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Linking code from multiple separate QAPI schemata into the same program is possible, but involves some weirdness around built-in types: * We generate code for built-in types into .c only with option --builtins. The user is responsible for generating code for exactly one QAPI schema per program with --builtins. * We generate code for built-in types into .h regardless of --builtins, but guarded by #ifndef QAPI_VISIT_BUILTIN. Because all copies of this code are exactly the same, including any combination of these headers works. Replace this contraption by something more conventional: generate code for built-in types into their very own files: qapi-builtin-types.c, qapi-builtin-visit.c, qapi-builtin-types.h, qapi-builtin-visit.h, but only with --builtins. Obey --output-dir, but ignore --prefix for them. Make qapi-types.h include qapi-builtin-types.h. With multiple schemata you now have multiple qapi-types.[ch], but only one qapi-builtin-types.[ch]. Same for qapi-visit.[ch] and qapi-builtin-visit.[ch]. Bonus: if all you need is built-in stuff, you can include a much smaller header. To be exploited shortly. Backports commit cdb6610ae4283720037bae2af1f78bd40eb5fe71 from qemu |
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qemu | ||
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config.mk | ||
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COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
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pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.