mirror of
https://github.com/yuzu-emu/unicorn.git
synced 2024-12-23 00:35:34 +00:00
1bb34aadf9
Normally we create an address space for that CPU and pass that address space into the function. Let's just do it inside to unify address space creations. It'll simplify my next patch to rename those address spaces. Backports commit 80ceb07a83375e3a0091591f96bd47bce2f640ce from qemu
238 lines
5.7 KiB
C
238 lines
5.7 KiB
C
/*
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* QEMU System Emulator
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*
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* Copyright (c) 2003-2008 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/* Modified for Unicorn Engine by Nguyen Anh Quynh, 2015 */
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/* Needed early for CONFIG_BSD etc. */
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#include "qemu/osdep.h"
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#include "qemu-common.h"
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#include "cpu.h"
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#include "sysemu/sysemu.h"
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#include "exec/exec-all.h"
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#include "tcg.h"
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#include "qemu/thread.h"
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#include "sysemu/cpus.h"
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#include "exec/address-spaces.h" // debug, can be removed later
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#include "uc_priv.h"
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static bool cpu_can_run(CPUState *cpu);
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static void cpu_handle_guest_debug(CPUState *cpu);
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static int tcg_cpu_exec(struct uc_struct *uc, CPUState *cpu);
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static bool tcg_exec_all(struct uc_struct* uc);
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static int qemu_tcg_init_vcpu(CPUState *cpu);
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static void *qemu_tcg_cpu_loop(struct uc_struct *uc);
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static bool default_mttcg_enabled(void)
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{
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return false;
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}
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void qemu_tcg_configure(struct uc_struct *uc)
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{
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uc->mttcg_enabled = default_mttcg_enabled();
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}
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int vm_start(struct uc_struct* uc)
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{
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if (resume_all_vcpus(uc)) {
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return -1;
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}
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return 0;
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}
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bool cpu_is_stopped(CPUState *cpu)
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{
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return cpu->stopped;
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}
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void run_on_cpu(CPUState *cpu, run_on_cpu_func func, void *data)
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{
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func(cpu, data);
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}
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int resume_all_vcpus(struct uc_struct *uc)
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{
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CPUState *cpu = uc->cpu;
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// Fix call multiple time (vu).
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// We have to check whether this is the second time, then reset all CPU.
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if (!cpu->created) {
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cpu->created = true;
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cpu->halted = 0;
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if (qemu_init_vcpu(cpu))
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return -1;
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}
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//qemu_clock_enable(QEMU_CLOCK_VIRTUAL, true);
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cpu_resume(cpu);
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qemu_tcg_cpu_loop(uc);
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return 0;
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}
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int qemu_init_vcpu(CPUState *cpu)
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{
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cpu->nr_cores = smp_cores;
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cpu->nr_threads = smp_threads;
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cpu->stopped = true;
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if (!cpu->as) {
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/* If the target cpu hasn't set up any address spaces itself,
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* give it the default one.
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*/
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cpu->num_ases = 1;
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cpu_address_space_init(cpu, 0, "cpu-memory", cpu->memory);
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}
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if (tcg_enabled(cpu->uc)) {
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return qemu_tcg_init_vcpu(cpu);
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}
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return 0;
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}
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static void *qemu_tcg_cpu_loop(struct uc_struct *uc)
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{
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CPUState *cpu = uc->cpu;
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//qemu_tcg_init_cpu_signals();
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cpu->created = true;
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while (1) {
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if (tcg_exec_all(uc))
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break;
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}
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cpu->created = false;
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return NULL;
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}
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static int qemu_tcg_init_vcpu(CPUState *cpu)
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{
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return 0;
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}
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static int tcg_cpu_exec(struct uc_struct *uc, CPUState *cpu)
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{
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return cpu_exec(uc, cpu);
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}
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static bool tcg_exec_all(struct uc_struct* uc)
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{
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int r;
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bool finish = false;
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while (!uc->cpu->exit_request) {
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CPUState *cpu = uc->cpu;
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CPUArchState *env = cpu->env_ptr;
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//qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
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// (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
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if (cpu_can_run(cpu)) {
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uc->quit_request = false;
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r = tcg_cpu_exec(uc, cpu);
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// quit current TB but continue emulating?
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if (uc->quit_request) {
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// reset stop_request
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uc->stop_request = false;
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} else if (uc->stop_request) {
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finish = true;
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break;
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}
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// save invalid memory access error & quit
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if (env->invalid_error) {
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uc->invalid_addr = env->invalid_addr;
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uc->invalid_error = env->invalid_error;
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finish = true;
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break;
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}
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if (r == EXCP_DEBUG) {
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cpu_handle_guest_debug(cpu);
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break;
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}
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if (r == EXCP_HLT) {
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finish = true;
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break;
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} else if (r == EXCP_ATOMIC) {
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cpu_exec_step_atomic(uc, cpu);
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}
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} else if (cpu->stop) {
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printf(">>> got stopped!!!\n");
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break;
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}
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}
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if (uc->cpu && uc->cpu->exit_request) {
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atomic_mb_set(&uc->cpu->exit_request, 0);
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}
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return finish;
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}
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static bool cpu_can_run(CPUState *cpu)
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{
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if (cpu->stop) {
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return false;
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}
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if (cpu_is_stopped(cpu)) {
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return false;
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}
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return true;
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}
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static void cpu_handle_guest_debug(CPUState *cpu)
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{
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cpu->stopped = true;
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}
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#if 0
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#ifndef _WIN32
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static void qemu_tcg_init_cpu_signals(void)
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{
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sigset_t set;
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struct sigaction sigact;
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memset(&sigact, 0, sizeof(sigact));
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sigact.sa_handler = cpu_signal;
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sigaction(SIG_IPI, &sigact, NULL);
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sigemptyset(&set);
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sigaddset(&set, SIG_IPI);
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pthread_sigmask(SIG_UNBLOCK, &set, NULL);
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}
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#else /* _WIN32 */
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static void qemu_tcg_init_cpu_signals(void)
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{
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}
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#endif /* _WIN32 */
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#endif
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