build-sys: move windows defines in osdep.h header

This removes some clutter in compilation logging, and allows some
easier tweaking per compilation unit/CFLAGS overriding.

Note that we can't move those define in os-win32.h, since they must be
set before the first system headers are included.

Backports commit 007e722c349839f430f10639ba8c94fe43acfe50 from qemu
This commit is contained in:
Marc-André Lureau 2019-01-13 20:27:14 -05:00 committed by Lioncash
parent 03beb4f15a
commit 9ff8b70682
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GPG key ID: 4E3C3CC1031BA9C7
2 changed files with 16 additions and 3 deletions

3
qemu/configure vendored
View file

@ -492,9 +492,6 @@ fi
if test "$mingw32" = "yes" ; then
EXESUF=".exe"
DSOSUF=".dll"
QEMU_CFLAGS="-DWIN32_LEAN_AND_MEAN -DWINVER=0x501 $QEMU_CFLAGS"
# enable C99/POSIX format strings (needs mingw32-runtime 3.15 or later)
QEMU_CFLAGS="-D__USE_MINGW_ANSI_STDIO=1 $QEMU_CFLAGS"
LIBS="-lwinmm -lws2_32 -liphlpapi $LIBS"
write_c_skeleton;
if compile_prog "" "-liberty" ; then

View file

@ -61,13 +61,29 @@ typedef __float128 _Float128;
#define __STDC_FORMAT_MACROS
#endif
#ifdef _WIN32
/* as defined in sdkddkver.h */
#ifndef WINVER
#define WINVER 0x0501 /* XP */
#endif
/* reduces the number of implicitly included headers */
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#endif
#include <stdarg.h>
#include <stddef.h>
#include "unicorn/platform.h"
#include <sys/types.h>
#include <stdlib.h>
/* enable C99/POSIX format strings (needs mingw32-runtime 3.15 or later) */
#ifdef __MINGW32__
#define __USE_MINGW_ANSI_STDIO 1
#endif
#include <stdio.h>
#include <string.h>
#include <strings.h>
#include <inttypes.h>