fpu/softfloat: re-factor float to int/uint

We share the common int64/uint64_pack_decomposed function across all
the helpers and simply limit the final result depending on the final
size.

Backports commit ab52f973a504f8de0c5df64631ba4caea70a7d9e from qemu
This commit is contained in:
Alex Bennée 2018-03-08 12:05:05 -05:00 committed by Lioncash
parent b82253adce
commit acb4b1d5b1
No known key found for this signature in database
GPG key ID: 4E3C3CC1031BA9C7
16 changed files with 376 additions and 759 deletions

View file

@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_aarch64
#define float16_squash_input_denormal float16_squash_input_denormal_aarch64
#define float16_sub float16_sub_aarch64
#define float16_to_int16 float16_to_int16_aarch64
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_aarch64
#define float16_to_int32 float16_to_int32_aarch64
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_aarch64
#define float16_to_int64 float16_to_int64_aarch64
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_aarch64
#define float16_to_float32 float16_to_float32_aarch64
#define float16_to_float64 float16_to_float64_aarch64
#define float16_to_uint16 float16_to_uint16_aarch64
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_aarch64
#define float16_to_uint32 float16_to_uint32_aarch64
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_aarch64
#define float16_to_uint64 float16_to_uint64_aarch64
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_aarch64
#define float32ToCommonNaN float32ToCommonNaN_aarch64
#define float32_abs float32_abs_aarch64
#define float32_add float32_add_aarch64
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_aarch64
#define int128_subfrom int128_subfrom_aarch64
#define int128_zero int128_zero_aarch64
#define int16_to_float16 int16_to_float16_aarch64
#define int16_to_float32 int16_to_float32_aarch64
#define int16_to_float64 int16_to_float64_aarch64
#define int32_to_float128 int32_to_float128_aarch64

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@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_aarch64eb
#define float16_squash_input_denormal float16_squash_input_denormal_aarch64eb
#define float16_sub float16_sub_aarch64eb
#define float16_to_int16 float16_to_int16_aarch64eb
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_aarch64eb
#define float16_to_int32 float16_to_int32_aarch64eb
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_aarch64eb
#define float16_to_int64 float16_to_int64_aarch64eb
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_aarch64eb
#define float16_to_float32 float16_to_float32_aarch64eb
#define float16_to_float64 float16_to_float64_aarch64eb
#define float16_to_uint16 float16_to_uint16_aarch64eb
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_aarch64eb
#define float16_to_uint32 float16_to_uint32_aarch64eb
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_aarch64eb
#define float16_to_uint64 float16_to_uint64_aarch64eb
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_aarch64eb
#define float32ToCommonNaN float32ToCommonNaN_aarch64eb
#define float32_abs float32_abs_aarch64eb
#define float32_add float32_add_aarch64eb
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_aarch64eb
#define int128_subfrom int128_subfrom_aarch64eb
#define int128_zero int128_zero_aarch64eb
#define int16_to_float16 int16_to_float16_aarch64eb
#define int16_to_float32 int16_to_float32_aarch64eb
#define int16_to_float64 int16_to_float64_aarch64eb
#define int32_to_float128 int32_to_float128_aarch64eb

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@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_arm
#define float16_squash_input_denormal float16_squash_input_denormal_arm
#define float16_sub float16_sub_arm
#define float16_to_int16 float16_to_int16_arm
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_arm
#define float16_to_int32 float16_to_int32_arm
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_arm
#define float16_to_int64 float16_to_int64_arm
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_arm
#define float16_to_float32 float16_to_float32_arm
#define float16_to_float64 float16_to_float64_arm
#define float16_to_uint16 float16_to_uint16_arm
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_arm
#define float16_to_uint32 float16_to_uint32_arm
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_arm
#define float16_to_uint64 float16_to_uint64_arm
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_arm
#define float32ToCommonNaN float32ToCommonNaN_arm
#define float32_abs float32_abs_arm
#define float32_add float32_add_arm
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_arm
#define int128_subfrom int128_subfrom_arm
#define int128_zero int128_zero_arm
#define int16_to_float16 int16_to_float16_arm
#define int16_to_float32 int16_to_float32_arm
#define int16_to_float64 int16_to_float64_arm
#define int32_to_float128 int32_to_float128_arm

View file

@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_armeb
#define float16_squash_input_denormal float16_squash_input_denormal_armeb
#define float16_sub float16_sub_armeb
#define float16_to_int16 float16_to_int16_armeb
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_armeb
#define float16_to_int32 float16_to_int32_armeb
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_armeb
#define float16_to_int64 float16_to_int64_armeb
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_armeb
#define float16_to_float32 float16_to_float32_armeb
#define float16_to_float64 float16_to_float64_armeb
#define float16_to_uint16 float16_to_uint16_armeb
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_armeb
#define float16_to_uint32 float16_to_uint32_armeb
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_armeb
#define float16_to_uint64 float16_to_uint64_armeb
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_armeb
#define float32ToCommonNaN float32ToCommonNaN_armeb
#define float32_abs float32_abs_armeb
#define float32_add float32_add_armeb
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_armeb
#define int128_subfrom int128_subfrom_armeb
#define int128_zero int128_zero_armeb
#define int16_to_float16 int16_to_float16_armeb
#define int16_to_float32 int16_to_float32_armeb
#define int16_to_float64 int16_to_float64_armeb
#define int32_to_float128 int32_to_float128_armeb

View file

@ -1321,6 +1321,186 @@ float64 float64_trunc_to_int(float64 a, float_status *s)
return float64_round_pack_canonical(pr, s);
}
/*
* Returns the result of converting the floating-point value `a' to
* the two's complement integer format. The conversion is performed
* according to the IEC/IEEE Standard for Binary Floating-Point
* Arithmetic---which means in particular that the conversion is
* rounded according to the current rounding mode. If `a' is a NaN,
* the largest positive integer is returned. Otherwise, if the
* conversion overflows, the largest integer with the same sign as `a'
* is returned.
*/
static int64_t round_to_int_and_pack(FloatParts in, int rmode,
int64_t min, int64_t max,
float_status *s)
{
uint64_t r;
int orig_flags = get_float_exception_flags(s);
FloatParts p = round_to_int(in, rmode, s);
switch (p.cls) {
case float_class_snan:
case float_class_qnan:
return max;
case float_class_inf:
return p.sign ? min : max;
case float_class_zero:
return 0;
case float_class_normal:
if (p.exp < DECOMPOSED_BINARY_POINT) {
r = p.frac >> (DECOMPOSED_BINARY_POINT - p.exp);
} else if (p.exp - DECOMPOSED_BINARY_POINT < 2) {
r = p.frac << (p.exp - DECOMPOSED_BINARY_POINT);
} else {
r = UINT64_MAX;
}
if (p.sign) {
if (r < -(uint64_t) min) {
return -r;
} else {
s->float_exception_flags = orig_flags | float_flag_invalid;
return min;
}
} else {
if (r < max) {
return r;
} else {
s->float_exception_flags = orig_flags | float_flag_invalid;
return max;
}
}
default:
g_assert_not_reached();
}
}
#define FLOAT_TO_INT(fsz, isz) \
int ## isz ## _t float ## fsz ## _to_int ## isz(float ## fsz a, \
float_status *s) \
{ \
FloatParts p = float ## fsz ## _unpack_canonical(a, s); \
return round_to_int_and_pack(p, s->float_rounding_mode, \
INT ## isz ## _MIN, INT ## isz ## _MAX,\
s); \
} \
\
int ## isz ## _t float ## fsz ## _to_int ## isz ## _round_to_zero \
(float ## fsz a, float_status *s) \
{ \
FloatParts p = float ## fsz ## _unpack_canonical(a, s); \
return round_to_int_and_pack(p, float_round_to_zero, \
INT ## isz ## _MIN, INT ## isz ## _MAX,\
s); \
}
FLOAT_TO_INT(16, 16)
FLOAT_TO_INT(16, 32)
FLOAT_TO_INT(16, 64)
FLOAT_TO_INT(32, 16)
FLOAT_TO_INT(32, 32)
FLOAT_TO_INT(32, 64)
FLOAT_TO_INT(64, 16)
FLOAT_TO_INT(64, 32)
FLOAT_TO_INT(64, 64)
#undef FLOAT_TO_INT
/*
* Returns the result of converting the floating-point value `a' to
* the unsigned integer format. The conversion is performed according
* to the IEC/IEEE Standard for Binary Floating-Point
* Arithmetic---which means in particular that the conversion is
* rounded according to the current rounding mode. If `a' is a NaN,
* the largest unsigned integer is returned. Otherwise, if the
* conversion overflows, the largest unsigned integer is returned. If
* the 'a' is negative, the result is rounded and zero is returned;
* values that do not round to zero will raise the inexact exception
* flag.
*/
static uint64_t round_to_uint_and_pack(FloatParts in, int rmode, uint64_t max,
float_status *s)
{
int orig_flags = get_float_exception_flags(s);
FloatParts p = round_to_int(in, rmode, s);
switch (p.cls) {
case float_class_snan:
case float_class_qnan:
s->float_exception_flags = orig_flags | float_flag_invalid;
return max;
case float_class_inf:
return p.sign ? 0 : max;
case float_class_zero:
return 0;
case float_class_normal:
{
uint64_t r;
if (p.sign) {
s->float_exception_flags = orig_flags | float_flag_invalid;
return 0;
}
if (p.exp < DECOMPOSED_BINARY_POINT) {
r = p.frac >> (DECOMPOSED_BINARY_POINT - p.exp);
} else if (p.exp - DECOMPOSED_BINARY_POINT < 2) {
r = p.frac << (p.exp - DECOMPOSED_BINARY_POINT);
} else {
s->float_exception_flags = orig_flags | float_flag_invalid;
return max;
}
/* For uint64 this will never trip, but if p.exp is too large
* to shift a decomposed fraction we shall have exited via the
* 3rd leg above.
*/
if (r > max) {
s->float_exception_flags = orig_flags | float_flag_invalid;
return max;
} else {
return r;
}
}
default:
g_assert_not_reached();
}
}
#define FLOAT_TO_UINT(fsz, isz) \
uint ## isz ## _t float ## fsz ## _to_uint ## isz(float ## fsz a, \
float_status *s) \
{ \
FloatParts p = float ## fsz ## _unpack_canonical(a, s); \
return round_to_uint_and_pack(p, s->float_rounding_mode, \
UINT ## isz ## _MAX, s); \
} \
\
uint ## isz ## _t float ## fsz ## _to_uint ## isz ## _round_to_zero \
(float ## fsz a, float_status *s) \
{ \
FloatParts p = float ## fsz ## _unpack_canonical(a, s); \
return round_to_uint_and_pack(p, s->float_rounding_mode, \
UINT ## isz ## _MAX, s); \
}
FLOAT_TO_UINT(16, 16)
FLOAT_TO_UINT(16, 32)
FLOAT_TO_UINT(16, 64)
FLOAT_TO_UINT(32, 16)
FLOAT_TO_UINT(32, 32)
FLOAT_TO_UINT(32, 64)
FLOAT_TO_UINT(64, 16)
FLOAT_TO_UINT(64, 32)
FLOAT_TO_UINT(64, 64)
#undef FLOAT_TO_UINT
/*----------------------------------------------------------------------------
| Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
| and 7, and returns the properly rounded 32-bit integer corresponding to the
@ -2646,286 +2826,6 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
return normalizeRoundAndPackFloat128(0, 0x406E, a, 0, status);
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 32-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode. If `a' is a NaN, the largest
| positive integer is returned. Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
int32_t float32_to_int32(float32 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint32_t aSig;
uint64_t aSig64;
a = float32_squash_input_denormal(a, status);
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
aSign = extractFloat32Sign( a );
if ( ( aExp == 0xFF ) && aSig ) aSign = 0;
if ( aExp ) aSig |= 0x00800000;
shiftCount = 0xAF - aExp;
aSig64 = aSig;
aSig64 <<= 32;
if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 );
return roundAndPackInt32( aSign, aSig64, status );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 32-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/
int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint32_t aSig;
int32_t z;
a = float32_squash_input_denormal(a, status);
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
aSign = extractFloat32Sign( a );
shiftCount = aExp - 0x9E;
if ( 0 <= shiftCount ) {
if ( float32_val(a) != 0xCF000000 ) {
float_raise(float_flag_invalid, status);
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
}
return (int32_t) 0x80000000;
}
else if ( aExp <= 0x7E ) {
if ( aExp | aSig ) status->float_exception_flags |= float_flag_inexact;
return 0;
}
aSig = ( aSig | 0x00800000 )<<8;
z = aSig>>( - shiftCount );
if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
status->float_exception_flags |= float_flag_inexact;
}
if ( aSign ) z = - z;
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 16-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/
int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint32_t aSig;
int32_t z;
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
aSign = extractFloat32Sign( a );
shiftCount = aExp - 0x8E;
if ( 0 <= shiftCount ) {
if ( float32_val(a) != 0xC7000000 ) {
float_raise(float_flag_invalid, status);
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
return 0x7FFF;
}
}
return (int32_t) 0xffff8000;
}
else if ( aExp <= 0x7E ) {
if ( aExp | aSig ) {
status->float_exception_flags |= float_flag_inexact;
}
return 0;
}
shiftCount -= 0x10;
aSig = ( aSig | 0x00800000 )<<8;
z = aSig>>( - shiftCount );
if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
status->float_exception_flags |= float_flag_inexact;
}
if ( aSign ) {
z = - z;
}
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 64-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode. If `a' is a NaN, the largest
| positive integer is returned. Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
int64_t float32_to_int64(float32 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint32_t aSig;
uint64_t aSig64, aSigExtra;
a = float32_squash_input_denormal(a, status);
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
aSign = extractFloat32Sign( a );
shiftCount = 0xBE - aExp;
if ( shiftCount < 0 ) {
float_raise(float_flag_invalid, status);
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
return LIT64( 0x7FFFFFFFFFFFFFFF );
}
return (int64_t) LIT64( 0x8000000000000000 );
}
if ( aExp ) aSig |= 0x00800000;
aSig64 = aSig;
aSig64 <<= 40;
shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra );
return roundAndPackInt64( aSign, aSig64, aSigExtra, status );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 64-bit unsigned integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode. If `a' is a NaN, the largest
| unsigned integer is returned. Otherwise, if the conversion overflows, the
| largest unsigned integer is returned. If the 'a' is negative, the result
| is rounded and zero is returned; values that do not round to zero will
| raise the inexact exception flag.
*----------------------------------------------------------------------------*/
uint64_t float32_to_uint64(float32 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint32_t aSig;
uint64_t aSig64, aSigExtra;
a = float32_squash_input_denormal(a, status);
aSig = extractFloat32Frac(a);
aExp = extractFloat32Exp(a);
aSign = extractFloat32Sign(a);
if ((aSign) && (aExp > 126)) {
float_raise(float_flag_invalid, status);
if (float32_is_any_nan(a)) {
return LIT64(0xFFFFFFFFFFFFFFFF);
} else {
return 0;
}
}
shiftCount = 0xBE - aExp;
if (aExp) {
aSig |= 0x00800000;
}
if (shiftCount < 0) {
float_raise(float_flag_invalid, status);
return LIT64(0xFFFFFFFFFFFFFFFF);
}
aSig64 = aSig;
aSig64 <<= 40;
shift64ExtraRightJamming(aSig64, 0, shiftCount, &aSig64, &aSigExtra);
return roundAndPackUint64(aSign, aSig64, aSigExtra, status);
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 64-bit unsigned integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero. If
| `a' is a NaN, the largest unsigned integer is returned. Otherwise, if the
| conversion overflows, the largest unsigned integer is returned. If the
| 'a' is negative, the result is rounded and zero is returned; values that do
| not round to zero will raise the inexact flag.
*----------------------------------------------------------------------------*/
uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
{
int64_t v;
signed char current_rounding_mode = status->float_rounding_mode;
set_float_rounding_mode(float_round_to_zero, status);
v = float32_to_uint64(a, status);
set_float_rounding_mode(current_rounding_mode, status);
return v;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the 64-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero. If
| `a' is a NaN, the largest positive integer is returned. Otherwise, if the
| conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/
int64_t float32_to_int64_round_to_zero(float32 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint32_t aSig;
uint64_t aSig64;
int64_t z;
a = float32_squash_input_denormal(a, status);
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
aSign = extractFloat32Sign( a );
shiftCount = aExp - 0xBE;
if ( 0 <= shiftCount ) {
if ( float32_val(a) != 0xDF000000 ) {
float_raise(float_flag_invalid, status);
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
return LIT64( 0x7FFFFFFFFFFFFFFF );
}
}
return (int64_t) LIT64( 0x8000000000000000 );
}
else if ( aExp <= 0x7E ) {
if ( aExp | aSig ) status->float_exception_flags |= float_flag_inexact;
return 0;
}
aSig64 = aSig | 0x00800000;
aSig64 <<= 40;
z = aSig64>>( - shiftCount );
if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
status->float_exception_flags |= float_flag_inexact;
}
if ( aSign ) z = - z;
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point value
| `a' to the double-precision floating-point format. The conversion is
@ -3503,9 +3403,9 @@ int float32_lt_quiet(float32 a, float32 b, float_status *status)
bv = float32_val(b);
if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
return ( av != bv ) && ( aSign ^ ( av < bv ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point values `a' and `b' cannot
| be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
@ -3530,237 +3430,6 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status)
return 0;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 32-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode. If `a' is a NaN, the largest
| positive integer is returned. Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
int32_t float64_to_int32(float64 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint64_t aSig;
a = float64_squash_input_denormal(a, status);
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
aSign = extractFloat64Sign( a );
if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
shiftCount = 0x42C - aExp;
if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig );
return roundAndPackInt32( aSign, aSig, status );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 32-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/
int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint64_t aSig, savedASig;
int32_t z;
a = float64_squash_input_denormal(a, status);
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
aSign = extractFloat64Sign( a );
if ( 0x41E < aExp ) {
if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
goto invalid;
}
else if ( aExp < 0x3FF ) {
if (aExp || aSig) {
status->float_exception_flags |= float_flag_inexact;
}
return 0;
}
aSig |= LIT64( 0x0010000000000000 );
shiftCount = 0x433 - aExp;
savedASig = aSig;
aSig >>= shiftCount;
z = (int32_t)aSig;
if ( aSign ) z = - z;
if ( ( z < 0 ) ^ aSign ) {
invalid:
float_raise(float_flag_invalid, status);
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
}
if ( ( aSig<<shiftCount ) != savedASig ) {
status->float_exception_flags |= float_flag_inexact;
}
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 16-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/
int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint64_t aSig, savedASig;
int32_t z;
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
aSign = extractFloat64Sign( a );
if ( 0x40E < aExp ) {
if ( ( aExp == 0x7FF ) && aSig ) {
aSign = 0;
}
goto invalid;
}
else if ( aExp < 0x3FF ) {
if (aExp || aSig) {
status->float_exception_flags |= float_flag_inexact;
}
return 0;
}
aSig |= LIT64( 0x0010000000000000 );
shiftCount = 0x433 - aExp;
savedASig = aSig;
aSig >>= shiftCount;
z = (int32_t)aSig;
if ( aSign ) {
z = - z;
}
if ( ( (int16_t)z < 0 ) ^ aSign ) {
invalid:
float_raise(float_flag_invalid, status);
return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
}
if ( ( aSig<<shiftCount ) != savedASig ) {
status->float_exception_flags |= float_flag_inexact;
}
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 64-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode. If `a' is a NaN, the largest
| positive integer is returned. Otherwise, if the conversion overflows, the
| largest integer with the same sign as `a' is returned.
*----------------------------------------------------------------------------*/
int64_t float64_to_int64(float64 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint64_t aSig, aSigExtra;
a = float64_squash_input_denormal(a, status);
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
aSign = extractFloat64Sign( a );
if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
shiftCount = 0x433 - aExp;
if ( shiftCount <= 0 ) {
if ( 0x43E < aExp ) {
float_raise(float_flag_invalid, status);
if ( ! aSign
|| ( ( aExp == 0x7FF )
&& ( aSig != LIT64( 0x0010000000000000 ) ) )
) {
return LIT64( 0x7FFFFFFFFFFFFFFF );
}
return (int64_t) LIT64( 0x8000000000000000 );
}
aSigExtra = 0;
aSig <<= - shiftCount;
}
else {
shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
}
return roundAndPackInt64(aSign, aSig, aSigExtra, status);
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 64-bit two's complement integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic, except that the conversion is always rounded toward zero.
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
| the conversion overflows, the largest integer with the same sign as `a' is
| returned.
*----------------------------------------------------------------------------*/
int64_t float64_to_int64_round_to_zero(float64 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint64_t aSig;
int64_t z;
a = float64_squash_input_denormal(a, status);
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
aSign = extractFloat64Sign( a );
if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
shiftCount = aExp - 0x433;
if ( 0 <= shiftCount ) {
if ( 0x43E <= aExp ) {
if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) {
float_raise(float_flag_invalid, status);
if ( ! aSign
|| ( ( aExp == 0x7FF )
&& ( aSig != LIT64( 0x0010000000000000 ) ) )
) {
return LIT64( 0x7FFFFFFFFFFFFFFF );
}
}
return (int64_t) LIT64( 0x8000000000000000 );
}
z = aSig<<shiftCount;
}
else {
if ( aExp < 0x3FE ) {
if (aExp | aSig) {
status->float_exception_flags |= float_flag_inexact;
}
return 0;
}
z = aSig>>( - shiftCount );
if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
status->float_exception_flags |= float_flag_inexact;
}
}
if ( aSign ) z = - z;
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the single-precision floating-point format. The conversion is
@ -6987,253 +6656,6 @@ float64 uint32_to_float64(uint32_t a, float_status *status)
return int64_to_float64(a, status);
}
uint32_t float32_to_uint32(float32 a, float_status *status)
{
int64_t v;
uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int64(a, status);
if (v < 0) {
res = 0;
} else if (v > 0xffffffff) {
res = 0xffffffff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *status)
{
int64_t v;
uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int64_round_to_zero(a, status);
if (v < 0) {
res = 0;
} else if (v > 0xffffffff) {
res = 0xffffffff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
int16_t float32_to_int16(float32 a, float_status *status)
{
int32_t v;
int16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int32(a, status);
if (v < -0x8000) {
res = -0x8000;
} else if (v > 0x7fff) {
res = 0x7fff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
uint16_t float32_to_uint16(float32 a, float_status *status)
{
int32_t v;
uint16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int32(a, status);
if (v < 0) {
res = 0;
} else if (v > 0xffff) {
res = 0xffff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
uint16_t float32_to_uint16_round_to_zero(float32 a, float_status *status)
{
int64_t v;
uint16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float32_to_int64_round_to_zero(a, status);
if (v < 0) {
res = 0;
} else if (v > 0xffff) {
res = 0xffff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
uint32_t float64_to_uint32(float64 a, float_status *status)
{
uint64_t v;
uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_uint64(a, status);
if (v > 0xffffffff) {
res = 0xffffffff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *status)
{
uint64_t v;
uint32_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_uint64_round_to_zero(a, status);
if (v > 0xffffffff) {
res = 0xffffffff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
int16_t float64_to_int16(float64 a, float_status *status)
{
int64_t v;
int16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_int32(a, status);
if (v < -0x8000) {
res = -0x8000;
} else if (v > 0x7fff) {
res = 0x7fff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
uint16_t float64_to_uint16(float64 a, float_status *status)
{
int64_t v;
uint16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_int32(a, status);
if (v < 0) {
res = 0;
} else if (v > 0xffff) {
res = 0xffff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
{
int64_t v;
uint16_t res;
int old_exc_flags = get_float_exception_flags(status);
v = float64_to_int64_round_to_zero(a, status);
if (v < 0) {
res = 0;
} else if (v > 0xffff) {
res = 0xffff;
} else {
return v;
}
set_float_exception_flags(old_exc_flags, status);
float_raise(float_flag_invalid, status);
return res;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the 64-bit unsigned integer format. The conversion is
| performed according to the IEC/IEEE Standard for Binary Floating-Point
| Arithmetic---which means in particular that the conversion is rounded
| according to the current rounding mode. If `a' is a NaN, the largest
| positive integer is returned. If the conversion overflows, the
| largest unsigned integer is returned. If 'a' is negative, the value is
| rounded and zero is returned; negative values that do not round to zero
| will raise the inexact exception.
*----------------------------------------------------------------------------*/
uint64_t float64_to_uint64(float64 a, float_status *status)
{
flag aSign;
int aExp;
int shiftCount;
uint64_t aSig, aSigExtra;
a = float64_squash_input_denormal(a, status);
aSig = extractFloat64Frac(a);
aExp = extractFloat64Exp(a);
aSign = extractFloat64Sign(a);
if (aSign && (aExp > 1022)) {
float_raise(float_flag_invalid, status);
if (float64_is_any_nan(a)) {
return LIT64(0xFFFFFFFFFFFFFFFF);
} else {
return 0;
}
}
if (aExp) {
aSig |= LIT64(0x0010000000000000);
}
shiftCount = 0x433 - aExp;
if (shiftCount <= 0) {
if (0x43E < aExp) {
float_raise(float_flag_invalid, status);
return LIT64(0xFFFFFFFFFFFFFFFF);
}
aSigExtra = 0;
aSig <<= -shiftCount;
} else {
shift64ExtraRightJamming(aSig, 0, shiftCount, &aSig, &aSigExtra);
}
return roundAndPackUint64(aSign, aSig, aSigExtra, status);
}
uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *status)
{
signed char current_rounding_mode = status->float_rounding_mode;
set_float_rounding_mode(float_round_to_zero, status);
uint64_t v = float64_to_uint64(a, status);
set_float_rounding_mode(current_rounding_mode, status);
return v;
}
#define COMPARE(s, nan_exp) \
static inline int float ## s ## _compare_internal(float ## s a, float ## s b, \
int is_quiet, float_status *status) \

View file

@ -504,8 +504,20 @@ symbols = (
'float16_round_to_int',
'float16_squash_input_denormal',
'float16_sub',
'float16_to_int16',
'float16_to_int16_round_to_zero',
'float16_to_int32',
'float16_to_int32_round_to_zero',
'float16_to_int64',
'float16_to_int64_round_to_zero',
'float16_to_float32',
'float16_to_float64',
'float16_to_uint16',
'float16_to_uint16_round_to_zero',
'float16_to_uint32',
'float16_to_uint32_round_to_zero',
'float16_to_uint64',
'float16_to_uint64_round_to_zero',
'float32ToCommonNaN',
'float32_abs',
'float32_add',
@ -2291,6 +2303,7 @@ symbols = (
'int128_sub',
'int128_subfrom',
'int128_zero',
'int16_to_float16',
'int16_to_float32',
'int16_to_float64',
'int32_to_float128',

View file

@ -239,6 +239,19 @@ float16 float32_to_float16(float32, flag, float_status *status);
float32 float16_to_float32(float16, flag, float_status *status);
float16 float64_to_float16(float64 a, flag ieee, float_status *status);
float64 float16_to_float64(float16 a, flag ieee, float_status *status);
int16_t float16_to_int16(float16, float_status *status);
uint16_t float16_to_uint16(float16 a, float_status *status);
int16_t float16_to_int16_round_to_zero(float16, float_status *status);
uint16_t float16_to_uint16_round_to_zero(float16 a, float_status *status);
int32_t float16_to_int32(float16, float_status *status);
uint32_t float16_to_uint32(float16 a, float_status *status);
int32_t float16_to_int32_round_to_zero(float16, float_status *status);
uint32_t float16_to_uint32_round_to_zero(float16 a, float_status *status);
int64_t float16_to_int64(float16, float_status *status);
uint64_t float16_to_uint64(float16 a, float_status *status);
int64_t float16_to_int64_round_to_zero(float16, float_status *status);
uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *status);
float16 int16_to_float16(int16_t a, float_status *status);
/*----------------------------------------------------------------------------
| Software half-precision operations.

View file

@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_m68k
#define float16_squash_input_denormal float16_squash_input_denormal_m68k
#define float16_sub float16_sub_m68k
#define float16_to_int16 float16_to_int16_m68k
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_m68k
#define float16_to_int32 float16_to_int32_m68k
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_m68k
#define float16_to_int64 float16_to_int64_m68k
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_m68k
#define float16_to_float32 float16_to_float32_m68k
#define float16_to_float64 float16_to_float64_m68k
#define float16_to_uint16 float16_to_uint16_m68k
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_m68k
#define float16_to_uint32 float16_to_uint32_m68k
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_m68k
#define float16_to_uint64 float16_to_uint64_m68k
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_m68k
#define float32ToCommonNaN float32ToCommonNaN_m68k
#define float32_abs float32_abs_m68k
#define float32_add float32_add_m68k
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_m68k
#define int128_subfrom int128_subfrom_m68k
#define int128_zero int128_zero_m68k
#define int16_to_float16 int16_to_float16_m68k
#define int16_to_float32 int16_to_float32_m68k
#define int16_to_float64 int16_to_float64_m68k
#define int32_to_float128 int32_to_float128_m68k

View file

@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_mips
#define float16_squash_input_denormal float16_squash_input_denormal_mips
#define float16_sub float16_sub_mips
#define float16_to_int16 float16_to_int16_mips
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_mips
#define float16_to_int32 float16_to_int32_mips
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_mips
#define float16_to_int64 float16_to_int64_mips
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_mips
#define float16_to_float32 float16_to_float32_mips
#define float16_to_float64 float16_to_float64_mips
#define float16_to_uint16 float16_to_uint16_mips
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_mips
#define float16_to_uint32 float16_to_uint32_mips
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_mips
#define float16_to_uint64 float16_to_uint64_mips
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_mips
#define float32ToCommonNaN float32ToCommonNaN_mips
#define float32_abs float32_abs_mips
#define float32_add float32_add_mips
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_mips
#define int128_subfrom int128_subfrom_mips
#define int128_zero int128_zero_mips
#define int16_to_float16 int16_to_float16_mips
#define int16_to_float32 int16_to_float32_mips
#define int16_to_float64 int16_to_float64_mips
#define int32_to_float128 int32_to_float128_mips

View file

@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_mips64
#define float16_squash_input_denormal float16_squash_input_denormal_mips64
#define float16_sub float16_sub_mips64
#define float16_to_int16 float16_to_int16_mips64
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_mips64
#define float16_to_int32 float16_to_int32_mips64
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_mips64
#define float16_to_int64 float16_to_int64_mips64
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_mips64
#define float16_to_float32 float16_to_float32_mips64
#define float16_to_float64 float16_to_float64_mips64
#define float16_to_uint16 float16_to_uint16_mips64
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_mips64
#define float16_to_uint32 float16_to_uint32_mips64
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_mips64
#define float16_to_uint64 float16_to_uint64_mips64
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_mips64
#define float32ToCommonNaN float32ToCommonNaN_mips64
#define float32_abs float32_abs_mips64
#define float32_add float32_add_mips64
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_mips64
#define int128_subfrom int128_subfrom_mips64
#define int128_zero int128_zero_mips64
#define int16_to_float16 int16_to_float16_mips64
#define int16_to_float32 int16_to_float32_mips64
#define int16_to_float64 int16_to_float64_mips64
#define int32_to_float128 int32_to_float128_mips64

View file

@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_mips64el
#define float16_squash_input_denormal float16_squash_input_denormal_mips64el
#define float16_sub float16_sub_mips64el
#define float16_to_int16 float16_to_int16_mips64el
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_mips64el
#define float16_to_int32 float16_to_int32_mips64el
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_mips64el
#define float16_to_int64 float16_to_int64_mips64el
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_mips64el
#define float16_to_float32 float16_to_float32_mips64el
#define float16_to_float64 float16_to_float64_mips64el
#define float16_to_uint16 float16_to_uint16_mips64el
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_mips64el
#define float16_to_uint32 float16_to_uint32_mips64el
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_mips64el
#define float16_to_uint64 float16_to_uint64_mips64el
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_mips64el
#define float32ToCommonNaN float32ToCommonNaN_mips64el
#define float32_abs float32_abs_mips64el
#define float32_add float32_add_mips64el
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_mips64el
#define int128_subfrom int128_subfrom_mips64el
#define int128_zero int128_zero_mips64el
#define int16_to_float16 int16_to_float16_mips64el
#define int16_to_float32 int16_to_float32_mips64el
#define int16_to_float64 int16_to_float64_mips64el
#define int32_to_float128 int32_to_float128_mips64el

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@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_mipsel
#define float16_squash_input_denormal float16_squash_input_denormal_mipsel
#define float16_sub float16_sub_mipsel
#define float16_to_int16 float16_to_int16_mipsel
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_mipsel
#define float16_to_int32 float16_to_int32_mipsel
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_mipsel
#define float16_to_int64 float16_to_int64_mipsel
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_mipsel
#define float16_to_float32 float16_to_float32_mipsel
#define float16_to_float64 float16_to_float64_mipsel
#define float16_to_uint16 float16_to_uint16_mipsel
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_mipsel
#define float16_to_uint32 float16_to_uint32_mipsel
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_mipsel
#define float16_to_uint64 float16_to_uint64_mipsel
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_mipsel
#define float32ToCommonNaN float32ToCommonNaN_mipsel
#define float32_abs float32_abs_mipsel
#define float32_add float32_add_mipsel
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_mipsel
#define int128_subfrom int128_subfrom_mipsel
#define int128_zero int128_zero_mipsel
#define int16_to_float16 int16_to_float16_mipsel
#define int16_to_float32 int16_to_float32_mipsel
#define int16_to_float64 int16_to_float64_mipsel
#define int32_to_float128 int32_to_float128_mipsel

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@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_powerpc
#define float16_squash_input_denormal float16_squash_input_denormal_powerpc
#define float16_sub float16_sub_powerpc
#define float16_to_int16 float16_to_int16_powerpc
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_powerpc
#define float16_to_int32 float16_to_int32_powerpc
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_powerpc
#define float16_to_int64 float16_to_int64_powerpc
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_powerpc
#define float16_to_float32 float16_to_float32_powerpc
#define float16_to_float64 float16_to_float64_powerpc
#define float16_to_uint16 float16_to_uint16_powerpc
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_powerpc
#define float16_to_uint32 float16_to_uint32_powerpc
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_powerpc
#define float16_to_uint64 float16_to_uint64_powerpc
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_powerpc
#define float32ToCommonNaN float32ToCommonNaN_powerpc
#define float32_abs float32_abs_powerpc
#define float32_add float32_add_powerpc
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_powerpc
#define int128_subfrom int128_subfrom_powerpc
#define int128_zero int128_zero_powerpc
#define int16_to_float16 int16_to_float16_powerpc
#define int16_to_float32 int16_to_float32_powerpc
#define int16_to_float64 int16_to_float64_powerpc
#define int32_to_float128 int32_to_float128_powerpc

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@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_sparc
#define float16_squash_input_denormal float16_squash_input_denormal_sparc
#define float16_sub float16_sub_sparc
#define float16_to_int16 float16_to_int16_sparc
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_sparc
#define float16_to_int32 float16_to_int32_sparc
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_sparc
#define float16_to_int64 float16_to_int64_sparc
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_sparc
#define float16_to_float32 float16_to_float32_sparc
#define float16_to_float64 float16_to_float64_sparc
#define float16_to_uint16 float16_to_uint16_sparc
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_sparc
#define float16_to_uint32 float16_to_uint32_sparc
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_sparc
#define float16_to_uint64 float16_to_uint64_sparc
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_sparc
#define float32ToCommonNaN float32ToCommonNaN_sparc
#define float32_abs float32_abs_sparc
#define float32_add float32_add_sparc
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_sparc
#define int128_subfrom int128_subfrom_sparc
#define int128_zero int128_zero_sparc
#define int16_to_float16 int16_to_float16_sparc
#define int16_to_float32 int16_to_float32_sparc
#define int16_to_float64 int16_to_float64_sparc
#define int32_to_float128 int32_to_float128_sparc

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@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_sparc64
#define float16_squash_input_denormal float16_squash_input_denormal_sparc64
#define float16_sub float16_sub_sparc64
#define float16_to_int16 float16_to_int16_sparc64
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_sparc64
#define float16_to_int32 float16_to_int32_sparc64
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_sparc64
#define float16_to_int64 float16_to_int64_sparc64
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_sparc64
#define float16_to_float32 float16_to_float32_sparc64
#define float16_to_float64 float16_to_float64_sparc64
#define float16_to_uint16 float16_to_uint16_sparc64
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_sparc64
#define float16_to_uint32 float16_to_uint32_sparc64
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_sparc64
#define float16_to_uint64 float16_to_uint64_sparc64
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_sparc64
#define float32ToCommonNaN float32ToCommonNaN_sparc64
#define float32_abs float32_abs_sparc64
#define float32_add float32_add_sparc64
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_sparc64
#define int128_subfrom int128_subfrom_sparc64
#define int128_zero int128_zero_sparc64
#define int16_to_float16 int16_to_float16_sparc64
#define int16_to_float32 int16_to_float32_sparc64
#define int16_to_float64 int16_to_float64_sparc64
#define int32_to_float128 int32_to_float128_sparc64

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@ -498,8 +498,20 @@
#define float16_round_to_int float16_round_to_int_x86_64
#define float16_squash_input_denormal float16_squash_input_denormal_x86_64
#define float16_sub float16_sub_x86_64
#define float16_to_int16 float16_to_int16_x86_64
#define float16_to_int16_round_to_zero float16_to_int16_round_to_zero_x86_64
#define float16_to_int32 float16_to_int32_x86_64
#define float16_to_int32_round_to_zero float16_to_int32_round_to_zero_x86_64
#define float16_to_int64 float16_to_int64_x86_64
#define float16_to_int64_round_to_zero float16_to_int64_round_to_zero_x86_64
#define float16_to_float32 float16_to_float32_x86_64
#define float16_to_float64 float16_to_float64_x86_64
#define float16_to_uint16 float16_to_uint16_x86_64
#define float16_to_uint16_round_to_zero float16_to_uint16_round_to_zero_x86_64
#define float16_to_uint32 float16_to_uint32_x86_64
#define float16_to_uint32_round_to_zero float16_to_uint32_round_to_zero_x86_64
#define float16_to_uint64 float16_to_uint64_x86_64
#define float16_to_uint64_round_to_zero float16_to_uint64_round_to_zero_x86_64
#define float32ToCommonNaN float32ToCommonNaN_x86_64
#define float32_abs float32_abs_x86_64
#define float32_add float32_add_x86_64
@ -2285,6 +2297,7 @@
#define int128_sub int128_sub_x86_64
#define int128_subfrom int128_subfrom_x86_64
#define int128_zero int128_zero_x86_64
#define int16_to_float16 int16_to_float16_x86_64
#define int16_to_float32 int16_to_float32_x86_64
#define int16_to_float64 int16_to_float64_x86_64
#define int32_to_float128 int32_to_float128_x86_64