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The struct generated for a flat union is weird: the members of its base are at the end, except for the union tag, which is at the beginning. Example: qapi-schema-test.json has { 'struct': 'UserDefUnionBase', 'data': { 'string': 'str', 'enum1': 'EnumOne' } } { 'union': 'UserDefFlatUnion', 'base': 'UserDefUnionBase', 'discriminator': 'enum1', 'data': { 'value1' : 'UserDefA', 'value2' : 'UserDefB', 'value3' : 'UserDefB' } } We generate: struct UserDefFlatUnion { EnumOne enum1; union { void *data; UserDefA *value1; UserDefB *value2; UserDefB *value3; }; char *string; }; Change to put all base members at the beginning, unadulterated. Not only is this easier to understand, it also permits casting the flat union to its base, if that should become useful. We now generate: struct UserDefFlatUnion { /* Members inherited from UserDefUnionBase: */ char *string; EnumOne enum1; /* Own members: */ union { /* union tag is @enum1 */ void *data; UserDefA *value1; UserDefB *value2; UserDefB *value3; }; }; Backports commit 1e6c1616a91cdcbe9a8387541f7689b8c11632aa from qemu |
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README.md | ||
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windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.