@ static inline int get_enabled_exceptions(const CPUMIPSState *env, int c)
|
|||
return c & enable;
|
||||
}
|
||||
|
||||
static inline float16 float16_from_float32(int32 a, flag ieee, float_status *status)
|
||||
static inline float16 float16_from_float32(int32_t a, flag ieee, float_status *status)
|
||||
{
|
||||
float16 f_val;
|
||||
|
||||
|
@ -1633,7 +1633,7 @@ static inline float32 float32_from_float16(int16_t a, flag ieee, float_status *s
|
|||
return a < 0 ? (f_val | (1 << 31)) : f_val;
|
||||
}
|
||||
|
||||
static inline float64 float64_from_float32(int32 a, float_status *status)
|
||||
static inline float64 float64_from_float32(int32_t a, float_status *status)
|
||||
{
|
||||
float64 f_val;
|
||||
|
||||
|
@ -1654,7 +1654,7 @@ static inline float32 float32_from_q16(int16_t a, float_status *status)
|
|||
return f_val;
|
||||
}
|
||||
|
||||
static inline float64 float64_from_q32(int32 a, float_status *status)
|
||||
static inline float64 float64_from_q32(int32_t a, float_status *status)
|
||||
{
|
||||
float64 f_val;
|
||||
|
||||
|
@ -1667,9 +1667,9 @@ static inline float64 float64_from_q32(int32 a, float_status *status)
|
|||
|
||||
static inline int16_t float32_to_q16(float32 a, float_status *status)
|
||||
{
|
||||
int32 q_val;
|
||||
int32 q_min = 0xffff8000;
|
||||
int32 q_max = 0x00007fff;
|
||||
int32_t q_val;
|
||||
int32_t q_min = 0xffff8000;
|
||||
int32_t q_max = 0x00007fff;
|
||||
|
||||
int ieee_ex;
|
||||
|
||||
|
@ -1687,7 +1687,7 @@ static inline int16_t float32_to_q16(float32 a, float_status *status)
|
|||
|
||||
if (ieee_ex & float_flag_overflow) {
|
||||
float_raise(float_flag_inexact, status);
|
||||
return (int32)a < 0 ? q_min : q_max;
|
||||
return (int32_t)a < 0 ? q_min : q_max;
|
||||
}
|
||||
|
||||
/* conversion to int */
|
||||
|
@ -1701,7 +1701,7 @@ static inline int16_t float32_to_q16(float32 a, float_status *status)
|
|||
set_float_exception_flags(ieee_ex & (~float_flag_invalid)
|
||||
, status);
|
||||
float_raise(float_flag_overflow | float_flag_inexact, status);
|
||||
return (int32)a < 0 ? q_min : q_max;
|
||||
return (int32_t)a < 0 ? q_min : q_max;
|
||||
}
|
||||
|
||||
if (q_val < q_min) {
|
||||
|
@ -1717,7 +1717,7 @@ static inline int16_t float32_to_q16(float32 a, float_status *status)
|
|||
return (int16_t)q_val;
|
||||
}
|
||||
|
||||
static inline int32 float64_to_q32(float64 a, float_status *status)
|
||||
static inline int32_t float64_to_q32(float64 a, float_status *status)
|
||||
{
|
||||
int64_t q_val;
|
||||
int64_t q_min = 0xffffffff80000000LL;
|
||||
|
@ -1758,15 +1758,15 @@ static inline int32 float64_to_q32(float64 a, float_status *status)
|
|||
|
||||
if (q_val < q_min) {
|
||||
float_raise(float_flag_overflow | float_flag_inexact, status);
|
||||
return (int32)q_min;
|
||||
return (int32_t)q_min;
|
||||
}
|
||||
|
||||
if (q_max < q_val) {
|
||||
float_raise(float_flag_overflow | float_flag_inexact, status);
|
||||
return (int32)q_max;
|
||||
return (int32_t)q_max;
|
||||
}
|
||||
|
||||
return (int32)q_val;
|
||||
return (int32_t)q_val;
|
||||
}
|
||||
|
||||
#define MSA_FLOAT_COND(DEST, OP, ARG1, ARG2, BITS, QUIET) \
|
||||
|
|
Loading…
Reference in a new issue