mirror of
https://github.com/yuzu-emu/unicorn.git
synced 2025-01-10 20:35:36 +00:00
2aee4714ab
The x87 f2xm1 emulation is currently based around conversion to double. This is inherently unsuitable for a good emulation of any floatx80 operation, even before considering that it is a particularly naive implementation using double (computing with pow and then subtracting 1 rather than attempting a better emulation using expm1). Reimplement using the soft-float operations, including additions and multiplications with higher precision where appropriate to limit accumulation of errors. I considered reusing some of the m68k code for transcendental operations, but the instructions don't generally correspond exactly to x87 operations (for example, m68k has 2^x and e^x - 1, but not 2^x - 1); to avoid possible accumulation of errors from applying multiple such operations each rounding to floatx80 precision, I wrote a direct implementation of 2^x - 1 instead. It would be possible in principle to make the implementation more efficient by doing the intermediate operations directly with significands, signs and exponents and not packing / unpacking floatx80 format for each operation, but that would make it significantly more complicated and it's not clear that's worthwhile; the m68k emulation doesn't try to do that. A test is included with many randomly generated inputs. The assumption of the test is that the result in round-to-nearest mode should always be one of the two closest floating-point numbers to the mathematical value of 2^x - 1; the implementation aims to do somewhat better than that (about 70 correct bits before rounding). I haven't investigated how accurate hardware is. Backports commit eca30647fc078f4d9ed1b455bd67960f99dbeb7a from qemu |
||
---|---|---|
bindings | ||
docs | ||
include | ||
msvc | ||
qemu | ||
samples | ||
tests | ||
.appveyor.yml | ||
.gitignore | ||
.travis.yml | ||
AUTHORS.TXT | ||
Brewfile | ||
ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.