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355ed7cd08
The TCG code is quite performance sensitive, but at the same time can also be quite tricky. That is why asserts that can be enabled with the --enable-debug-tcg configure option. This used to work the following way: | #include "config.h" | | ... | | #if !defined(CONFIG_DEBUG_TCG) && !defined(NDEBUG) | /* define it to suppress various consistency checks (faster) */ | #define NDEBUG | #endif | | ... | | #include <assert.h> Since commit 757e725b (tcg: Clean up includes) "config.h" as been replaced by "qemu/osdep.h" which itself includes <assert.h>. As a consequence the assertions are always enabled, even when using --disable-debug-tcg, causing a performance regression, especially on targets with many registers. For instance on qemu-system-ppc the speed difference is about 15%. tcg_debug_assert is controlled directly by CONFIG_DEBUG_TCG and already uses in some places. This patch replaces all the calls to assert into calss to tcg_debug_assert. Backports commit eabb7b91b36b202b4dac2df2d59d698e3aff197a from qemu |
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tcg-target.h | ||
tcg-target.inc.c |