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docs: convert README, CODING_STYLE and HACKING to RST syntax
Backports commit 336a7451e8803c21a2da6e7d1eca8cfb8e8b219a from qemu
This commit is contained in:
parent
654aaf9ebe
commit
d37daf38a8
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@ -1,107 +0,0 @@
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QEMU Coding Style
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=================
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Please use the script checkpatch.pl in the scripts directory to check
|
|
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patches before submitting.
|
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||||||
|
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||||||
1. Whitespace
|
|
||||||
|
|
||||||
Of course, the most important aspect in any coding style is whitespace.
|
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||||||
Crusty old coders who have trouble spotting the glasses on their noses
|
|
||||||
can tell the difference between a tab and eight spaces from a distance
|
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of approximately fifteen parsecs. Many a flamewar have been fought and
|
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lost on this issue.
|
|
||||||
|
|
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QEMU indents are four spaces. Tabs are never used, except in Makefiles
|
|
||||||
where they have been irreversibly coded into the syntax.
|
|
||||||
Spaces of course are superior to tabs because:
|
|
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|
|
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- You have just one way to specify whitespace, not two. Ambiguity breeds
|
|
||||||
mistakes.
|
|
||||||
- The confusion surrounding 'use tabs to indent, spaces to justify' is gone.
|
|
||||||
- Tab indents push your code to the right, making your screen seriously
|
|
||||||
unbalanced.
|
|
||||||
- Tabs will be rendered incorrectly on editors who are misconfigured not
|
|
||||||
to use tab stops of eight positions.
|
|
||||||
- Tabs are rendered badly in patches, causing off-by-one errors in almost
|
|
||||||
every line.
|
|
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- It is the QEMU coding style.
|
|
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|
|
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Do not leave whitespace dangling off the ends of lines.
|
|
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|
|
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2. Line width
|
|
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|
|
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Lines are 80 characters; not longer.
|
|
||||||
|
|
||||||
Rationale:
|
|
||||||
- Some people like to tile their 24" screens with a 6x4 matrix of 80x24
|
|
||||||
xterms and use vi in all of them. The best way to punish them is to
|
|
||||||
let them keep doing it.
|
|
||||||
- Code and especially patches is much more readable if limited to a sane
|
|
||||||
line length. Eighty is traditional.
|
|
||||||
- It is the QEMU coding style.
|
|
||||||
|
|
||||||
3. Naming
|
|
||||||
|
|
||||||
Variables are lower_case_with_underscores; easy to type and read. Structured
|
|
||||||
type names are in CamelCase; harder to type but standing out. Enum type
|
|
||||||
names and function type names should also be in CamelCase. Scalar type
|
|
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names are lower_case_with_underscores_ending_with_a_t, like the POSIX
|
|
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uint64_t and family. Note that this last convention contradicts POSIX
|
|
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and is therefore likely to be changed.
|
|
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|
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When wrapping standard library functions, use the prefix qemu_ to alert
|
|
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readers that they are seeing a wrapped version; otherwise avoid this prefix.
|
|
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|
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4. Block structure
|
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|
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Every indented statement is braced; even if the block contains just one
|
|
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statement. The opening brace is on the line that contains the control
|
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flow statement that introduces the new block; the closing brace is on the
|
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same line as the else keyword, or on a line by itself if there is no else
|
|
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keyword. Example:
|
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|
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if (a == 5) {
|
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printf("a was 5.\n");
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} else if (a == 6) {
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printf("a was 6.\n");
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} else {
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printf("a was something else entirely.\n");
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}
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|
|
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Note that 'else if' is considered a single statement; otherwise a long if/
|
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else if/else if/.../else sequence would need an indent for every else
|
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statement.
|
|
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|
|
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An exception is the opening brace for a function; for reasons of tradition
|
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and clarity it comes on a line by itself:
|
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|
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void a_function(void)
|
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{
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do_something();
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}
|
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|
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Rationale: a consistent (except for functions...) bracing style reduces
|
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ambiguity and avoids needless churn when lines are added or removed.
|
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Furthermore, it is the QEMU coding style.
|
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|
|
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5. Declarations
|
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|
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Mixed declarations (interleaving statements and declarations within blocks)
|
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are not allowed; declarations should be at the beginning of blocks. In other
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words, the code should not generate warnings if using GCC's
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-Wdeclaration-after-statement option.
|
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|
|
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6. Conditional statements
|
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|
|
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When comparing a variable for (in)equality with a constant, list the
|
|
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constant on the right, as in:
|
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|
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if (a == 1) {
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/* Reads like: "If a equals 1" */
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do_something();
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|
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}
|
|
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|
|
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Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read.
|
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Besides, good compilers already warn users when '==' is mis-typed as '=',
|
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even when the constant is on the right.
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251
qemu/CODING_STYLE.rst
Normal file
251
qemu/CODING_STYLE.rst
Normal file
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@ -0,0 +1,251 @@
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=================
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QEMU Coding Style
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|
=================
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|
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.. contents:: Table of Contents
|
||||||
|
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|
Please use the script checkpatch.pl in the scripts directory to check
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||||||
|
patches before submitting.
|
||||||
|
|
||||||
|
Whitespace
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||||||
|
==========
|
||||||
|
|
||||||
|
Of course, the most important aspect in any coding style is whitespace.
|
||||||
|
Crusty old coders who have trouble spotting the glasses on their noses
|
||||||
|
can tell the difference between a tab and eight spaces from a distance
|
||||||
|
of approximately fifteen parsecs. Many a flamewar has been fought and
|
||||||
|
lost on this issue.
|
||||||
|
|
||||||
|
QEMU indents are four spaces. Tabs are never used, except in Makefiles
|
||||||
|
where they have been irreversibly coded into the syntax.
|
||||||
|
Spaces of course are superior to tabs because:
|
||||||
|
|
||||||
|
* You have just one way to specify whitespace, not two. Ambiguity breeds
|
||||||
|
mistakes.
|
||||||
|
* The confusion surrounding 'use tabs to indent, spaces to justify' is gone.
|
||||||
|
* Tab indents push your code to the right, making your screen seriously
|
||||||
|
unbalanced.
|
||||||
|
* Tabs will be rendered incorrectly on editors who are misconfigured not
|
||||||
|
to use tab stops of eight positions.
|
||||||
|
* Tabs are rendered badly in patches, causing off-by-one errors in almost
|
||||||
|
every line.
|
||||||
|
* It is the QEMU coding style.
|
||||||
|
|
||||||
|
Do not leave whitespace dangling off the ends of lines.
|
||||||
|
|
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|
Multiline Indent
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|
----------------
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|
There are several places where indent is necessary:
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* if/else
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* while/for
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|
* function definition & call
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|
When breaking up a long line to fit within line width, we need a proper indent
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|
for the following lines.
|
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|
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|
In case of if/else, while/for, align the secondary lines just after the
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|
opening parenthesis of the first.
|
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|
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|
For example:
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|
.. code-block:: c
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|
if (a == 1 &&
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|
b == 2) {
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while (a == 1 &&
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|
b == 2) {
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|
In case of function, there are several variants:
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|
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* 4 spaces indent from the beginning
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|
* align the secondary lines just after the opening parenthesis of the first
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|
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|
For example:
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|
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|
.. code-block:: c
|
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|
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|
do_something(x, y,
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|
z);
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|
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|
do_something(x, y,
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|
z);
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|
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|
do_something(x, do_another(y,
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|
z));
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|
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|
Line width
|
||||||
|
==========
|
||||||
|
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||||||
|
Lines should be 80 characters; try not to make them longer.
|
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|
|
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|
Sometimes it is hard to do, especially when dealing with QEMU subsystems
|
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|
that use long function or symbol names. Even in that case, do not make
|
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|
lines much longer than 80 characters.
|
||||||
|
|
||||||
|
Rationale:
|
||||||
|
|
||||||
|
* Some people like to tile their 24" screens with a 6x4 matrix of 80x24
|
||||||
|
xterms and use vi in all of them. The best way to punish them is to
|
||||||
|
let them keep doing it.
|
||||||
|
* Code and especially patches is much more readable if limited to a sane
|
||||||
|
line length. Eighty is traditional.
|
||||||
|
* The four-space indentation makes the most common excuse ("But look
|
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|
at all that white space on the left!") moot.
|
||||||
|
* It is the QEMU coding style.
|
||||||
|
|
||||||
|
Naming
|
||||||
|
======
|
||||||
|
|
||||||
|
Variables are lower_case_with_underscores; easy to type and read. Structured
|
||||||
|
type names are in CamelCase; harder to type but standing out. Enum type
|
||||||
|
names and function type names should also be in CamelCase. Scalar type
|
||||||
|
names are lower_case_with_underscores_ending_with_a_t, like the POSIX
|
||||||
|
uint64_t and family. Note that this last convention contradicts POSIX
|
||||||
|
and is therefore likely to be changed.
|
||||||
|
|
||||||
|
When wrapping standard library functions, use the prefix ``qemu_`` to alert
|
||||||
|
readers that they are seeing a wrapped version; otherwise avoid this prefix.
|
||||||
|
|
||||||
|
Block structure
|
||||||
|
===============
|
||||||
|
|
||||||
|
Every indented statement is braced; even if the block contains just one
|
||||||
|
statement. The opening brace is on the line that contains the control
|
||||||
|
flow statement that introduces the new block; the closing brace is on the
|
||||||
|
same line as the else keyword, or on a line by itself if there is no else
|
||||||
|
keyword. Example:
|
||||||
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
if (a == 5) {
|
||||||
|
printf("a was 5.\n");
|
||||||
|
} else if (a == 6) {
|
||||||
|
printf("a was 6.\n");
|
||||||
|
} else {
|
||||||
|
printf("a was something else entirely.\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
Note that 'else if' is considered a single statement; otherwise a long if/
|
||||||
|
else if/else if/.../else sequence would need an indent for every else
|
||||||
|
statement.
|
||||||
|
|
||||||
|
An exception is the opening brace for a function; for reasons of tradition
|
||||||
|
and clarity it comes on a line by itself:
|
||||||
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
void a_function(void)
|
||||||
|
{
|
||||||
|
do_something();
|
||||||
|
}
|
||||||
|
|
||||||
|
Rationale: a consistent (except for functions...) bracing style reduces
|
||||||
|
ambiguity and avoids needless churn when lines are added or removed.
|
||||||
|
Furthermore, it is the QEMU coding style.
|
||||||
|
|
||||||
|
Declarations
|
||||||
|
============
|
||||||
|
|
||||||
|
Mixed declarations (interleaving statements and declarations within
|
||||||
|
blocks) are generally not allowed; declarations should be at the beginning
|
||||||
|
of blocks.
|
||||||
|
|
||||||
|
Every now and then, an exception is made for declarations inside a
|
||||||
|
#ifdef or #ifndef block: if the code looks nicer, such declarations can
|
||||||
|
be placed at the top of the block even if there are statements above.
|
||||||
|
On the other hand, however, it's often best to move that #ifdef/#ifndef
|
||||||
|
block to a separate function altogether.
|
||||||
|
|
||||||
|
Conditional statements
|
||||||
|
======================
|
||||||
|
|
||||||
|
When comparing a variable for (in)equality with a constant, list the
|
||||||
|
constant on the right, as in:
|
||||||
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
if (a == 1) {
|
||||||
|
/* Reads like: "If a equals 1" */
|
||||||
|
do_something();
|
||||||
|
}
|
||||||
|
|
||||||
|
Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read.
|
||||||
|
Besides, good compilers already warn users when '==' is mis-typed as '=',
|
||||||
|
even when the constant is on the right.
|
||||||
|
|
||||||
|
Comment style
|
||||||
|
=============
|
||||||
|
|
||||||
|
We use traditional C-style /``*`` ``*``/ comments and avoid // comments.
|
||||||
|
|
||||||
|
Rationale: The // form is valid in C99, so this is purely a matter of
|
||||||
|
consistency of style. The checkpatch script will warn you about this.
|
||||||
|
|
||||||
|
Multiline comment blocks should have a row of stars on the left,
|
||||||
|
and the initial /``*`` and terminating ``*``/ both on their own lines:
|
||||||
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
/*
|
||||||
|
* like
|
||||||
|
* this
|
||||||
|
*/
|
||||||
|
|
||||||
|
This is the same format required by the Linux kernel coding style.
|
||||||
|
|
||||||
|
(Some of the existing comments in the codebase use the GNU Coding
|
||||||
|
Standards form which does not have stars on the left, or other
|
||||||
|
variations; avoid these when writing new comments, but don't worry
|
||||||
|
about converting to the preferred form unless you're editing that
|
||||||
|
comment anyway.)
|
||||||
|
|
||||||
|
Rationale: Consistency, and ease of visually picking out a multiline
|
||||||
|
comment from the surrounding code.
|
||||||
|
|
||||||
|
trace-events style
|
||||||
|
==================
|
||||||
|
|
||||||
|
0x prefix
|
||||||
|
---------
|
||||||
|
|
||||||
|
In trace-events files, use a '0x' prefix to specify hex numbers, as in:
|
||||||
|
|
||||||
|
.. code-block::
|
||||||
|
|
||||||
|
some_trace(unsigned x, uint64_t y) "x 0x%x y 0x" PRIx64
|
||||||
|
|
||||||
|
An exception is made for groups of numbers that are hexadecimal by
|
||||||
|
convention and separated by the symbols '.', '/', ':', or ' ' (such as
|
||||||
|
PCI bus id):
|
||||||
|
|
||||||
|
.. code-block::
|
||||||
|
|
||||||
|
another_trace(int cssid, int ssid, int dev_num) "bus id: %x.%x.%04x"
|
||||||
|
|
||||||
|
However, you can use '0x' for such groups if you want. Anyway, be sure that
|
||||||
|
it is obvious that numbers are in hex, ex.:
|
||||||
|
|
||||||
|
.. code-block::
|
||||||
|
|
||||||
|
data_dump(uint8_t c1, uint8_t c2, uint8_t c3) "bytes (in hex): %02x %02x %02x"
|
||||||
|
|
||||||
|
Rationale: hex numbers are hard to read in logs when there is no 0x prefix,
|
||||||
|
especially when (occasionally) the representation doesn't contain any letters
|
||||||
|
and especially in one line with other decimal numbers. Number groups are allowed
|
||||||
|
to not use '0x' because for some things notations like %x.%x.%x are used not
|
||||||
|
only in Qemu. Also dumping raw data bytes with '0x' is less readable.
|
||||||
|
|
||||||
|
'#' printf flag
|
||||||
|
---------------
|
||||||
|
|
||||||
|
Do not use printf flag '#', like '%#x'.
|
||||||
|
|
||||||
|
Rationale: there are two ways to add a '0x' prefix to printed number: '0x%...'
|
||||||
|
and '%#...'. For consistency the only one way should be used. Arguments for
|
||||||
|
'0x%' are:
|
||||||
|
|
||||||
|
* it is more popular
|
||||||
|
* '%#' omits the 0x for the value 0 which makes output inconsistent
|
|
@ -1,16 +1,49 @@
|
||||||
1. Preprocessor
|
============
|
||||||
|
QEMU Hacking
|
||||||
|
============
|
||||||
|
|
||||||
|
.. contents:: Table of Contents
|
||||||
|
|
||||||
|
Preprocessor
|
||||||
|
============
|
||||||
|
|
||||||
|
Variadic macros
|
||||||
|
---------------
|
||||||
|
|
||||||
For variadic macros, stick with this C99-like syntax:
|
For variadic macros, stick with this C99-like syntax:
|
||||||
|
|
||||||
#define DPRINTF(fmt, ...) \
|
.. code-block:: c
|
||||||
do { printf("IRQ: " fmt, ## __VA_ARGS__); } while (0)
|
|
||||||
|
|
||||||
2. C types
|
#define DPRINTF(fmt, ...) \
|
||||||
|
do { printf("IRQ: " fmt, ## __VA_ARGS__); } while (0)
|
||||||
|
|
||||||
|
Include directives
|
||||||
|
------------------
|
||||||
|
|
||||||
|
Order include directives as follows:
|
||||||
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
#include "qemu/osdep.h" /* Always first... */
|
||||||
|
#include <...> /* then system headers... */
|
||||||
|
#include "..." /* and finally QEMU headers. */
|
||||||
|
|
||||||
|
The "qemu/osdep.h" header contains preprocessor macros that affect the behavior
|
||||||
|
of core system headers like <stdint.h>. It must be the first include so that
|
||||||
|
core system headers included by external libraries get the preprocessor macros
|
||||||
|
that QEMU depends on.
|
||||||
|
|
||||||
|
Do not include "qemu/osdep.h" from header files since the .c file will have
|
||||||
|
already included it.
|
||||||
|
|
||||||
|
C types
|
||||||
|
=======
|
||||||
|
|
||||||
It should be common sense to use the right type, but we have collected
|
It should be common sense to use the right type, but we have collected
|
||||||
a few useful guidelines here.
|
a few useful guidelines here.
|
||||||
|
|
||||||
2.1. Scalars
|
Scalars
|
||||||
|
-------
|
||||||
|
|
||||||
If you're using "int" or "long", odds are good that there's a better type.
|
If you're using "int" or "long", odds are good that there's a better type.
|
||||||
If a variable is counting something, it should be declared with an
|
If a variable is counting something, it should be declared with an
|
||||||
|
@ -50,8 +83,8 @@ it may be 32 or 64 bits depending on which target is being built. It should
|
||||||
therefore be used only in target-specific code, and in some
|
therefore be used only in target-specific code, and in some
|
||||||
performance-critical built-per-target core code such as the TLB code.
|
performance-critical built-per-target core code such as the TLB code.
|
||||||
There is also a signed version, target_long.
|
There is also a signed version, target_long.
|
||||||
abi_ulong is for the *-user targets, and represents a type the size of
|
abi_ulong is for the ``*``-user targets, and represents a type the size of
|
||||||
'void *' in that target's ABI. (This may not be the same as the size of a
|
'void ``*``' in that target's ABI. (This may not be the same as the size of a
|
||||||
full CPU virtual address in the case of target ABIs which use 32 bit pointers
|
full CPU virtual address in the case of target ABIs which use 32 bit pointers
|
||||||
on 64 bit CPUs, like sparc32plus.) Definitions of structures that must match
|
on 64 bit CPUs, like sparc32plus.) Definitions of structures that must match
|
||||||
the target's ABI must use this type for anything that on the target is defined
|
the target's ABI must use this type for anything that on the target is defined
|
||||||
|
@ -71,7 +104,8 @@ Finally, while using descriptive types is important, be careful not to
|
||||||
go overboard. If whatever you're doing causes warnings, or requires
|
go overboard. If whatever you're doing causes warnings, or requires
|
||||||
casts, then reconsider or ask for help.
|
casts, then reconsider or ask for help.
|
||||||
|
|
||||||
2.2. Pointers
|
Pointers
|
||||||
|
--------
|
||||||
|
|
||||||
Ensure that all of your pointers are "const-correct".
|
Ensure that all of your pointers are "const-correct".
|
||||||
Unless a pointer is used to modify the pointed-to storage,
|
Unless a pointer is used to modify the pointed-to storage,
|
||||||
|
@ -81,14 +115,30 @@ importantly, if we're diligent about this, when you see a non-const
|
||||||
pointer, you're guaranteed that it is used to modify the storage
|
pointer, you're guaranteed that it is used to modify the storage
|
||||||
it points to, or it is aliased to another pointer that is.
|
it points to, or it is aliased to another pointer that is.
|
||||||
|
|
||||||
2.3. Typedefs
|
Typedefs
|
||||||
Typedefs are used to eliminate the redundant 'struct' keyword.
|
--------
|
||||||
|
|
||||||
|
Typedefs are used to eliminate the redundant 'struct' keyword, since type
|
||||||
|
names have a different style than other identifiers ("CamelCase" versus
|
||||||
|
"snake_case"). Each named struct type should have a CamelCase name and a
|
||||||
|
corresponding typedef.
|
||||||
|
|
||||||
|
Since certain C compilers choke on duplicated typedefs, you should avoid
|
||||||
|
them and declare a typedef only in one header file. For common types,
|
||||||
|
you can use "include/qemu/typedefs.h" for example. However, as a matter
|
||||||
|
of convenience it is also perfectly fine to use forward struct
|
||||||
|
definitions instead of typedefs in headers and function prototypes; this
|
||||||
|
avoids problems with duplicated typedefs and reduces the need to include
|
||||||
|
headers from other headers.
|
||||||
|
|
||||||
|
Reserved namespaces in C and POSIX
|
||||||
|
----------------------------------
|
||||||
|
|
||||||
2.4. Reserved namespaces in C and POSIX
|
|
||||||
Underscore capital, double underscore, and underscore 't' suffixes should be
|
Underscore capital, double underscore, and underscore 't' suffixes should be
|
||||||
avoided.
|
avoided.
|
||||||
|
|
||||||
3. Low level memory management
|
Low level memory management
|
||||||
|
===========================
|
||||||
|
|
||||||
Use of the malloc/free/realloc/calloc/valloc/memalign/posix_memalign
|
Use of the malloc/free/realloc/calloc/valloc/memalign/posix_memalign
|
||||||
APIs is not allowed in the QEMU codebase. Instead of these routines,
|
APIs is not allowed in the QEMU codebase. Instead of these routines,
|
||||||
|
@ -100,36 +150,51 @@ Please note that g_malloc will exit on allocation failure, so there
|
||||||
is no need to test for failure (as you would have to with malloc).
|
is no need to test for failure (as you would have to with malloc).
|
||||||
Calling g_malloc with a zero size is valid and will return NULL.
|
Calling g_malloc with a zero size is valid and will return NULL.
|
||||||
|
|
||||||
Prefer g_new(T, n) instead of g_malloc(sizeof(T) * n) for the following
|
Prefer g_new(T, n) instead of g_malloc(sizeof(T) ``*`` n) for the following
|
||||||
reasons:
|
reasons:
|
||||||
|
|
||||||
a. It catches multiplication overflowing size_t;
|
* It catches multiplication overflowing size_t;
|
||||||
b. It returns T * instead of void *, letting compiler catch more type
|
* It returns T ``*`` instead of void ``*``, letting compiler catch more type errors.
|
||||||
errors.
|
|
||||||
|
|
||||||
Declarations like T *v = g_malloc(sizeof(*v)) are acceptable, though.
|
Declarations like
|
||||||
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
T *v = g_malloc(sizeof(*v))
|
||||||
|
|
||||||
|
are acceptable, though.
|
||||||
|
|
||||||
Memory allocated by qemu_memalign or qemu_blockalign must be freed with
|
Memory allocated by qemu_memalign or qemu_blockalign must be freed with
|
||||||
qemu_vfree, since breaking this will cause problems on Win32.
|
qemu_vfree, since breaking this will cause problems on Win32.
|
||||||
|
|
||||||
4. String manipulation
|
String manipulation
|
||||||
|
===================
|
||||||
|
|
||||||
Do not use the strncpy function. As mentioned in the man page, it does *not*
|
Do not use the strncpy function. As mentioned in the man page, it does *not*
|
||||||
guarantee a NULL-terminated buffer, which makes it extremely dangerous to use.
|
guarantee a NULL-terminated buffer, which makes it extremely dangerous to use.
|
||||||
It also zeros trailing destination bytes out to the specified length. Instead,
|
It also zeros trailing destination bytes out to the specified length. Instead,
|
||||||
use this similar function when possible, but note its different signature:
|
use this similar function when possible, but note its different signature:
|
||||||
void pstrcpy(char *dest, int dest_buf_size, const char *src)
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
void pstrcpy(char *dest, int dest_buf_size, const char *src)
|
||||||
|
|
||||||
Don't use strcat because it can't check for buffer overflows, but:
|
Don't use strcat because it can't check for buffer overflows, but:
|
||||||
char *pstrcat(char *buf, int buf_size, const char *s)
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
char *pstrcat(char *buf, int buf_size, const char *s)
|
||||||
|
|
||||||
The same limitation exists with sprintf and vsprintf, so use snprintf and
|
The same limitation exists with sprintf and vsprintf, so use snprintf and
|
||||||
vsnprintf.
|
vsnprintf.
|
||||||
|
|
||||||
QEMU provides other useful string functions:
|
QEMU provides other useful string functions:
|
||||||
int strstart(const char *str, const char *val, const char **ptr)
|
|
||||||
int stristart(const char *str, const char *val, const char **ptr)
|
.. code-block:: c
|
||||||
int qemu_strnlen(const char *s, int max_len)
|
|
||||||
|
int strstart(const char *str, const char *val, const char **ptr)
|
||||||
|
int stristart(const char *str, const char *val, const char **ptr)
|
||||||
|
int qemu_strnlen(const char *s, int max_len)
|
||||||
|
|
||||||
There are also replacement character processing macros for isxyz and toxyz,
|
There are also replacement character processing macros for isxyz and toxyz,
|
||||||
so instead of e.g. isalnum you should use qemu_isalnum.
|
so instead of e.g. isalnum you should use qemu_isalnum.
|
||||||
|
@ -137,7 +202,8 @@ so instead of e.g. isalnum you should use qemu_isalnum.
|
||||||
Because of the memory management rules, you must use g_strdup/g_strndup
|
Because of the memory management rules, you must use g_strdup/g_strndup
|
||||||
instead of plain strdup/strndup.
|
instead of plain strdup/strndup.
|
||||||
|
|
||||||
5. Printf-style functions
|
Printf-style functions
|
||||||
|
======================
|
||||||
|
|
||||||
Whenever you add a new printf-style function, i.e., one with a format
|
Whenever you add a new printf-style function, i.e., one with a format
|
||||||
string argument and following "..." in its prototype, be sure to use
|
string argument and following "..." in its prototype, be sure to use
|
||||||
|
@ -147,12 +213,14 @@ This makes it so gcc's -Wformat and -Wformat-security options can do
|
||||||
their jobs and cross-check format strings with the number and types
|
their jobs and cross-check format strings with the number and types
|
||||||
of arguments.
|
of arguments.
|
||||||
|
|
||||||
6. C standard, implementation defined and undefined behaviors
|
C standard, implementation defined and undefined behaviors
|
||||||
|
==========================================================
|
||||||
|
|
||||||
C code in QEMU should be written to the C99 language specification. A copy
|
C code in QEMU should be written to the C99 language specification. A copy
|
||||||
of the final version of the C99 standard with corrigenda TC1, TC2, and TC3
|
of the final version of the C99 standard with corrigenda TC1, TC2, and TC3
|
||||||
included, formatted as a draft, can be downloaded from:
|
included, formatted as a draft, can be downloaded from:
|
||||||
http://www.open-std.org/jtc1/sc22/WG14/www/docs/n1256.pdf
|
|
||||||
|
`<http://www.open-std.org/jtc1/sc22/WG14/www/docs/n1256.pdf>`_
|
||||||
|
|
||||||
The C language specification defines regions of undefined behavior and
|
The C language specification defines regions of undefined behavior and
|
||||||
implementation defined behavior (to give compiler authors enough leeway to
|
implementation defined behavior (to give compiler authors enough leeway to
|
||||||
|
@ -163,6 +231,70 @@ argument...) However there are a few areas where we allow ourselves to
|
||||||
assume certain behaviors because in practice all the platforms we care about
|
assume certain behaviors because in practice all the platforms we care about
|
||||||
behave in the same way and writing strictly conformant code would be
|
behave in the same way and writing strictly conformant code would be
|
||||||
painful. These are:
|
painful. These are:
|
||||||
* you may assume that integers are 2s complement representation
|
|
||||||
* you may assume that right shift of a signed integer duplicates
|
* you may assume that integers are 2s complement representation
|
||||||
the sign bit (ie it is an arithmetic shift, not a logical shift)
|
* you may assume that right shift of a signed integer duplicates
|
||||||
|
the sign bit (ie it is an arithmetic shift, not a logical shift)
|
||||||
|
|
||||||
|
In addition, QEMU assumes that the compiler does not use the latitude
|
||||||
|
given in C99 and C11 to treat aspects of signed '<<' as undefined, as
|
||||||
|
documented in the GNU Compiler Collection manual starting at version 4.0.
|
||||||
|
|
||||||
|
Error handling and reporting
|
||||||
|
============================
|
||||||
|
|
||||||
|
Reporting errors to the human user
|
||||||
|
----------------------------------
|
||||||
|
|
||||||
|
Do not use printf(), fprintf() or monitor_printf(). Instead, use
|
||||||
|
error_report() or error_vreport() from error-report.h. This ensures the
|
||||||
|
error is reported in the right place (current monitor or stderr), and in
|
||||||
|
a uniform format.
|
||||||
|
|
||||||
|
Use error_printf() & friends to print additional information.
|
||||||
|
|
||||||
|
error_report() prints the current location. In certain common cases
|
||||||
|
like command line parsing, the current location is tracked
|
||||||
|
automatically. To manipulate it manually, use the loc_``*``() from
|
||||||
|
error-report.h.
|
||||||
|
|
||||||
|
Propagating errors
|
||||||
|
------------------
|
||||||
|
|
||||||
|
An error can't always be reported to the user right where it's detected,
|
||||||
|
but often needs to be propagated up the call chain to a place that can
|
||||||
|
handle it. This can be done in various ways.
|
||||||
|
|
||||||
|
The most flexible one is Error objects. See error.h for usage
|
||||||
|
information.
|
||||||
|
|
||||||
|
Use the simplest suitable method to communicate success / failure to
|
||||||
|
callers. Stick to common methods: non-negative on success / -1 on
|
||||||
|
error, non-negative / -errno, non-null / null, or Error objects.
|
||||||
|
|
||||||
|
Example: when a function returns a non-null pointer on success, and it
|
||||||
|
can fail only in one way (as far as the caller is concerned), returning
|
||||||
|
null on failure is just fine, and certainly simpler and a lot easier on
|
||||||
|
the eyes than propagating an Error object through an Error ``*````*`` parameter.
|
||||||
|
|
||||||
|
Example: when a function's callers need to report details on failure
|
||||||
|
only the function really knows, use Error ``*````*``, and set suitable errors.
|
||||||
|
|
||||||
|
Do not report an error to the user when you're also returning an error
|
||||||
|
for somebody else to handle. Leave the reporting to the place that
|
||||||
|
consumes the error returned.
|
||||||
|
|
||||||
|
Handling errors
|
||||||
|
---------------
|
||||||
|
|
||||||
|
Calling exit() is fine when handling configuration errors during
|
||||||
|
startup. It's problematic during normal operation. In particular,
|
||||||
|
monitor commands should never exit().
|
||||||
|
|
||||||
|
Do not call exit() or abort() to handle an error that can be triggered
|
||||||
|
by the guest (e.g., some unimplemented corner case in guest code
|
||||||
|
translation or device emulation). Guests should not be able to
|
||||||
|
terminate QEMU.
|
||||||
|
|
||||||
|
Note that &error_fatal is just another way to exit(1), and &error_abort
|
||||||
|
is just another way to abort().
|
Loading…
Reference in a new issue