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Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Zong Li 2edba8fcfe target/riscv: Fix the translation of physical address
The real physical address should add the 12 bits page offset. It also
causes the PMP wrong checking due to the minimum granularity of PMP is
4 byte, but we always get the physical address which is 4KB alignment,
that means, we always use the start address of the page to check PMP for
all addresses which in the same page.

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bindings python: handle UC_ERR_TIMEOUT, so sample_x86.py behaves like sample_x86.c 2020-01-14 09:53:10 -05:00
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include Timeout error () 2020-01-14 09:42:57 -05:00
msvc msvc: Define CONFIG_TCG 2019-01-30 13:52:30 -05:00
qemu target/riscv: Fix the translation of physical address 2021-03-08 12:43:43 -05:00
samples Timeout error () 2020-01-14 09:42:57 -05:00
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list.c callback to count number of instructions in uc_emu_start() should be executed first. fix 2017-06-16 13:22:38 +08:00
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Unicorn Engine

Join the chat at https://gitter.im/unicorn-engine/chat

Build Status Build status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.