unicorn/qemu/util/qemu-thread-win32.c

190 lines
4.5 KiB
C

/*
* Win32 implementation for mutex/cond/thread functions
*
* Copyright Red Hat, Inc. 2010
*
* Author:
* Paolo Bonzini <pbonzini@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu-common.h"
#include "qemu/thread.h"
#include <process.h>
#include <assert.h>
#include <limits.h>
#include "uc_priv.h"
static void error_exit(int err, const char *msg)
{
char *pstr;
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER,
NULL, err, 0, (LPTSTR)&pstr, 2, NULL);
fprintf(stderr, "qemu: %s: %s\n", msg, pstr);
LocalFree(pstr);
//abort();
}
void qemu_mutex_init(QemuMutex *mutex)
{
mutex->owner = 0;
InitializeCriticalSection(&mutex->lock);
}
void qemu_mutex_destroy(QemuMutex *mutex)
{
assert(mutex->owner == 0);
DeleteCriticalSection(&mutex->lock);
}
void qemu_mutex_lock(QemuMutex *mutex)
{
EnterCriticalSection(&mutex->lock);
/* Win32 CRITICAL_SECTIONs are recursive. Assert that we're not
* using them as such.
*/
assert(mutex->owner == 0);
mutex->owner = GetCurrentThreadId();
}
void qemu_mutex_unlock(QemuMutex *mutex)
{
assert(mutex->owner == GetCurrentThreadId());
mutex->owner = 0;
LeaveCriticalSection(&mutex->lock);
}
struct QemuThreadData {
/* Passed to win32_start_routine. */
void *(*start_routine)(void *);
void *arg;
short mode;
/* Only used for joinable threads. */
bool exited;
void *ret;
CRITICAL_SECTION cs;
struct uc_struct *uc;
};
static unsigned __stdcall win32_start_routine(void *arg)
{
QemuThreadData *data = (QemuThreadData *) arg;
void *(*start_routine)(void *) = data->start_routine;
void *thread_arg = data->arg;
if (data->mode == QEMU_THREAD_DETACHED) {
data->uc->qemu_thread_data = NULL;
g_free(data);
data = NULL;
}
qemu_thread_exit(data->uc, start_routine(thread_arg));
abort();
}
void qemu_thread_exit(struct uc_struct *uc, void *arg)
{
QemuThreadData *data = uc->qemu_thread_data;
if (data) {
assert(data->mode != QEMU_THREAD_DETACHED);
data->ret = arg;
EnterCriticalSection(&data->cs);
data->exited = true;
LeaveCriticalSection(&data->cs);
}
_endthreadex(0);
}
void *qemu_thread_join(QemuThread *thread)
{
QemuThreadData *data;
void *ret;
HANDLE handle;
data = thread->data;
if (!data) {
return NULL;
}
/*
* Because multiple copies of the QemuThread can exist via
* qemu_thread_get_self, we need to store a value that cannot
* leak there. The simplest, non racy way is to store the TID,
* discard the handle that _beginthreadex gives back, and
* get another copy of the handle here.
*/
handle = qemu_thread_get_handle(thread);
if (handle) {
WaitForSingleObject(handle, INFINITE);
CloseHandle(handle);
}
ret = data->ret;
assert(data->mode != QEMU_THREAD_DETACHED);
DeleteCriticalSection(&data->cs);
data->uc->qemu_thread_data = NULL;
g_free(data);
data = NULL;
return ret;
}
int qemu_thread_create(struct uc_struct *uc, QemuThread *thread, const char *name,
void *(*start_routine)(void *),
void *arg, int mode)
{
HANDLE hThread;
struct QemuThreadData *data;
data = g_malloc(sizeof *data);
data->start_routine = start_routine;
data->arg = arg;
data->mode = mode;
data->exited = false;
data->uc = uc;
uc->qemu_thread_data = data;
if (data->mode != QEMU_THREAD_DETACHED) {
InitializeCriticalSection(&data->cs);
}
hThread = (HANDLE) _beginthreadex(NULL, 0, win32_start_routine,
data, 0, &thread->tid);
if (!hThread) {
error_exit(GetLastError(), __func__);
return -1;
}
CloseHandle(hThread);
thread->data = (mode == QEMU_THREAD_DETACHED) ? NULL : data;
return 0;
}
HANDLE qemu_thread_get_handle(QemuThread *thread)
{
QemuThreadData *data;
HANDLE handle;
data = thread->data;
if (!data) {
return NULL;
}
assert(data->mode != QEMU_THREAD_DETACHED);
EnterCriticalSection(&data->cs);
if (!data->exited) {
handle = OpenThread(SYNCHRONIZE | THREAD_SUSPEND_RESUME, FALSE,
thread->tid);
} else {
handle = NULL;
}
LeaveCriticalSection(&data->cs);
return handle;
}