tcg: Remove unnecessary MSVC ifdef

All relevant arrays have at least one member in them now, making this
unnecessary.
This commit is contained in:
Lioncash 2018-10-06 05:08:16 -04:00
parent 4199ce83bb
commit cc3d618e61
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@ -2760,10 +2760,6 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
flags = op->args[nb_oargs + nb_iargs + 1];
nb_regs = ARRAY_SIZE(tcg_target_call_iarg_regs);
#if TCG_TARGET_REG_BITS == 32
// do this because msvc cannot have arrays with 0 entries.
nb_regs = 0;
#endif
if (nb_regs > nb_iargs) {
nb_regs = nb_iargs;
}