Merge branch 'master' into mem_map_ex_cse

This commit is contained in:
Chris Eagle 2015-08-30 19:52:18 -07:00
commit de7ac7fc48
6 changed files with 124 additions and 55 deletions

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@ -120,11 +120,10 @@ Unicorn requires few dependent packages as followings
$ ./make.sh cross-win64
Resulted files libunicorn.dll, libunicorn.dll.a & tests/test*.exe can then
Resulted files unicorn.dll, unicorn.lib & samples/sample*.exe can then
be used on Windows machine.
To run sample_x86.exe on Windows 32-bit, you need the following files:
- unicorn.dll
- /usr/i686-w64-mingw32/sys-root/mingw/bin/libglib-2.0-0.dll
- /usr/lib/gcc/i686-w64-mingw32/4.8/libgcc_s_sjlj-1.dll
@ -176,21 +175,43 @@ Unicorn requires few dependent packages as followings
[7] Compile on Windows with Cygwin
[7] Compile on Windows with MinGW (MSYS2)
To compile under Cygwin gcc-mingw-w64-i686 or x86_64-w64-mingw32 run:
To compile with MinGW you need to install MSYS2: https://msys2.github.io/
Follow the install instructions and don't forget to update the system packages as written in 5 & 6 paragraphs
- To compile Windows 32-bit binary under Cygwin, run:
- To compile Windows 32-bit binary with MinGW, run:
$ pacman -S make
$ pacman -S pkg-config
$ pacman -S mingw-w64-i686-glib2
$ pacman -S mingw-w64-i686-toolchain
$ ./make.sh cross-win32
$ ./make.sh cygwin-mingw32
- To compile Windows 64-bit binary with MinGW, run:
$ pacman -S make
$ pacman -S pkg-config
$ pacman -S mingw-w64-x86_64-glib2
$ pacman -S mingw-w64-x86_64-toolchain
$ ./make.sh cross-win64
- To compile Windows 64-bit binary under Cygwin, run:
$ ./make.sh cygwin-mingw64
Resulted files libunicorn.dll, libunicorn.dll.a & tests/test*.exe can then
Resulted files unicorn.dll, unicorn.lib & samples/sample*.exe can then
be used on Windows machine.
To run sample_x86.exe on Windows 32-bit, you need the following files:
- unicorn.dll
- %MSYS2%\mingw32\bin\libiconv-2.dll
- %MSYS2%\mingw32\bin\libintl-8.dll
- %MSYS2%\mingw32\bin\libglib-2.0-0.dll
- %MSYS2%\mingw32\bin\libgcc_s_dw2-1.dll
- %MSYS2%\mingw32\bin\libwinpthread-1.dll
To run sample_x86.exe on Windows 64-bit, you need the following files:
- unicorn.dll
- %MSYS2%\mingw64\bin\libiconv-2.dll
- %MSYS2%\mingw64\bin\libintl-8.dll
- %MSYS2%\mingw64\bin\libglib-2.0-0.dll
- %MSYS2%\mingw64\bin\libgcc_s_seh-1.dll
- %MSYS2%\mingw64\bin\libwinpthread-1.dll
[8] By default, "cc" (default C compiler on the system) is used as compiler.

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@ -37,6 +37,8 @@ Luke Burnett
Parker Thompson
Daniel Godas-Lopez
Antonio "s4tan" Parata
Corey Kallenberg
Shift
Contributors (in no particular order)
=====================================

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@ -17,6 +17,10 @@ void hookMemAccess_cgo(uch handle, uc_mem_type type, uint64_t addr, int size, in
hookMemAccess(handle, type, addr, size, value, user);
}
void hookInterrupt_cgo(uch handle, uint32_t intno, void *user) {
hookInterrupt(handle, intno, user);
}
uint32_t hookX86In_cgo(uch handle, uint32_t port, uint32_t size, void *user) {
return hookX86In(handle, port, size, user);
}

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@ -17,33 +17,39 @@ type HookData struct {
}
//export hookCode
func hookCode(handle C.uch, addr C.uint64_t, size C.uint32_t, user unsafe.Pointer) {
func hookCode(handle C.uch, addr uint64, size uint32, user unsafe.Pointer) {
hook := (*HookData)(user)
hook.Callback.(func(*Uc, uint64, uint32))(hook.Uc, uint64(addr), uint32(size))
}
//export hookMemInvalid
func hookMemInvalid(handle C.uch, typ C.uc_mem_type, addr C.uint64_t, size int, value C.int64_t, user unsafe.Pointer) C.bool {
func hookMemInvalid(handle C.uch, typ C.uc_mem_type, addr uint64, size int, value int64, user unsafe.Pointer) bool {
hook := (*HookData)(user)
return C.bool(hook.Callback.(func(*Uc, int, uint64, int, int64) bool)(hook.Uc, int(typ), uint64(addr), size, int64(value)))
return hook.Callback.(func(*Uc, int, uint64, int, int64) bool)(hook.Uc, int(typ), addr, size, value)
}
//export hookMemAccess
func hookMemAccess(handle C.uch, typ C.uc_mem_type, addr C.uint64_t, size int, value C.int64_t, user unsafe.Pointer) {
func hookMemAccess(handle C.uch, typ C.uc_mem_type, addr uint64, size int, value int64, user unsafe.Pointer) {
hook := (*HookData)(user)
hook.Callback.(func(*Uc, int, uint64, int, int64))(hook.Uc, int(typ), uint64(addr), size, int64(value))
hook.Callback.(func(*Uc, int, uint64, int, int64))(hook.Uc, int(typ), addr, size, value)
}
//export hookInterrupt
func hookInterrupt(handle C.uch, intno uint32, user unsafe.Pointer) {
hook := (*HookData)(user)
hook.Callback.(func(*Uc, uint32))(hook.Uc, intno)
}
//export hookX86In
func hookX86In(handle C.uch, port, size uint32, user unsafe.Pointer) C.uint32_t {
func hookX86In(handle C.uch, port, size uint32, user unsafe.Pointer) uint32 {
hook := (*HookData)(user)
return C.uint32_t(hook.Callback.(func(*Uc, uint32, uint32) uint32)(hook.Uc, port, size))
return hook.Callback.(func(*Uc, uint32, uint32) uint32)(hook.Uc, port, size)
}
//export hookX86Out
func hookX86Out(handle C.uch, port, size, value uint32, user unsafe.Pointer) {
hook := (*HookData)(user)
hook.Callback.(func(*Uc, uint32, uint32, uint32))(hook.Uc, uint32(port), uint32(size), uint32(value))
hook.Callback.(func(*Uc, uint32, uint32, uint32))(hook.Uc, port, size, value)
}
//export hookX86Syscall
@ -64,6 +70,8 @@ func (u *Uc) HookAdd(htype int, cb interface{}, insn ...int) (C.uch, error) {
callback = C.hookMemInvalid_cgo
case UC_HOOK_MEM_READ, UC_HOOK_MEM_WRITE, UC_HOOK_MEM_READ_WRITE:
callback = C.hookMemAccess_cgo
case UC_HOOK_INTR:
callback = C.hookInterrupt_cgo
case UC_HOOK_INSN:
extra = C.int(insn[0])
switch extra {

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@ -2,6 +2,7 @@ uc_err uc_hook_add2(uch handle, uch *h2, uc_hook_t type, void *callback, void *u
void hookCode_cgo(uch handle, uint64_t addr, uint32_t size, void *user);
bool hookMemInvalid_cgo(uch handle, uc_mem_type type, uint64_t addr, int size, int64_t value, void *user);
void hookMemAccess_cgo(uch handle, uc_mem_type type, uint64_t addr, int size, int64_t value, void *user);
void hookInterrupt_cgo(uch handle, uint32_t intno, void *user);
uint32_t hookX86In_cgo(uch handle, uint32_t port, uint32_t size, void *user);
void hookX86Out_cgo(uch handle, uint32_t port, uint32_t size, uint32_t value, void *user);
void hookX86Syscall_cgo(uch handle, void *user);

33
regress/jmp_ebx_hang.py Executable file
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@ -0,0 +1,33 @@
#!/usr/bin/env python
"""See https://github.com/unicorn-engine/unicorn/issues/82"""
import unicorn
CODE_ADDR = 0x10101000
CODE = b'\xff\xe3'
mu = unicorn.Uc(unicorn.UC_ARCH_X86, unicorn.UC_MODE_32)
mu.mem_map(CODE_ADDR, 1024 * 4)
mu.mem_write(CODE_ADDR, CODE)
# If EBX is zero then an exception is raised, as expected
mu.reg_write(unicorn.x86_const.UC_X86_REG_EBX, 0x0)
try:
mu.emu_start(CODE_ADDR, CODE_ADDR + 2, count=1)
except unicorn.UcError as e:
assert(e.errno == unicorn.UC_ERR_CODE_INVALID)
else:
assert(False)
mu = unicorn.Uc(unicorn.UC_ARCH_X86, unicorn.UC_MODE_32)
mu.mem_map(CODE_ADDR, 1024 * 4)
# If we write this address to EBX then the emulator hangs on emu_start
mu.reg_write(unicorn.x86_const.UC_X86_REG_EBX, 0xaa96a47f)
mu.mem_write(CODE_ADDR, CODE)
try:
mu.emu_start(CODE_ADDR, CODE_ADDR + 2, count=1)
except unicorn.UcError as e:
assert(e.errno == unicorn.UC_ERR_CODE_INVALID)
else:
assert(False)
print "Success"