unicorn/qemu/include/exec/helper-tcg.h
Markus Armbruster 60e8836b74
Use #include "..." for our own headers, <...> for others
Tracked down with an ugly, brittle and probably buggy Perl script.

Also move includes converted to <...> up so they get included before
ours where that's obviously okay.

Backports commit a9c94277f07d19d3eb14f199c3e93491aa3eae0e from qemu
2018-02-25 04:10:33 -05:00

49 lines
1.4 KiB
C

/* Helper file for declaring TCG helper functions.
This one defines data structures private to tcg.c. */
#ifndef HELPER_TCG_H
#define HELPER_TCG_H 1
#include "exec/helper-head.h"
#define DEF_HELPER_FLAGS_0(NAME, FLAGS, ret) \
{ HELPER(NAME), #NAME, FLAGS, \
dh_sizemask(ret, 0) },
#define DEF_HELPER_FLAGS_1(NAME, FLAGS, ret, t1) \
{ HELPER(NAME), #NAME, FLAGS, \
dh_sizemask(ret, 0) | dh_sizemask(t1, 1) },
#define DEF_HELPER_FLAGS_2(NAME, FLAGS, ret, t1, t2) \
{ HELPER(NAME), #NAME, FLAGS, \
dh_sizemask(ret, 0) | dh_sizemask(t1, 1) \
| dh_sizemask(t2, 2) },
#define DEF_HELPER_FLAGS_3(NAME, FLAGS, ret, t1, t2, t3) \
{ HELPER(NAME), #NAME, FLAGS, \
dh_sizemask(ret, 0) | dh_sizemask(t1, 1) \
| dh_sizemask(t2, 2) | dh_sizemask(t3, 3) },
#define DEF_HELPER_FLAGS_4(NAME, FLAGS, ret, t1, t2, t3, t4) \
{ HELPER(NAME), #NAME, FLAGS, \
dh_sizemask(ret, 0) | dh_sizemask(t1, 1) \
| dh_sizemask(t2, 2) | dh_sizemask(t3, 3) | dh_sizemask(t4, 4) },
#define DEF_HELPER_FLAGS_5(NAME, FLAGS, ret, t1, t2, t3, t4, t5) \
{ HELPER(NAME), #NAME, FLAGS, \
dh_sizemask(ret, 0) | dh_sizemask(t1, 1) \
| dh_sizemask(t2, 2) | dh_sizemask(t3, 3) | dh_sizemask(t4, 4) \
| dh_sizemask(t5, 5) },
#include "helper.h"
#include "tcg-runtime.h"
#undef DEF_HELPER_FLAGS_0
#undef DEF_HELPER_FLAGS_1
#undef DEF_HELPER_FLAGS_2
#undef DEF_HELPER_FLAGS_3
#undef DEF_HELPER_FLAGS_4
#undef DEF_HELPER_FLAGS_5
#endif /* HELPER_TCG_H */