qemu/fpu: Synchronize with Qemu

Resolves a few formatting discrepancies
This commit is contained in:
Lioncash 2019-03-09 18:19:40 -05:00
parent b6f752970b
commit d6b706a296
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GPG key ID: 4E3C3CC1031BA9C7
21 changed files with 21 additions and 108 deletions

View file

@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_aarch64
#define float128_lt float128_lt_aarch64
#define float128_lt_quiet float128_lt_quiet_aarch64
#define float128_maybe_silence_nan float128_maybe_silence_nan_aarch64
#define float128_mul float128_mul_aarch64
#define float128_rem float128_rem_aarch64
#define float128_round_to_int float128_round_to_int_aarch64
@ -498,7 +497,6 @@
#define float16_max float16_max_aarch64
#define float16_maxnum float16_maxnum_aarch64
#define float16_maxnummag float16_maxnummag_aarch64
#define float16_maybe_silence_nan float16_maybe_silence_nan_aarch64
#define float16_min float16_min_aarch64
#define float16_minnum float16_minnum_aarch64
#define float16_minnummag float16_minnummag_aarch64
@ -558,7 +556,6 @@
#define float32_max float32_max_aarch64
#define float32_maxnum float32_maxnum_aarch64
#define float32_maxnummag float32_maxnummag_aarch64
#define float32_maybe_silence_nan float32_maybe_silence_nan_aarch64
#define float32_min float32_min_aarch64
#define float32_minmax float32_minmax_aarch64
#define float32_minnum float32_minnum_aarch64
@ -622,7 +619,6 @@
#define float64_max float64_max_aarch64
#define float64_maxnum float64_maxnum_aarch64
#define float64_maxnummag float64_maxnummag_aarch64
#define float64_maybe_silence_nan float64_maybe_silence_nan_aarch64
#define float64_min float64_min_aarch64
#define float64_minmax float64_minmax_aarch64
#define float64_minnum float64_minnum_aarch64
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_aarch64
#define floatx80_lt floatx80_lt_aarch64
#define floatx80_lt_quiet floatx80_lt_quiet_aarch64
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_aarch64
#define floatx80_mul floatx80_mul_aarch64
#define floatx80_rem floatx80_rem_aarch64
#define floatx80_round floatx80_round_aarch64

View file

@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_aarch64eb
#define float128_lt float128_lt_aarch64eb
#define float128_lt_quiet float128_lt_quiet_aarch64eb
#define float128_maybe_silence_nan float128_maybe_silence_nan_aarch64eb
#define float128_mul float128_mul_aarch64eb
#define float128_rem float128_rem_aarch64eb
#define float128_round_to_int float128_round_to_int_aarch64eb
@ -498,7 +497,6 @@
#define float16_max float16_max_aarch64eb
#define float16_maxnum float16_maxnum_aarch64eb
#define float16_maxnummag float16_maxnummag_aarch64eb
#define float16_maybe_silence_nan float16_maybe_silence_nan_aarch64eb
#define float16_min float16_min_aarch64eb
#define float16_minnum float16_minnum_aarch64eb
#define float16_minnummag float16_minnummag_aarch64eb
@ -558,7 +556,6 @@
#define float32_max float32_max_aarch64eb
#define float32_maxnum float32_maxnum_aarch64eb
#define float32_maxnummag float32_maxnummag_aarch64eb
#define float32_maybe_silence_nan float32_maybe_silence_nan_aarch64eb
#define float32_min float32_min_aarch64eb
#define float32_minmax float32_minmax_aarch64eb
#define float32_minnum float32_minnum_aarch64eb
@ -622,7 +619,6 @@
#define float64_max float64_max_aarch64eb
#define float64_maxnum float64_maxnum_aarch64eb
#define float64_maxnummag float64_maxnummag_aarch64eb
#define float64_maybe_silence_nan float64_maybe_silence_nan_aarch64eb
#define float64_min float64_min_aarch64eb
#define float64_minmax float64_minmax_aarch64eb
#define float64_minnum float64_minnum_aarch64eb
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_aarch64eb
#define floatx80_lt floatx80_lt_aarch64eb
#define floatx80_lt_quiet floatx80_lt_quiet_aarch64eb
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_aarch64eb
#define floatx80_mul floatx80_mul_aarch64eb
#define floatx80_rem floatx80_rem_aarch64eb
#define floatx80_round floatx80_round_aarch64eb

View file

@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_arm
#define float128_lt float128_lt_arm
#define float128_lt_quiet float128_lt_quiet_arm
#define float128_maybe_silence_nan float128_maybe_silence_nan_arm
#define float128_mul float128_mul_arm
#define float128_rem float128_rem_arm
#define float128_round_to_int float128_round_to_int_arm
@ -498,7 +497,6 @@
#define float16_max float16_max_arm
#define float16_maxnum float16_maxnum_arm
#define float16_maxnummag float16_maxnummag_arm
#define float16_maybe_silence_nan float16_maybe_silence_nan_arm
#define float16_min float16_min_arm
#define float16_minnum float16_minnum_arm
#define float16_minnummag float16_minnummag_arm
@ -558,7 +556,6 @@
#define float32_max float32_max_arm
#define float32_maxnum float32_maxnum_arm
#define float32_maxnummag float32_maxnummag_arm
#define float32_maybe_silence_nan float32_maybe_silence_nan_arm
#define float32_min float32_min_arm
#define float32_minmax float32_minmax_arm
#define float32_minnum float32_minnum_arm
@ -622,7 +619,6 @@
#define float64_max float64_max_arm
#define float64_maxnum float64_maxnum_arm
#define float64_maxnummag float64_maxnummag_arm
#define float64_maybe_silence_nan float64_maybe_silence_nan_arm
#define float64_min float64_min_arm
#define float64_minmax float64_minmax_arm
#define float64_minnum float64_minnum_arm
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_arm
#define floatx80_lt floatx80_lt_arm
#define floatx80_lt_quiet floatx80_lt_quiet_arm
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_arm
#define floatx80_mul floatx80_mul_arm
#define floatx80_rem floatx80_rem_arm
#define floatx80_round floatx80_round_arm

View file

@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_armeb
#define float128_lt float128_lt_armeb
#define float128_lt_quiet float128_lt_quiet_armeb
#define float128_maybe_silence_nan float128_maybe_silence_nan_armeb
#define float128_mul float128_mul_armeb
#define float128_rem float128_rem_armeb
#define float128_round_to_int float128_round_to_int_armeb
@ -498,7 +497,6 @@
#define float16_max float16_max_armeb
#define float16_maxnum float16_maxnum_armeb
#define float16_maxnummag float16_maxnummag_armeb
#define float16_maybe_silence_nan float16_maybe_silence_nan_armeb
#define float16_min float16_min_armeb
#define float16_minnum float16_minnum_armeb
#define float16_minnummag float16_minnummag_armeb
@ -558,7 +556,6 @@
#define float32_max float32_max_armeb
#define float32_maxnum float32_maxnum_armeb
#define float32_maxnummag float32_maxnummag_armeb
#define float32_maybe_silence_nan float32_maybe_silence_nan_armeb
#define float32_min float32_min_armeb
#define float32_minmax float32_minmax_armeb
#define float32_minnum float32_minnum_armeb
@ -622,7 +619,6 @@
#define float64_max float64_max_armeb
#define float64_maxnum float64_maxnum_armeb
#define float64_maxnummag float64_maxnummag_armeb
#define float64_maybe_silence_nan float64_maybe_silence_nan_armeb
#define float64_min float64_min_armeb
#define float64_minmax float64_minmax_armeb
#define float64_minnum float64_minnum_armeb
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_armeb
#define floatx80_lt floatx80_lt_armeb
#define floatx80_lt_quiet floatx80_lt_quiet_armeb
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_armeb
#define floatx80_mul floatx80_mul_armeb
#define floatx80_rem floatx80_rem_armeb
#define floatx80_round floatx80_round_armeb

View file

@ -554,7 +554,6 @@ static int pickNaNMulAdd(FloatClass a_cls, FloatClass b_cls, FloatClass c_cls,
} else {
return 1;
}
}
#else
/* A default implementation: prefer a to b to c.
* This is unlikely to actually match any real implementation.

View file

@ -501,7 +501,6 @@ typedef enum __attribute__ ((__packed__)) {
float_class_snan,
} FloatClass;
/* Simple helpers for checking if what NaN we have */
/* Simple helpers for checking if, or what kind of, NaN we have */
static inline bool is_nan(FloatClass c)
{
@ -568,15 +567,15 @@ typedef struct {
/* Expand fields based on the size of exponent and fraction */
#define FLOAT_PARAMS(E, F) \
E, \
((1 << E) - 1) >> 1, \
(1 << E) - 1, \
F, \
DECOMPOSED_BINARY_POINT - F, \
1ull << (DECOMPOSED_BINARY_POINT - F), \
1ull << ((DECOMPOSED_BINARY_POINT - F) - 1), \
(1ull << (DECOMPOSED_BINARY_POINT - F)) - 1, \
(2ull << (DECOMPOSED_BINARY_POINT - F)) - 1
.exp_size = E, \
.exp_bias = ((1 << E) - 1) >> 1, \
.exp_max = (1 << E) - 1, \
.frac_size = F, \
.frac_shift = DECOMPOSED_BINARY_POINT - F, \
.frac_lsb = 1ull << (DECOMPOSED_BINARY_POINT - F), \
.frac_lsbm1 = 1ull << ((DECOMPOSED_BINARY_POINT - F) - 1), \
.round_mask = (1ull << (DECOMPOSED_BINARY_POINT - F)) - 1, \
.roundeven_mask = (2ull << (DECOMPOSED_BINARY_POINT - F)) - 1
static const FloatFmt float16_params = {
FLOAT_PARAMS(5, 10)
@ -584,7 +583,7 @@ static const FloatFmt float16_params = {
static const FloatFmt float16_params_ahp = {
FLOAT_PARAMS(5, 10),
true
.arm_althp = true
};
static const FloatFmt float32_params = {
@ -1057,8 +1056,7 @@ static FloatParts addsub_floats(FloatParts a, FloatParts b, bool subtract,
* IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*/
float16 QEMU_FLATTEN float16_add(float16 a, float16 b,
float_status *status)
float16 QEMU_FLATTEN float16_add(float16 a, float16 b, float_status *status)
{
FloatParts pa = float16_unpack_canonical(a, status);
FloatParts pb = float16_unpack_canonical(b, status);
@ -1240,8 +1238,7 @@ static FloatParts mul_floats(FloatParts a, FloatParts b, float_status *s)
g_assert_not_reached();
}
float16 QEMU_FLATTEN float16_mul(float16 a, float16 b,
float_status *status)
float16 QEMU_FLATTEN float16_mul(float16 a, float16 b, float_status *status)
{
FloatParts pa = float16_unpack_canonical(a, status);
FloatParts pb = float16_unpack_canonical(b, status);
@ -2503,7 +2500,8 @@ uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *s)
static FloatParts int_to_float(int64_t a, int scale, float_status *status)
{
FloatParts r = {0, 0, float_class_unclassified, false};
FloatParts r = { .sign = false };
if (a == 0) {
r.cls = float_class_zero;
} else {
@ -2629,7 +2627,7 @@ float64 int16_to_float64(int16_t a, float_status *status)
static FloatParts uint_to_float(uint64_t a, int scale, float_status *status)
{
FloatParts r = {0, 0, float_class_unclassified, false};
FloatParts r = { .sign = false };
if (a == 0) {
r.cls = float_class_zero;
@ -7057,6 +7055,7 @@ float128 float128_round_to_int(float128 a, float_status *status)
return
aSign ? packFloat128( 1, 0, 0, 0 )
: packFloat128( 0, 0x3FFF, 0, 0 );
case float_round_to_odd:
return packFloat128(aSign, 0x3FFF, 0, 0);
}

View file

@ -472,7 +472,6 @@ symbols = (
'float128_le_quiet',
'float128_lt',
'float128_lt_quiet',
'float128_maybe_silence_nan',
'float128_mul',
'float128_rem',
'float128_round_to_int',
@ -504,7 +503,6 @@ symbols = (
'float16_max',
'float16_maxnum',
'float16_maxnummag',
'float16_maybe_silence_nan',
'float16_min',
'float16_minnum',
'float16_minnummag',
@ -564,7 +562,6 @@ symbols = (
'float32_max',
'float32_maxnum',
'float32_maxnummag',
'float32_maybe_silence_nan',
'float32_min',
'float32_minmax',
'float32_minnum',
@ -628,7 +625,6 @@ symbols = (
'float64_max',
'float64_maxnum',
'float64_maxnummag',
'float64_maybe_silence_nan',
'float64_min',
'float64_minmax',
'float64_minnum',
@ -684,7 +680,6 @@ symbols = (
'floatx80_le_quiet',
'floatx80_lt',
'floatx80_lt_quiet',
'floatx80_maybe_silence_nan',
'floatx80_mul',
'floatx80_rem',
'floatx80_round',

View file

@ -80,16 +80,16 @@ this code that are retained.
#ifndef SOFTFLOAT_TYPES_H
#define SOFTFLOAT_TYPES_H
/*
* Software IEC/IEEE floating-point types.
*/
/* This 'flag' type must be able to hold at least 0 and 1. It should
* probably be replaced with 'bool' but the uses would need to be audited
* to check that they weren't accidentally relying on it being a larger type.
*/
typedef uint8_t flag;
/*
* Software IEC/IEEE floating-point types.
*/
typedef uint16_t float16;
typedef uint32_t float32;
typedef uint64_t float64;

View file

@ -300,7 +300,6 @@ int float16_compare_quiet(float16, float16, float_status *status);
int float16_is_quiet_nan(float16, float_status *status);
int float16_is_signaling_nan(float16, float_status *status);
float16 float16_silence_nan(float16, float_status *status);
float16 float16_maybe_silence_nan(float16, float_status *status);
static inline int float16_is_any_nan(float16 a)
{
@ -425,7 +424,6 @@ float32 float32_maxnummag(float32, float32, float_status *status);
int float32_is_quiet_nan(float32, float_status *status);
int float32_is_signaling_nan(float32, float_status *status);
float32 float32_silence_nan(float32, float_status *status);
float32 float32_maybe_silence_nan(float32, float_status *status);
float32 float32_scalbn(float32, int, float_status *status);
static inline float32 float32_abs(float32 a)
@ -582,7 +580,6 @@ float64 float64_maxnummag(float64, float64, float_status *status);
int float64_is_quiet_nan(float64 a, float_status *status);
int float64_is_signaling_nan(float64, float_status *status);
float64 float64_silence_nan(float64, float_status *status);
float64 float64_maybe_silence_nan(float64, float_status *status);
float64 float64_scalbn(float64, int, float_status *status);
static inline float64 float64_abs(float64 a)
@ -701,7 +698,6 @@ int floatx80_compare_quiet(floatx80, floatx80, float_status *status);
int floatx80_is_quiet_nan(floatx80, float_status *status);
int floatx80_is_signaling_nan(floatx80, float_status *status);
floatx80 floatx80_silence_nan(floatx80, float_status *status);
floatx80 floatx80_maybe_silence_nan(floatx80, float_status *status);
floatx80 floatx80_scalbn(floatx80, int, float_status *status);
static inline floatx80 floatx80_abs(floatx80 a)
@ -880,7 +876,7 @@ floatx80 floatx80_default_nan(float_status *status);
| Software IEC/IEEE quadruple-precision conversion routines.
*----------------------------------------------------------------------------*/
int32_t float128_to_int32(float128, float_status *status);
int32_t float128_to_int32_round_to_zero( float128, float_status *status);
int32_t float128_to_int32_round_to_zero(float128, float_status *status);
int64_t float128_to_int64(float128, float_status *status);
int64_t float128_to_int64_round_to_zero(float128, float_status *status);
uint64_t float128_to_uint64(float128, float_status *status);
@ -914,7 +910,6 @@ int float128_compare_quiet(float128, float128, float_status *status);
int float128_is_quiet_nan(float128, float_status *status);
int float128_is_signaling_nan(float128, float_status *status);
float128 float128_silence_nan(float128, float_status *status);
float128 float128_maybe_silence_nan(float128, float_status *status);
float128 float128_scalbn(float128, int, float_status *status);
static inline float128 float128_abs(float128 a)

View file

@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_m68k
#define float128_lt float128_lt_m68k
#define float128_lt_quiet float128_lt_quiet_m68k
#define float128_maybe_silence_nan float128_maybe_silence_nan_m68k
#define float128_mul float128_mul_m68k
#define float128_rem float128_rem_m68k
#define float128_round_to_int float128_round_to_int_m68k
@ -498,7 +497,6 @@
#define float16_max float16_max_m68k
#define float16_maxnum float16_maxnum_m68k
#define float16_maxnummag float16_maxnummag_m68k
#define float16_maybe_silence_nan float16_maybe_silence_nan_m68k
#define float16_min float16_min_m68k
#define float16_minnum float16_minnum_m68k
#define float16_minnummag float16_minnummag_m68k
@ -558,7 +556,6 @@
#define float32_max float32_max_m68k
#define float32_maxnum float32_maxnum_m68k
#define float32_maxnummag float32_maxnummag_m68k
#define float32_maybe_silence_nan float32_maybe_silence_nan_m68k
#define float32_min float32_min_m68k
#define float32_minmax float32_minmax_m68k
#define float32_minnum float32_minnum_m68k
@ -622,7 +619,6 @@
#define float64_max float64_max_m68k
#define float64_maxnum float64_maxnum_m68k
#define float64_maxnummag float64_maxnummag_m68k
#define float64_maybe_silence_nan float64_maybe_silence_nan_m68k
#define float64_min float64_min_m68k
#define float64_minmax float64_minmax_m68k
#define float64_minnum float64_minnum_m68k
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_m68k
#define floatx80_lt floatx80_lt_m68k
#define floatx80_lt_quiet floatx80_lt_quiet_m68k
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_m68k
#define floatx80_mul floatx80_mul_m68k
#define floatx80_rem floatx80_rem_m68k
#define floatx80_round floatx80_round_m68k

View file

@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_mips
#define float128_lt float128_lt_mips
#define float128_lt_quiet float128_lt_quiet_mips
#define float128_maybe_silence_nan float128_maybe_silence_nan_mips
#define float128_mul float128_mul_mips
#define float128_rem float128_rem_mips
#define float128_round_to_int float128_round_to_int_mips
@ -498,7 +497,6 @@
#define float16_max float16_max_mips
#define float16_maxnum float16_maxnum_mips
#define float16_maxnummag float16_maxnummag_mips
#define float16_maybe_silence_nan float16_maybe_silence_nan_mips
#define float16_min float16_min_mips
#define float16_minnum float16_minnum_mips
#define float16_minnummag float16_minnummag_mips
@ -558,7 +556,6 @@
#define float32_max float32_max_mips
#define float32_maxnum float32_maxnum_mips
#define float32_maxnummag float32_maxnummag_mips
#define float32_maybe_silence_nan float32_maybe_silence_nan_mips
#define float32_min float32_min_mips
#define float32_minmax float32_minmax_mips
#define float32_minnum float32_minnum_mips
@ -622,7 +619,6 @@
#define float64_max float64_max_mips
#define float64_maxnum float64_maxnum_mips
#define float64_maxnummag float64_maxnummag_mips
#define float64_maybe_silence_nan float64_maybe_silence_nan_mips
#define float64_min float64_min_mips
#define float64_minmax float64_minmax_mips
#define float64_minnum float64_minnum_mips
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_mips
#define floatx80_lt floatx80_lt_mips
#define floatx80_lt_quiet floatx80_lt_quiet_mips
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_mips
#define floatx80_mul floatx80_mul_mips
#define floatx80_rem floatx80_rem_mips
#define floatx80_round floatx80_round_mips

View file

@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_mips64
#define float128_lt float128_lt_mips64
#define float128_lt_quiet float128_lt_quiet_mips64
#define float128_maybe_silence_nan float128_maybe_silence_nan_mips64
#define float128_mul float128_mul_mips64
#define float128_rem float128_rem_mips64
#define float128_round_to_int float128_round_to_int_mips64
@ -498,7 +497,6 @@
#define float16_max float16_max_mips64
#define float16_maxnum float16_maxnum_mips64
#define float16_maxnummag float16_maxnummag_mips64
#define float16_maybe_silence_nan float16_maybe_silence_nan_mips64
#define float16_min float16_min_mips64
#define float16_minnum float16_minnum_mips64
#define float16_minnummag float16_minnummag_mips64
@ -558,7 +556,6 @@
#define float32_max float32_max_mips64
#define float32_maxnum float32_maxnum_mips64
#define float32_maxnummag float32_maxnummag_mips64
#define float32_maybe_silence_nan float32_maybe_silence_nan_mips64
#define float32_min float32_min_mips64
#define float32_minmax float32_minmax_mips64
#define float32_minnum float32_minnum_mips64
@ -622,7 +619,6 @@
#define float64_max float64_max_mips64
#define float64_maxnum float64_maxnum_mips64
#define float64_maxnummag float64_maxnummag_mips64
#define float64_maybe_silence_nan float64_maybe_silence_nan_mips64
#define float64_min float64_min_mips64
#define float64_minmax float64_minmax_mips64
#define float64_minnum float64_minnum_mips64
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_mips64
#define floatx80_lt floatx80_lt_mips64
#define floatx80_lt_quiet floatx80_lt_quiet_mips64
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_mips64
#define floatx80_mul floatx80_mul_mips64
#define floatx80_rem floatx80_rem_mips64
#define floatx80_round floatx80_round_mips64

View file

@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_mips64el
#define float128_lt float128_lt_mips64el
#define float128_lt_quiet float128_lt_quiet_mips64el
#define float128_maybe_silence_nan float128_maybe_silence_nan_mips64el
#define float128_mul float128_mul_mips64el
#define float128_rem float128_rem_mips64el
#define float128_round_to_int float128_round_to_int_mips64el
@ -498,7 +497,6 @@
#define float16_max float16_max_mips64el
#define float16_maxnum float16_maxnum_mips64el
#define float16_maxnummag float16_maxnummag_mips64el
#define float16_maybe_silence_nan float16_maybe_silence_nan_mips64el
#define float16_min float16_min_mips64el
#define float16_minnum float16_minnum_mips64el
#define float16_minnummag float16_minnummag_mips64el
@ -558,7 +556,6 @@
#define float32_max float32_max_mips64el
#define float32_maxnum float32_maxnum_mips64el
#define float32_maxnummag float32_maxnummag_mips64el
#define float32_maybe_silence_nan float32_maybe_silence_nan_mips64el
#define float32_min float32_min_mips64el
#define float32_minmax float32_minmax_mips64el
#define float32_minnum float32_minnum_mips64el
@ -622,7 +619,6 @@
#define float64_max float64_max_mips64el
#define float64_maxnum float64_maxnum_mips64el
#define float64_maxnummag float64_maxnummag_mips64el
#define float64_maybe_silence_nan float64_maybe_silence_nan_mips64el
#define float64_min float64_min_mips64el
#define float64_minmax float64_minmax_mips64el
#define float64_minnum float64_minnum_mips64el
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_mips64el
#define floatx80_lt floatx80_lt_mips64el
#define floatx80_lt_quiet floatx80_lt_quiet_mips64el
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_mips64el
#define floatx80_mul floatx80_mul_mips64el
#define floatx80_rem floatx80_rem_mips64el
#define floatx80_round floatx80_round_mips64el

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@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_mipsel
#define float128_lt float128_lt_mipsel
#define float128_lt_quiet float128_lt_quiet_mipsel
#define float128_maybe_silence_nan float128_maybe_silence_nan_mipsel
#define float128_mul float128_mul_mipsel
#define float128_rem float128_rem_mipsel
#define float128_round_to_int float128_round_to_int_mipsel
@ -498,7 +497,6 @@
#define float16_max float16_max_mipsel
#define float16_maxnum float16_maxnum_mipsel
#define float16_maxnummag float16_maxnummag_mipsel
#define float16_maybe_silence_nan float16_maybe_silence_nan_mipsel
#define float16_min float16_min_mipsel
#define float16_minnum float16_minnum_mipsel
#define float16_minnummag float16_minnummag_mipsel
@ -558,7 +556,6 @@
#define float32_max float32_max_mipsel
#define float32_maxnum float32_maxnum_mipsel
#define float32_maxnummag float32_maxnummag_mipsel
#define float32_maybe_silence_nan float32_maybe_silence_nan_mipsel
#define float32_min float32_min_mipsel
#define float32_minmax float32_minmax_mipsel
#define float32_minnum float32_minnum_mipsel
@ -622,7 +619,6 @@
#define float64_max float64_max_mipsel
#define float64_maxnum float64_maxnum_mipsel
#define float64_maxnummag float64_maxnummag_mipsel
#define float64_maybe_silence_nan float64_maybe_silence_nan_mipsel
#define float64_min float64_min_mipsel
#define float64_minmax float64_minmax_mipsel
#define float64_minnum float64_minnum_mipsel
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_mipsel
#define floatx80_lt floatx80_lt_mipsel
#define floatx80_lt_quiet floatx80_lt_quiet_mipsel
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_mipsel
#define floatx80_mul floatx80_mul_mipsel
#define floatx80_rem floatx80_rem_mipsel
#define floatx80_round floatx80_round_mipsel

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@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_powerpc
#define float128_lt float128_lt_powerpc
#define float128_lt_quiet float128_lt_quiet_powerpc
#define float128_maybe_silence_nan float128_maybe_silence_nan_powerpc
#define float128_mul float128_mul_powerpc
#define float128_rem float128_rem_powerpc
#define float128_round_to_int float128_round_to_int_powerpc
@ -498,7 +497,6 @@
#define float16_max float16_max_powerpc
#define float16_maxnum float16_maxnum_powerpc
#define float16_maxnummag float16_maxnummag_powerpc
#define float16_maybe_silence_nan float16_maybe_silence_nan_powerpc
#define float16_min float16_min_powerpc
#define float16_minnum float16_minnum_powerpc
#define float16_minnummag float16_minnummag_powerpc
@ -558,7 +556,6 @@
#define float32_max float32_max_powerpc
#define float32_maxnum float32_maxnum_powerpc
#define float32_maxnummag float32_maxnummag_powerpc
#define float32_maybe_silence_nan float32_maybe_silence_nan_powerpc
#define float32_min float32_min_powerpc
#define float32_minmax float32_minmax_powerpc
#define float32_minnum float32_minnum_powerpc
@ -622,7 +619,6 @@
#define float64_max float64_max_powerpc
#define float64_maxnum float64_maxnum_powerpc
#define float64_maxnummag float64_maxnummag_powerpc
#define float64_maybe_silence_nan float64_maybe_silence_nan_powerpc
#define float64_min float64_min_powerpc
#define float64_minmax float64_minmax_powerpc
#define float64_minnum float64_minnum_powerpc
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_powerpc
#define floatx80_lt floatx80_lt_powerpc
#define floatx80_lt_quiet floatx80_lt_quiet_powerpc
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_powerpc
#define floatx80_mul floatx80_mul_powerpc
#define floatx80_rem floatx80_rem_powerpc
#define floatx80_round floatx80_round_powerpc

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@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_riscv32
#define float128_lt float128_lt_riscv32
#define float128_lt_quiet float128_lt_quiet_riscv32
#define float128_maybe_silence_nan float128_maybe_silence_nan_riscv32
#define float128_mul float128_mul_riscv32
#define float128_rem float128_rem_riscv32
#define float128_round_to_int float128_round_to_int_riscv32
@ -498,7 +497,6 @@
#define float16_max float16_max_riscv32
#define float16_maxnum float16_maxnum_riscv32
#define float16_maxnummag float16_maxnummag_riscv32
#define float16_maybe_silence_nan float16_maybe_silence_nan_riscv32
#define float16_min float16_min_riscv32
#define float16_minnum float16_minnum_riscv32
#define float16_minnummag float16_minnummag_riscv32
@ -558,7 +556,6 @@
#define float32_max float32_max_riscv32
#define float32_maxnum float32_maxnum_riscv32
#define float32_maxnummag float32_maxnummag_riscv32
#define float32_maybe_silence_nan float32_maybe_silence_nan_riscv32
#define float32_min float32_min_riscv32
#define float32_minmax float32_minmax_riscv32
#define float32_minnum float32_minnum_riscv32
@ -622,7 +619,6 @@
#define float64_max float64_max_riscv32
#define float64_maxnum float64_maxnum_riscv32
#define float64_maxnummag float64_maxnummag_riscv32
#define float64_maybe_silence_nan float64_maybe_silence_nan_riscv32
#define float64_min float64_min_riscv32
#define float64_minmax float64_minmax_riscv32
#define float64_minnum float64_minnum_riscv32
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_riscv32
#define floatx80_lt floatx80_lt_riscv32
#define floatx80_lt_quiet floatx80_lt_quiet_riscv32
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_riscv32
#define floatx80_mul floatx80_mul_riscv32
#define floatx80_rem floatx80_rem_riscv32
#define floatx80_round floatx80_round_riscv32

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@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_riscv64
#define float128_lt float128_lt_riscv64
#define float128_lt_quiet float128_lt_quiet_riscv64
#define float128_maybe_silence_nan float128_maybe_silence_nan_riscv64
#define float128_mul float128_mul_riscv64
#define float128_rem float128_rem_riscv64
#define float128_round_to_int float128_round_to_int_riscv64
@ -498,7 +497,6 @@
#define float16_max float16_max_riscv64
#define float16_maxnum float16_maxnum_riscv64
#define float16_maxnummag float16_maxnummag_riscv64
#define float16_maybe_silence_nan float16_maybe_silence_nan_riscv64
#define float16_min float16_min_riscv64
#define float16_minnum float16_minnum_riscv64
#define float16_minnummag float16_minnummag_riscv64
@ -558,7 +556,6 @@
#define float32_max float32_max_riscv64
#define float32_maxnum float32_maxnum_riscv64
#define float32_maxnummag float32_maxnummag_riscv64
#define float32_maybe_silence_nan float32_maybe_silence_nan_riscv64
#define float32_min float32_min_riscv64
#define float32_minmax float32_minmax_riscv64
#define float32_minnum float32_minnum_riscv64
@ -622,7 +619,6 @@
#define float64_max float64_max_riscv64
#define float64_maxnum float64_maxnum_riscv64
#define float64_maxnummag float64_maxnummag_riscv64
#define float64_maybe_silence_nan float64_maybe_silence_nan_riscv64
#define float64_min float64_min_riscv64
#define float64_minmax float64_minmax_riscv64
#define float64_minnum float64_minnum_riscv64
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_riscv64
#define floatx80_lt floatx80_lt_riscv64
#define floatx80_lt_quiet floatx80_lt_quiet_riscv64
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_riscv64
#define floatx80_mul floatx80_mul_riscv64
#define floatx80_rem floatx80_rem_riscv64
#define floatx80_round floatx80_round_riscv64

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@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_sparc
#define float128_lt float128_lt_sparc
#define float128_lt_quiet float128_lt_quiet_sparc
#define float128_maybe_silence_nan float128_maybe_silence_nan_sparc
#define float128_mul float128_mul_sparc
#define float128_rem float128_rem_sparc
#define float128_round_to_int float128_round_to_int_sparc
@ -498,7 +497,6 @@
#define float16_max float16_max_sparc
#define float16_maxnum float16_maxnum_sparc
#define float16_maxnummag float16_maxnummag_sparc
#define float16_maybe_silence_nan float16_maybe_silence_nan_sparc
#define float16_min float16_min_sparc
#define float16_minnum float16_minnum_sparc
#define float16_minnummag float16_minnummag_sparc
@ -558,7 +556,6 @@
#define float32_max float32_max_sparc
#define float32_maxnum float32_maxnum_sparc
#define float32_maxnummag float32_maxnummag_sparc
#define float32_maybe_silence_nan float32_maybe_silence_nan_sparc
#define float32_min float32_min_sparc
#define float32_minmax float32_minmax_sparc
#define float32_minnum float32_minnum_sparc
@ -622,7 +619,6 @@
#define float64_max float64_max_sparc
#define float64_maxnum float64_maxnum_sparc
#define float64_maxnummag float64_maxnummag_sparc
#define float64_maybe_silence_nan float64_maybe_silence_nan_sparc
#define float64_min float64_min_sparc
#define float64_minmax float64_minmax_sparc
#define float64_minnum float64_minnum_sparc
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_sparc
#define floatx80_lt floatx80_lt_sparc
#define floatx80_lt_quiet floatx80_lt_quiet_sparc
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_sparc
#define floatx80_mul floatx80_mul_sparc
#define floatx80_rem floatx80_rem_sparc
#define floatx80_round floatx80_round_sparc

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@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_sparc64
#define float128_lt float128_lt_sparc64
#define float128_lt_quiet float128_lt_quiet_sparc64
#define float128_maybe_silence_nan float128_maybe_silence_nan_sparc64
#define float128_mul float128_mul_sparc64
#define float128_rem float128_rem_sparc64
#define float128_round_to_int float128_round_to_int_sparc64
@ -498,7 +497,6 @@
#define float16_max float16_max_sparc64
#define float16_maxnum float16_maxnum_sparc64
#define float16_maxnummag float16_maxnummag_sparc64
#define float16_maybe_silence_nan float16_maybe_silence_nan_sparc64
#define float16_min float16_min_sparc64
#define float16_minnum float16_minnum_sparc64
#define float16_minnummag float16_minnummag_sparc64
@ -558,7 +556,6 @@
#define float32_max float32_max_sparc64
#define float32_maxnum float32_maxnum_sparc64
#define float32_maxnummag float32_maxnummag_sparc64
#define float32_maybe_silence_nan float32_maybe_silence_nan_sparc64
#define float32_min float32_min_sparc64
#define float32_minmax float32_minmax_sparc64
#define float32_minnum float32_minnum_sparc64
@ -622,7 +619,6 @@
#define float64_max float64_max_sparc64
#define float64_maxnum float64_maxnum_sparc64
#define float64_maxnummag float64_maxnummag_sparc64
#define float64_maybe_silence_nan float64_maybe_silence_nan_sparc64
#define float64_min float64_min_sparc64
#define float64_minmax float64_minmax_sparc64
#define float64_minnum float64_minnum_sparc64
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_sparc64
#define floatx80_lt floatx80_lt_sparc64
#define floatx80_lt_quiet floatx80_lt_quiet_sparc64
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_sparc64
#define floatx80_mul floatx80_mul_sparc64
#define floatx80_rem floatx80_rem_sparc64
#define floatx80_round floatx80_round_sparc64

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@ -466,7 +466,6 @@
#define float128_le_quiet float128_le_quiet_x86_64
#define float128_lt float128_lt_x86_64
#define float128_lt_quiet float128_lt_quiet_x86_64
#define float128_maybe_silence_nan float128_maybe_silence_nan_x86_64
#define float128_mul float128_mul_x86_64
#define float128_rem float128_rem_x86_64
#define float128_round_to_int float128_round_to_int_x86_64
@ -498,7 +497,6 @@
#define float16_max float16_max_x86_64
#define float16_maxnum float16_maxnum_x86_64
#define float16_maxnummag float16_maxnummag_x86_64
#define float16_maybe_silence_nan float16_maybe_silence_nan_x86_64
#define float16_min float16_min_x86_64
#define float16_minnum float16_minnum_x86_64
#define float16_minnummag float16_minnummag_x86_64
@ -558,7 +556,6 @@
#define float32_max float32_max_x86_64
#define float32_maxnum float32_maxnum_x86_64
#define float32_maxnummag float32_maxnummag_x86_64
#define float32_maybe_silence_nan float32_maybe_silence_nan_x86_64
#define float32_min float32_min_x86_64
#define float32_minmax float32_minmax_x86_64
#define float32_minnum float32_minnum_x86_64
@ -622,7 +619,6 @@
#define float64_max float64_max_x86_64
#define float64_maxnum float64_maxnum_x86_64
#define float64_maxnummag float64_maxnummag_x86_64
#define float64_maybe_silence_nan float64_maybe_silence_nan_x86_64
#define float64_min float64_min_x86_64
#define float64_minmax float64_minmax_x86_64
#define float64_minnum float64_minnum_x86_64
@ -678,7 +674,6 @@
#define floatx80_le_quiet floatx80_le_quiet_x86_64
#define floatx80_lt floatx80_lt_x86_64
#define floatx80_lt_quiet floatx80_lt_quiet_x86_64
#define floatx80_maybe_silence_nan floatx80_maybe_silence_nan_x86_64
#define floatx80_mul floatx80_mul_x86_64
#define floatx80_rem floatx80_rem_x86_64
#define floatx80_round floatx80_round_x86_64