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target/arm: Add v8M stack checks for Thumb2 LDM/STM
Add the v8M stack checks for: * LDM (T2 encoding) * STM (T2 encoding) This includes the 32-bit encodings of the instructions listed in v8M ARM ARM rule R_YVWT as * LDM, LDMIA, LDMFD * LDMDB, LDMEA * POP (multiple registers) * PUSH (muliple registers) * STM, STMIA, STMEA * STMDB, STMFD We perform the stack limit before doing any other part of the load or store. Backports commit 7c0ed88e7d6bee3e55c3d8935c46226cb544191a from qemu
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@ -10712,6 +10712,7 @@ static void disas_thumb2_insn(DisasContext *s, uint32_t insn)
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} else {
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int i, loaded_base = 0;
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TCGv_i32 loaded_var;
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bool wback = extract32(insn, 21, 1);
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/* Load/store multiple. */
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addr = load_reg(s, rn);
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offset = 0;
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@ -10719,10 +10720,26 @@ static void disas_thumb2_insn(DisasContext *s, uint32_t insn)
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if (insn & (1 << i))
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offset += 4;
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}
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if (insn & (1 << 24)) {
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tcg_gen_addi_i32(tcg_ctx, addr, addr, 0-offset);
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}
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if (s->v8m_stackcheck && rn == 13 && wback) {
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/*
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* If the writeback is incrementing SP rather than
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* decrementing it, and the initial SP is below the
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* stack limit but the final written-back SP would
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* be above, then then we must not perform any memory
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* accesses, but it is IMPDEF whether we generate
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* an exception. We choose to do so in this case.
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* At this point 'addr' is the lowest address, so
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* either the original SP (if incrementing) or our
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* final SP (if decrementing), so that's what we check.
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*/
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gen_helper_v8m_stackcheck(tcg_ctx, tcg_ctx->cpu_env, addr);
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}
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loaded_var = NULL;
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for (i = 0; i < 16; i++) {
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if ((insn & (1 << i)) == 0)
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