mirror of
https://github.com/yuzu-emu/unicorn.git
synced 2024-12-22 19:55:45 +00:00
docs: move COMPILE.TXT to docs/, and split it into separate files for *nix & Windows
This commit is contained in:
parent
0d5a4f4631
commit
fdd01588f1
303
COMPILE.TXT
303
COMPILE.TXT
|
@ -1,303 +0,0 @@
|
|||
This documentation explains how to compile, install & run Unicorn on MacOSX,
|
||||
Linux, *BSD & Solaris. We also show steps to cross-compile for Microsoft Windows.
|
||||
|
||||
*-*-*-*-*-*
|
||||
|
||||
[0] Dependencies
|
||||
|
||||
Unicorn requires few dependent packages as follows.
|
||||
|
||||
- For Mac OS X, "pkg-config" and "glib" are needed.
|
||||
Brew users can install "pkg-config" and "glib" with:
|
||||
|
||||
$ brew install pkg-config glib
|
||||
|
||||
- For Linux, "glib2-dev" is needed.
|
||||
Ubuntu/Debian users can install this with:
|
||||
|
||||
$ sudo apt-get install libglib2.0-dev
|
||||
|
||||
- For Windows, cross-compile requires Mingw. Mingw-glib2 is needed.
|
||||
At the moment, it is confirmed that Unicorn can be compiled either on Ubuntu
|
||||
or Windows.
|
||||
|
||||
- On Ubuntu 14.04 64-bit, do:
|
||||
|
||||
1. Download DEB packages for Mingw64 from:
|
||||
|
||||
https://launchpad.net/~greg-hellings/+archive/ubuntu/mingw-libs/+build/2924251
|
||||
|
||||
2. To cross-compile for Windows 32-bit, install Mingw with (ignore all the warnings):
|
||||
|
||||
$ sudo dpkg -i --force-depends mingw64-x86-glib2_2.31.0_all.deb
|
||||
|
||||
To cross-compile for Windows 64-bit, install Mingw with:
|
||||
|
||||
$ sudo dpkg -i --force-depends mingw64-x64-glib2_2.31.0_all.deb
|
||||
|
||||
|
||||
- On Windows, install MinGW via package MSYS2 at https://msys2.github.io/
|
||||
|
||||
Follow the install instructions and don't forget to update the system packages with:
|
||||
|
||||
$ pacman --needed -Sy bash pacman pacman-mirrors msys2-runtime
|
||||
|
||||
Then close MSYS2, run it again from Start menu and update the rest with:
|
||||
|
||||
$ pacman -Su
|
||||
|
||||
Finally, install required toolchain to build C projects.
|
||||
|
||||
- To compile for Windows 32-bit, run:
|
||||
$ pacman -S python2
|
||||
$ pacman -S make
|
||||
$ pacman -S pkg-config
|
||||
$ pacman -S mingw-w64-i686-glib2
|
||||
$ pacman -S mingw-w64-i686-toolchain
|
||||
|
||||
- To compile for Windows 64-bit, run:
|
||||
$ pacman -S python2
|
||||
$ pacman -S make
|
||||
$ pacman -S pkg-config
|
||||
$ pacman -S mingw-w64-x86_64-glib2
|
||||
$ pacman -S mingw-w64-x86_64-toolchain
|
||||
|
||||
- For Cygwin, "make", "gcc-core", "pkg-config", "libpcre-devel", "zlib-devel"
|
||||
and "libglib2.0-devel" are needed.
|
||||
|
||||
If apt-cyg is available, you can install these with:
|
||||
|
||||
$ apt-cyg install make gcc-core pkg-config libpcre-devel zlib-devel libglib2.0-devel
|
||||
|
||||
|
||||
|
||||
[1] Tailor Unicorn to your need.
|
||||
|
||||
Out of 6 archtitectures supported by Unicorn (Arm, Arm64, M68K, Mips, Sparc,
|
||||
& X86), if you just need several selected archs, choose which ones you want
|
||||
to compile in by editing "config.mk" before going to next steps.
|
||||
|
||||
By default, all 6 architectures are compiled.
|
||||
|
||||
The other way of customize Unicorn without having to edit config.mk is to
|
||||
pass the desired options on the commandline to ./make.sh. Currently,
|
||||
Unicorn supports 4 options, as follows.
|
||||
|
||||
- UNICORN_ARCHS: specify list of architectures to compiled in.
|
||||
- UNICORN_STATIC: build static library.
|
||||
- UNICORN_SHARED: build dynamic (shared) library.
|
||||
- UNICORN_QEMU_FLAGS: specify extra flags for qemu's configure script
|
||||
|
||||
To avoid editing config.mk for these customization, we can pass their values to
|
||||
make.sh, as follows.
|
||||
|
||||
$ UNICORN_ARCHS="arm aarch64 x86" ./make.sh
|
||||
|
||||
NOTE: on commandline, put these values in front of ./make.sh, not after it.
|
||||
|
||||
For each option, refer to docs/README for more details.
|
||||
|
||||
|
||||
|
||||
[2] Compile and install from source on *nix
|
||||
|
||||
To build Unicorn on *nix (such as MacOSX, Linux, *BSD, Solaris):
|
||||
|
||||
- To compile for current platform, run:
|
||||
|
||||
$ ./make.sh
|
||||
|
||||
- Unicorn requires Python 2.x to compile. If Python 2.x is not the default
|
||||
Python interpreter, ensure that the appropriate option is set:
|
||||
|
||||
$ UNICORN_QEMU_FLAGS="--python=/path/to/python2" ./make.sh
|
||||
|
||||
- To cross-compile Unicorn on 64-bit OS to target 32-bit binary, run:
|
||||
|
||||
$ ./make.sh nix32
|
||||
|
||||
After compiling, install Unicorn with:
|
||||
|
||||
$ sudo ./make.sh install
|
||||
|
||||
For FreeBSD/OpenBSD, where sudo is unavailable, run:
|
||||
|
||||
$ su; ./make.sh install
|
||||
|
||||
Users are then required to enter root password to copy Unicorn into machine
|
||||
system directories.
|
||||
|
||||
Afterwards, run ./samples/sample_all.sh to test the sample emulations.
|
||||
|
||||
|
||||
NOTE: The core framework installed by "./make.sh install" consist of
|
||||
following files:
|
||||
|
||||
/usr/include/unicorn/unicorn.h
|
||||
/usr/include/unicorn/x86.h
|
||||
/usr/include/unicorn/arm.h
|
||||
/usr/include/unicorn/arm64.h
|
||||
/usr/include/unicorn/mips.h
|
||||
/usr/include/unicorn/ppc.h
|
||||
/usr/include/unicorn/sparc.h
|
||||
/usr/include/unicorn/m68k.h
|
||||
/usr/lib/libunicorn.so (for Linux/*nix), or /usr/lib/libunicorn.dylib (OSX)
|
||||
/usr/lib/libunicorn.a
|
||||
|
||||
|
||||
|
||||
[3] Compile from source on Windows - with MinGW (MSYS2)
|
||||
|
||||
To compile with MinGW, install MSYS2 as instructed in the first section.
|
||||
Then, build Unicorn with the next steps:
|
||||
|
||||
- To compile Windows 32-bit binary with MinGW, run:
|
||||
$ ./make.sh cross-win32
|
||||
|
||||
- To compile Windows 64-bit binary with MinGW, run:
|
||||
$ ./make.sh cross-win64
|
||||
|
||||
Resulted files unicorn.dll, unicorn.lib & samples/sample*.exe can then
|
||||
be used on Windows machine.
|
||||
|
||||
To run sample_x86.exe on Windows 32-bit, you need the following files:
|
||||
- unicorn.dll
|
||||
- %MSYS2%\mingw32\bin\libiconv-2.dll
|
||||
- %MSYS2%\mingw32\bin\libintl-8.dll
|
||||
- %MSYS2%\mingw32\bin\libglib-2.0-0.dll
|
||||
- %MSYS2%\mingw32\bin\libgcc_s_dw2-1.dll
|
||||
- %MSYS2%\mingw32\bin\libwinpthread-1.dll
|
||||
|
||||
To run sample_x86.exe on Windows 64-bit, you need the following files:
|
||||
- unicorn.dll
|
||||
- %MSYS2%\mingw64\bin\libiconv-2.dll
|
||||
- %MSYS2%\mingw64\bin\libintl-8.dll
|
||||
- %MSYS2%\mingw64\bin\libglib-2.0-0.dll
|
||||
- %MSYS2%\mingw64\bin\libgcc_s_seh-1.dll
|
||||
- %MSYS2%\mingw64\bin\libwinpthread-1.dll
|
||||
|
||||
|
||||
|
||||
[4] Compile and install from source on Cygwin
|
||||
|
||||
To build Unicorn on Cygwin, run:
|
||||
|
||||
$ ./make.sh
|
||||
|
||||
After compiling, install Unicorn with:
|
||||
|
||||
$ ./make.sh install
|
||||
|
||||
Resulted files cygunicorn.dll, libunicorn.dll.a and libunicorn.a can be
|
||||
used on Cygwin but not native Windows.
|
||||
|
||||
NOTE: The core framework installed by "./make.sh install" consist of
|
||||
following files:
|
||||
|
||||
/usr/include/unicorn/*.h
|
||||
/usr/bin/cygunicorn.dll
|
||||
/usr/lib/libunicorn.dll.a
|
||||
/usr/lib/libunicorn.a
|
||||
|
||||
|
||||
|
||||
[5] Cross-compile for Windows from *nix
|
||||
|
||||
To cross-compile for Windows, Linux & gcc-mingw-w64-i686 (and also gcc-mingw-w64-x86-64
|
||||
for 64-bit binaries) are required.
|
||||
|
||||
- To cross-compile Windows 32-bit binary, simply run:
|
||||
|
||||
$ ./make.sh cross-win32
|
||||
|
||||
- To cross-compile Windows 64-bit binary, run:
|
||||
|
||||
$ ./make.sh cross-win64
|
||||
|
||||
Resulted files unicorn.dll, unicorn.lib & samples/sample*.exe can then
|
||||
be used on Windows machine.
|
||||
|
||||
To run sample_x86.exe on Windows 32-bit, you need the following files:
|
||||
- unicorn.dll
|
||||
- /usr/i686-w64-mingw32/sys-root/mingw/bin/libglib-2.0-0.dll
|
||||
- /usr/lib/gcc/i686-w64-mingw32/4.8/libgcc_s_sjlj-1.dll
|
||||
- /usr/i686-w64-mingw32/lib/libwinpthread-1.dll
|
||||
|
||||
To run sample_x86.exe on Windows 64-bit, you need the following files:
|
||||
- unicorn.dll
|
||||
- /usr/x86_64-w64-mingw32/sys-root/mingw/bin/libglib-2.0-0.dll
|
||||
- /usr/lib/gcc/x86_64-w64-mingw32/4.8/libgcc_s_sjlj-1.dll
|
||||
- /usr/x86_64-w64-mingw32/lib/libwinpthread-1.dll
|
||||
|
||||
Then run either "sample_x86.exe -32" or "sample_x86.exe -64" to test emulators for X86 32-bit or X86 64-bit.
|
||||
For other architectures, run "sample_xxx.exe" found in the same directory.
|
||||
|
||||
|
||||
|
||||
[6] Cross-compile for iOS from Mac OSX.
|
||||
|
||||
To cross-compile for iOS (iPhone/iPad/iPod), Mac OSX with XCode installed is required.
|
||||
|
||||
- To cross-compile for ArmV7 (iPod 4, iPad 1/2/3, iPhone4, iPhone4S), run:
|
||||
$ ./make.sh ios_armv7
|
||||
|
||||
- To cross-compile for ArmV7s (iPad 4, iPhone 5C, iPad mini), run:
|
||||
$ ./make.sh ios_armv7s
|
||||
|
||||
- To cross-compile for Arm64 (iPhone 5S, iPad mini Retina, iPad Air), run:
|
||||
$ ./make.sh ios_arm64
|
||||
|
||||
- To cross-compile for all iDevices (armv7 + armv7s + arm64), run:
|
||||
$ ./make.sh ios
|
||||
|
||||
Resulted files libunicorn.dylib, libunicorn.a & tests/test* can then
|
||||
be used on iOS devices.
|
||||
|
||||
|
||||
|
||||
[7] Cross-compile for Android
|
||||
|
||||
To cross-compile for Android (smartphone/tablet), Android NDK is required.
|
||||
NOTE: Only ARM and ARM64 are currently supported.
|
||||
|
||||
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm
|
||||
or
|
||||
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm64
|
||||
|
||||
Resulted files libunicorn.so, libunicorn.a & tests/test* can then
|
||||
be used on Android devices.
|
||||
|
||||
|
||||
|
||||
[8] By default, "cc" (default C compiler on the system) is used as compiler.
|
||||
|
||||
- To use "clang" compiler instead, run the command below:
|
||||
|
||||
$ ./make.sh clang
|
||||
|
||||
- To use "gcc" compiler instead, run:
|
||||
|
||||
$ ./make.sh gcc
|
||||
|
||||
|
||||
|
||||
[9] To uninstall Unicorn, run the command below:
|
||||
|
||||
$ sudo ./make.sh uninstall
|
||||
|
||||
|
||||
|
||||
[10] Language bindings
|
||||
|
||||
Look for the bindings under directory bindings/, and refer to README file
|
||||
of corresponding languages.
|
||||
|
||||
|
||||
|
||||
[11] Unit tests
|
||||
|
||||
Automated unit tests use the cmocka unit testing framework (https://cmocka.org/).
|
||||
It can be installed in most Linux distros using the package manager, e.g.
|
||||
`sudo yum install libcmocka libcmocka-devel`, or you can easily build and install it from source.
|
||||
|
||||
You can run the tests by running `make test` in the project directory.
|
|
@ -32,7 +32,7 @@ This project is released under the [GPL license](COPYING).
|
|||
Compilation & Docs
|
||||
------------------
|
||||
|
||||
See [COMPILE.TXT](COMPILE.TXT) file for how to compile and install Unicorn.
|
||||
See [docs/COMPILE.md](docs/COMPILE.md) file for how to compile and install Unicorn.
|
||||
|
||||
More documentation is available in [docs/README.md](docs/README.md).
|
||||
|
||||
|
|
169
docs/COMPILE-NIX.md
Normal file
169
docs/COMPILE-NIX.md
Normal file
|
@ -0,0 +1,169 @@
|
|||
This documentation explains how to compile, install & run Unicorn on MacOSX,
|
||||
Linux, *BSD, Solaris, Android & iOS.
|
||||
|
||||
To compile for Microsoft Windows, see [COMPILE-WINDOWS.md](COMPILE-WINDOWS.md)
|
||||
|
||||
*-*-*-*-*-*
|
||||
|
||||
[0] Dependencies
|
||||
|
||||
Unicorn requires few dependent packages as follows.
|
||||
|
||||
- For Mac OS X, "pkg-config" and "glib" are needed.
|
||||
Brew users can install "pkg-config" and "glib" with:
|
||||
|
||||
$ brew install pkg-config glib
|
||||
|
||||
- For Linux, "glib2-dev" is needed.
|
||||
Ubuntu/Debian users can install this with:
|
||||
|
||||
$ sudo apt-get install libglib2.0-dev
|
||||
|
||||
|
||||
|
||||
[1] Tailor Unicorn to your need.
|
||||
|
||||
Out of 6 archtitectures supported by Unicorn (Arm, Arm64, M68K, Mips, Sparc,
|
||||
& X86), if you just need several selected archs, choose which ones you want
|
||||
to compile in by editing "config.mk" before going to next steps.
|
||||
|
||||
By default, all 6 architectures are compiled.
|
||||
|
||||
The other way of customize Unicorn without having to edit config.mk is to
|
||||
pass the desired options on the commandline to ./make.sh. Currently,
|
||||
Unicorn supports 4 options, as follows.
|
||||
|
||||
- UNICORN_ARCHS: specify list of architectures to compiled in.
|
||||
- UNICORN_STATIC: build static library.
|
||||
- UNICORN_SHARED: build dynamic (shared) library.
|
||||
- UNICORN_QEMU_FLAGS: specify extra flags for qemu's configure script
|
||||
|
||||
To avoid editing config.mk for these customization, we can pass their values to
|
||||
make.sh, as follows.
|
||||
|
||||
$ UNICORN_ARCHS="arm aarch64 x86" ./make.sh
|
||||
|
||||
NOTE: on commandline, put these values in front of ./make.sh, not after it.
|
||||
|
||||
For each option, refer to docs/README for more details.
|
||||
|
||||
|
||||
|
||||
[2] Compile and install from source on *nix
|
||||
|
||||
To build Unicorn on *nix (such as MacOSX, Linux, *BSD, Solaris):
|
||||
|
||||
- To compile for current platform, run:
|
||||
|
||||
$ ./make.sh
|
||||
|
||||
- Unicorn requires Python 2.x to compile. If Python 2.x is not the default
|
||||
Python interpreter, ensure that the appropriate option is set:
|
||||
|
||||
$ UNICORN_QEMU_FLAGS="--python=/path/to/python2" ./make.sh
|
||||
|
||||
- To cross-compile Unicorn on 64-bit OS to target 32-bit binary, run:
|
||||
|
||||
$ ./make.sh nix32
|
||||
|
||||
After compiling, install Unicorn with:
|
||||
|
||||
$ sudo ./make.sh install
|
||||
|
||||
For FreeBSD/OpenBSD, where sudo is unavailable, run:
|
||||
|
||||
$ su; ./make.sh install
|
||||
|
||||
Users are then required to enter root password to copy Unicorn into machine
|
||||
system directories.
|
||||
|
||||
Afterwards, run ./samples/sample_all.sh to test the sample emulations.
|
||||
|
||||
|
||||
NOTE: The core framework installed by "./make.sh install" consist of
|
||||
following files:
|
||||
|
||||
/usr/include/unicorn/unicorn.h
|
||||
/usr/include/unicorn/x86.h
|
||||
/usr/include/unicorn/arm.h
|
||||
/usr/include/unicorn/arm64.h
|
||||
/usr/include/unicorn/mips.h
|
||||
/usr/include/unicorn/ppc.h
|
||||
/usr/include/unicorn/sparc.h
|
||||
/usr/include/unicorn/m68k.h
|
||||
/usr/lib/libunicorn.so (for Linux/*nix), or /usr/lib/libunicorn.dylib (OSX)
|
||||
/usr/lib/libunicorn.a
|
||||
|
||||
|
||||
|
||||
[3] Cross-compile for iOS from Mac OSX.
|
||||
|
||||
To cross-compile for iOS (iPhone/iPad/iPod), Mac OSX with XCode installed is required.
|
||||
|
||||
- To cross-compile for ArmV7 (iPod 4, iPad 1/2/3, iPhone4, iPhone4S), run:
|
||||
|
||||
$ ./make.sh ios_armv7
|
||||
|
||||
- To cross-compile for ArmV7s (iPad 4, iPhone 5C, iPad mini), run:
|
||||
|
||||
$ ./make.sh ios_armv7s
|
||||
|
||||
- To cross-compile for Arm64 (iPhone 5S, iPad mini Retina, iPad Air), run:
|
||||
|
||||
$ ./make.sh ios_arm64
|
||||
|
||||
- To cross-compile for all iDevices (armv7 + armv7s + arm64), run:
|
||||
|
||||
$ ./make.sh ios
|
||||
|
||||
Resulted files libunicorn.dylib, libunicorn.a & tests/test* can then
|
||||
be used on iOS devices.
|
||||
|
||||
|
||||
|
||||
[4] Cross-compile for Android
|
||||
|
||||
To cross-compile for Android (smartphone/tablet), Android NDK is required.
|
||||
NOTE: Only ARM and ARM64 are currently supported.
|
||||
|
||||
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm
|
||||
or
|
||||
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm64
|
||||
|
||||
Resulted files libunicorn.so, libunicorn.a & tests/test* can then
|
||||
be used on Android devices.
|
||||
|
||||
|
||||
|
||||
[5] By default, "cc" (default C compiler on the system) is used as compiler.
|
||||
|
||||
- To use "clang" compiler instead, run the command below:
|
||||
|
||||
$ ./make.sh clang
|
||||
|
||||
- To use "gcc" compiler instead, run:
|
||||
|
||||
$ ./make.sh gcc
|
||||
|
||||
|
||||
|
||||
[6] To uninstall Unicorn, run the command below:
|
||||
|
||||
$ sudo ./make.sh uninstall
|
||||
|
||||
|
||||
|
||||
[7] Language bindings
|
||||
|
||||
Look for the bindings under directory bindings/, and refer to README file
|
||||
of corresponding languages.
|
||||
|
||||
|
||||
|
||||
[8] Unit tests
|
||||
|
||||
Automated unit tests use the cmocka unit testing framework (https://cmocka.org/).
|
||||
It can be installed in most Linux distros using the package manager, e.g.
|
||||
`sudo yum install libcmocka libcmocka-devel`, or you can easily build and install it from source.
|
||||
|
||||
You can run the tests by running `make test` in the project directory.
|
200
docs/COMPILE-WINDOWS.md
Normal file
200
docs/COMPILE-WINDOWS.md
Normal file
|
@ -0,0 +1,200 @@
|
|||
We also show steps to cross-compile Unicorn for Microsoft Windows.
|
||||
|
||||
To compile for *nix OS, see [COMPILE-NIX.md](COMPILE-NIX.md)
|
||||
|
||||
*-*-*-*-*-*
|
||||
|
||||
[0] Dependencies
|
||||
|
||||
For Windows, cross-compile requires Mingw. Mingw-glib2 is needed.
|
||||
At the moment, it is confirmed that Unicorn can be compiled either on Ubuntu
|
||||
or Windows.
|
||||
|
||||
- On Ubuntu 14.04 64-bit, do:
|
||||
|
||||
1. Download DEB packages for Mingw64 from:
|
||||
|
||||
https://launchpad.net/~greg-hellings/+archive/ubuntu/mingw-libs/+build/2924251
|
||||
|
||||
2. To cross-compile for Windows 32-bit, install Mingw with (ignore all the warnings):
|
||||
|
||||
$ sudo dpkg -i --force-depends mingw64-x86-glib2_2.31.0_all.deb
|
||||
|
||||
To cross-compile for Windows 64-bit, install Mingw with:
|
||||
|
||||
$ sudo dpkg -i --force-depends mingw64-x64-glib2_2.31.0_all.deb
|
||||
|
||||
|
||||
- On Windows, install MinGW via package MSYS2 at https://msys2.github.io/
|
||||
|
||||
Follow the install instructions and don't forget to update the system packages with:
|
||||
|
||||
$ pacman --needed -Sy bash pacman pacman-mirrors msys2-runtime
|
||||
|
||||
Then close MSYS2, run it again from Start menu and update the rest with:
|
||||
|
||||
$ pacman -Su
|
||||
|
||||
Finally, install required toolchain to build C projects.
|
||||
|
||||
- To compile for Windows 32-bit, run:
|
||||
|
||||
$ pacman -S python2
|
||||
$ pacman -S make
|
||||
$ pacman -S pkg-config
|
||||
$ pacman -S mingw-w64-i686-glib2
|
||||
$ pacman -S mingw-w64-i686-toolchain
|
||||
|
||||
- To compile for Windows 64-bit, run:
|
||||
|
||||
$ pacman -S python2
|
||||
$ pacman -S make
|
||||
$ pacman -S pkg-config
|
||||
$ pacman -S mingw-w64-x86_64-glib2
|
||||
$ pacman -S mingw-w64-x86_64-toolchain
|
||||
|
||||
- For Cygwin, "make", "gcc-core", "pkg-config", "libpcre-devel", "zlib-devel"
|
||||
and "libglib2.0-devel" are needed.
|
||||
|
||||
If apt-cyg is available, you can install these with:
|
||||
|
||||
$ apt-cyg install make gcc-core pkg-config libpcre-devel zlib-devel libglib2.0-devel
|
||||
|
||||
|
||||
|
||||
[1] Tailor Unicorn to your need.
|
||||
|
||||
Out of 6 archtitectures supported by Unicorn (Arm, Arm64, M68K, Mips, Sparc,
|
||||
& X86), if you just need several selected archs, choose which ones you want
|
||||
to compile in by editing "config.mk" before going to next steps.
|
||||
|
||||
By default, all 6 architectures are compiled.
|
||||
|
||||
The other way of customize Unicorn without having to edit config.mk is to
|
||||
pass the desired options on the commandline to ./make.sh. Currently,
|
||||
Unicorn supports 4 options, as follows.
|
||||
|
||||
- UNICORN_ARCHS: specify list of architectures to compiled in.
|
||||
- UNICORN_STATIC: build static library.
|
||||
- UNICORN_SHARED: build dynamic (shared) library.
|
||||
- UNICORN_QEMU_FLAGS: specify extra flags for qemu's configure script
|
||||
|
||||
To avoid editing config.mk for these customization, we can pass their values to
|
||||
make.sh, as follows.
|
||||
|
||||
$ UNICORN_ARCHS="arm aarch64 x86" ./make.sh
|
||||
|
||||
NOTE: on commandline, put these values in front of ./make.sh, not after it.
|
||||
|
||||
For each option, refer to docs/README for more details.
|
||||
|
||||
|
||||
|
||||
[2] Compile from source on Windows - with MinGW (MSYS2)
|
||||
|
||||
To compile with MinGW, install MSYS2 as instructed in the first section.
|
||||
Then, build Unicorn with the next steps:
|
||||
|
||||
- To compile Windows 32-bit binary with MinGW, run:
|
||||
|
||||
$ ./make.sh cross-win32
|
||||
|
||||
- To compile Windows 64-bit binary with MinGW, run:
|
||||
|
||||
$ ./make.sh cross-win64
|
||||
|
||||
Resulted files unicorn.dll, unicorn.lib & samples/sample*.exe can then
|
||||
be used on Windows machine.
|
||||
|
||||
To run sample_x86.exe on Windows 32-bit, you need the following files:
|
||||
|
||||
unicorn.dll
|
||||
%MSYS2%\mingw32\bin\libiconv-2.dll
|
||||
%MSYS2%\mingw32\bin\libintl-8.dll
|
||||
%MSYS2%\mingw32\bin\libglib-2.0-0.dll
|
||||
%MSYS2%\mingw32\bin\libgcc_s_dw2-1.dll
|
||||
%MSYS2%\mingw32\bin\libwinpthread-1.dll
|
||||
|
||||
To run sample_x86.exe on Windows 64-bit, you need the following files:
|
||||
|
||||
unicorn.dll
|
||||
%MSYS2%\mingw64\bin\libiconv-2.dll
|
||||
%MSYS2%\mingw64\bin\libintl-8.dll
|
||||
%MSYS2%\mingw64\bin\libglib-2.0-0.dll
|
||||
%MSYS2%\mingw64\bin\libgcc_s_seh-1.dll
|
||||
%MSYS2%\mingw64\bin\libwinpthread-1.dll
|
||||
|
||||
|
||||
|
||||
[3] Compile and install from source on Cygwin
|
||||
|
||||
To build Unicorn on Cygwin, run:
|
||||
|
||||
$ ./make.sh
|
||||
|
||||
After compiling, install Unicorn with:
|
||||
|
||||
$ ./make.sh install
|
||||
|
||||
Resulted files cygunicorn.dll, libunicorn.dll.a and libunicorn.a can be
|
||||
used on Cygwin but not native Windows.
|
||||
|
||||
NOTE: The core framework installed by "./make.sh install" consist of
|
||||
following files:
|
||||
|
||||
/usr/include/unicorn/*.h
|
||||
/usr/bin/cygunicorn.dll
|
||||
/usr/lib/libunicorn.dll.a
|
||||
/usr/lib/libunicorn.a
|
||||
|
||||
|
||||
|
||||
[4] Cross-compile for Windows from *nix
|
||||
|
||||
To cross-compile for Windows, Linux & gcc-mingw-w64-i686 (and also gcc-mingw-w64-x86-64
|
||||
for 64-bit binaries) are required.
|
||||
|
||||
- To cross-compile Windows 32-bit binary, simply run:
|
||||
|
||||
$ ./make.sh cross-win32
|
||||
|
||||
- To cross-compile Windows 64-bit binary, run:
|
||||
|
||||
$ ./make.sh cross-win64
|
||||
|
||||
Resulted files unicorn.dll, unicorn.lib & samples/sample*.exe can then
|
||||
be used on Windows machine.
|
||||
|
||||
To run sample_x86.exe on Windows 32-bit, you need the following files:
|
||||
|
||||
unicorn.dll
|
||||
/usr/i686-w64-mingw32/sys-root/mingw/bin/libglib-2.0-0.dll
|
||||
/usr/lib/gcc/i686-w64-mingw32/4.8/libgcc_s_sjlj-1.dll
|
||||
/usr/i686-w64-mingw32/lib/libwinpthread-1.dll
|
||||
|
||||
To run sample_x86.exe on Windows 64-bit, you need the following files:
|
||||
|
||||
unicorn.dll
|
||||
/usr/x86_64-w64-mingw32/sys-root/mingw/bin/libglib-2.0-0.dll
|
||||
/usr/lib/gcc/x86_64-w64-mingw32/4.8/libgcc_s_sjlj-1.dll
|
||||
/usr/x86_64-w64-mingw32/lib/libwinpthread-1.dll
|
||||
|
||||
Then run either "sample_x86.exe -32" or "sample_x86.exe -64" to test emulators for X86 32-bit or X86 64-bit.
|
||||
For other architectures, run "sample_xxx.exe" found in the same directory.
|
||||
|
||||
|
||||
|
||||
[5] Language bindings
|
||||
|
||||
Look for the bindings under directory bindings/, and refer to README file
|
||||
of corresponding languages.
|
||||
|
||||
|
||||
|
||||
[6] Unit tests
|
||||
|
||||
Automated unit tests use the cmocka unit testing framework (https://cmocka.org/).
|
||||
It can be installed in most Linux distros using the package manager, e.g.
|
||||
`sudo yum install libcmocka libcmocka-devel`, or you can easily build and install it from source.
|
||||
|
||||
You can run the tests by running `make test` in the project directory.
|
10
docs/COMPILE.md
Normal file
10
docs/COMPILE.md
Normal file
|
@ -0,0 +1,10 @@
|
|||
To compile Keystone on Mac OS X, Linux, BSD, Solaris and all kind of nix OS,
|
||||
see [COMPILE-NIX.md](COMPILE-NIX.md)
|
||||
|
||||
To compile Keystone on Windows, see [COMPILE-WINDOWS.md](COMPILE-WINDOWS.md)
|
||||
|
||||
Then learn more on how to code your own tools with our samples.
|
||||
|
||||
- For C sample code, see code in directory samples/sample*.c
|
||||
- For Python sample code, see code in directory bindings/python/sample*.py
|
||||
- For samples of other bindings, look into directories bindings/<language>/
|
Loading…
Reference in a new issue