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Groundwork for supporting multiple TCG contexts. While at it, also allocate temps_used directly as a bitmap of the required size, instead of using a bitmap of TCG_MAX_TEMPS via TCGTempSet. Performance-wise we lose about 1.12% in a translation-heavy workload such as booting+shutting down debian-arm: Performance counter stats for 'taskset -c 0 arm-softmmu/qemu-system-arm \ -machine type=virt -nographic -smp 1 -m 4096 \ -netdev user,id=unet,hostfwd=tcp::2222-:22 \ -device virtio-net-device,netdev=unet \ -drive file=die-on-boot.qcow2,id=myblock,index=0,if=none \ -device virtio-blk-device,drive=myblock \ -kernel kernel.img -append console=ttyAMA0 root=/dev/vda1 \ -name arm,debug-threads=on -smp 1' (10 runs): exec time (s) Relative slowdown wrt original (%) --------------------------------------------------------------- original 20.213321616 0. tcg_malloc 20.441130078 1.1270214 TCGContext 20.477846517 1.3086662 g_malloc 20.780527895 2.8061013 The other two alternatives shown in the table are: - TCGContext: embed temps[TCG_MAX_TEMPS] and TCGTempSet used_temps in TCGContext. This is simple enough but it isn't faster than using tcg_malloc; moreover, it wastes memory. - g_malloc: allocate/deallocate both temps and used_temps every time tcg_optimize is executed. Backports commit 34184b071817b4f9edbfd1aa2225c196f05a0947 from qemu |
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install-cmocka-linux.sh | ||
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pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.