mirror of
				https://github.com/yuzu-emu/unicorn.git
				synced 2025-11-04 14:44:54 +00:00 
			
		
		
		
	target/arm: Use vfp_expand_imm() for AArch32 VFP VMOV_imm
The AArch32 VMOV (immediate) instruction uses the same VFP encoded immediate format we already handle in vfp_expand_imm(). Use that function rather than hand-decoding it. Backports commit 9bee50b498410ed6466018b26464d7384c7879e9 from qemu
This commit is contained in:
		
							parent
							
								
									b2dc290454
								
							
						
					
					
						commit
						ba0ddd3459
					
				| 
						 | 
				
			
			@ -1866,7 +1866,7 @@ static bool trans_VMOV_imm_sp(DisasContext *s, arg_VMOV_imm_sp *a)
 | 
			
		|||
    uint32_t delta_d = 0;
 | 
			
		||||
    int veclen = s->vec_len;
 | 
			
		||||
    TCGv_i32 fd;
 | 
			
		||||
    uint32_t n, i, vd;
 | 
			
		||||
    uint32_t vd;
 | 
			
		||||
 | 
			
		||||
    vd = a->vd;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1893,17 +1893,7 @@ static bool trans_VMOV_imm_sp(DisasContext *s, arg_VMOV_imm_sp *a)
 | 
			
		|||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    n = (a->imm4h << 28) & 0x80000000;
 | 
			
		||||
    i = ((a->imm4h << 4) & 0x70) | a->imm4l;
 | 
			
		||||
    if (i & 0x40) {
 | 
			
		||||
        i |= 0x780;
 | 
			
		||||
    } else {
 | 
			
		||||
        i |= 0x800;
 | 
			
		||||
    }
 | 
			
		||||
    n |= i << 19;
 | 
			
		||||
 | 
			
		||||
    fd = tcg_temp_new_i32(tcg_ctx);
 | 
			
		||||
    tcg_gen_movi_i32(tcg_ctx, fd, n);
 | 
			
		||||
    fd = tcg_const_i32(tcg_ctx, vfp_expand_imm(MO_32, a->imm));
 | 
			
		||||
 | 
			
		||||
    for (;;) {
 | 
			
		||||
        neon_store_reg32(s, fd, vd);
 | 
			
		||||
| 
						 | 
				
			
			@ -1927,7 +1917,7 @@ static bool trans_VMOV_imm_dp(DisasContext *s, arg_VMOV_imm_dp *a)
 | 
			
		|||
    uint32_t delta_d = 0;
 | 
			
		||||
    int veclen = s->vec_len;
 | 
			
		||||
    TCGv_i64 fd;
 | 
			
		||||
    uint32_t n, i, vd;
 | 
			
		||||
    uint32_t vd;
 | 
			
		||||
 | 
			
		||||
    vd = a->vd;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1959,17 +1949,7 @@ static bool trans_VMOV_imm_dp(DisasContext *s, arg_VMOV_imm_dp *a)
 | 
			
		|||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    n = (a->imm4h << 28) & 0x80000000;
 | 
			
		||||
    i = ((a->imm4h << 4) & 0x70) | a->imm4l;
 | 
			
		||||
    if (i & 0x40) {
 | 
			
		||||
        i |= 0x3f80;
 | 
			
		||||
    } else {
 | 
			
		||||
        i |= 0x4000;
 | 
			
		||||
    }
 | 
			
		||||
    n |= i << 16;
 | 
			
		||||
 | 
			
		||||
    fd = tcg_temp_new_i64(tcg_ctx);
 | 
			
		||||
    tcg_gen_movi_i64(tcg_ctx, fd, ((uint64_t)n) << 32);
 | 
			
		||||
    fd = tcg_const_i64(tcg_ctx, vfp_expand_imm(MO_64, a->imm));
 | 
			
		||||
 | 
			
		||||
    for (;;) {
 | 
			
		||||
        neon_store_reg64(s, fd, vd);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -44,6 +44,8 @@
 | 
			
		|||
%vmov_idx_b     21:1 5:2
 | 
			
		||||
%vmov_idx_h     21:1 6:1
 | 
			
		||||
 | 
			
		||||
%vmov_imm 16:4 0:4
 | 
			
		||||
 | 
			
		||||
# VMOV scalar to general-purpose register; note that this does
 | 
			
		||||
# include some Neon cases.
 | 
			
		||||
VMOV_to_gp   ---- 1110 u:1 1.        1 .... rt:4 1011 ... 1 0000 \
 | 
			
		||||
| 
						 | 
				
			
			@ -152,10 +154,10 @@ VFM_sp       ---- 1110 1.10 .... .... 1010 . o2:1 . 0 .... \
 | 
			
		|||
VFM_dp       ---- 1110 1.10 .... .... 1011 . o2:1 . 0 .... \
 | 
			
		||||
             vm=%vm_dp vn=%vn_dp vd=%vd_dp o1=2
 | 
			
		||||
 | 
			
		||||
VMOV_imm_sp  ---- 1110 1.11 imm4h:4 .... 1010 0000 imm4l:4 \
 | 
			
		||||
             vd=%vd_sp
 | 
			
		||||
VMOV_imm_dp  ---- 1110 1.11 imm4h:4 .... 1011 0000 imm4l:4 \
 | 
			
		||||
             vd=%vd_dp
 | 
			
		||||
VMOV_imm_sp  ---- 1110 1.11 .... .... 1010 0000 .... \
 | 
			
		||||
             vd=%vd_sp imm=%vmov_imm
 | 
			
		||||
VMOV_imm_dp  ---- 1110 1.11 .... .... 1011 0000 .... \
 | 
			
		||||
             vd=%vd_dp imm=%vmov_imm
 | 
			
		||||
 | 
			
		||||
VMOV_reg_sp  ---- 1110 1.11 0000 .... 1010 01.0 .... \
 | 
			
		||||
             vd=%vd_sp vm=%vm_sp
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in a new issue