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2f0940677e
If the M-profile low-overhead-branch extension is implemented, FPSCR bits [18:16] are a new field LTPSIZE. If MVE is not implemented (currently always true for us) then this field always reads as 4 and ignores writes. These bits used to be the vector-length field for the old short-vector extension, so we need to take care that they are not misinterpreted as setting vec_len. We do this with a rearrangement of the vfp_set_fpscr() code that deals with vec_len, vec_stride and also the QC bit; this obviates the need for the M-profile only masking step that we used to have at the start of the function. We provide a new field in CPUState for LTPSIZE, even though this will always be 4, in preparation for MVE, so we don't have to come back later and split it out of the vfp.xregs[FPSCR] value. (This state struct field will be saved and restored as part of the FPSCR value via the vmstate_fpscr in machine.c.) Backports 8128c8e8cc9489a8387c74075974f86dc0222e7f |
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README.md | ||
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windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.