Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Emilio G. Cota 5ad6116f20
tcg: allocate optimizer temps with tcg_malloc
Groundwork for supporting multiple TCG contexts.

While at it, also allocate temps_used directly as a bitmap of the
required size, instead of using a bitmap of TCG_MAX_TEMPS via
TCGTempSet.

Performance-wise we lose about 1.12% in a translation-heavy workload
such as booting+shutting down debian-arm:

Performance counter stats for 'taskset -c 0 arm-softmmu/qemu-system-arm \
-machine type=virt -nographic -smp 1 -m 4096 \
-netdev user,id=unet,hostfwd=tcp::2222-:22 \
-device virtio-net-device,netdev=unet \
-drive file=die-on-boot.qcow2,id=myblock,index=0,if=none \
-device virtio-blk-device,drive=myblock \
-kernel kernel.img -append console=ttyAMA0 root=/dev/vda1 \
-name arm,debug-threads=on -smp 1' (10 runs):

exec time (s) Relative slowdown wrt original (%)
---------------------------------------------------------------
original 20.213321616 0.
tcg_malloc 20.441130078 1.1270214
TCGContext 20.477846517 1.3086662
g_malloc 20.780527895 2.8061013

The other two alternatives shown in the table are:
- TCGContext: embed temps[TCG_MAX_TEMPS] and TCGTempSet used_temps
in TCGContext. This is simple enough but it isn't faster than using
tcg_malloc; moreover, it wastes memory.
- g_malloc: allocate/deallocate both temps and used_temps every time
tcg_optimize is executed.

Backports commit 34184b071817b4f9edbfd1aa2225c196f05a0947 from qemu
2018-03-14 12:10:28 -04:00
bindings link to Crystal binding 2017-12-23 00:26:40 +08:00
docs Added note about installing tests dependencies on Mac OS X. Added note about tests failing when required architecture support is disabled in build. (#908) 2017-10-12 19:56:00 +08:00
include tcg: introduce **tcg_ctxs to keep track of all TCGContext's 2018-03-14 12:10:25 -04:00
msvc msvc: Add missing qht references 2018-03-13 15:09:30 -04:00
qemu tcg: allocate optimizer temps with tcg_malloc 2018-03-14 12:10:28 -04:00
samples Fixed register mistake in comments (#894) 2017-09-17 16:40:01 +07:00
tests add 64-bit test demonstrating setting MSRs and FS/GS segments (#901) 2017-09-29 04:26:23 +08:00
.appveyor.yml MSYS test (#852) 2017-06-25 10:11:35 +08:00
.gitignore qapi: Move qapi-schema.json to qapi/, rename generated files 2018-03-09 11:35:11 -05:00
.travis.yml use new travis osx image and brew (#935) 2018-01-05 10:29:49 +08:00
AUTHORS.TXT import 2015-08-21 15:04:50 +08:00
Brewfile Update Brewfile 2017-09-30 17:36:44 +07:00
ChangeLog update ChangeLog 2017-04-20 13:28:02 +08:00
config.mk Fix document file extension 2016-08-08 17:33:49 +09:00
COPYING import 2015-08-21 15:04:50 +08:00
COPYING.LGPL2 LGPL2 for all header files under include/unicorn/ 2017-12-16 10:08:42 +08:00
COPYING_GLIB glib_compat: add COPYING_GLIB 2016-12-27 10:15:08 +08:00
CREDITS.TXT update CREDITS.TXT 2017-04-25 12:56:47 +08:00
install-cmocka-linux.sh Start moving examples in S files (#851) 2017-06-25 10:14:22 +08:00
list.c callback to count number of instructions in uc_emu_start() should be executed first. fix #727 2017-06-16 13:22:38 +08:00
make.sh Added MSVC support for arm64eb. 2017-04-25 14:23:58 +10:00
Makefile crypto: introduce new module for computing hash digests 2018-02-17 15:23:17 -05:00
msvc.bat add msvc.bat 2017-04-21 15:35:40 +08:00
pkgconfig.mk bump extra version to 2 2017-04-21 15:30:40 +08:00
README.md add Clojure 2017-12-23 00:32:33 +08:00
uc.c tcg: define tcg_init_ctx and make tcg_ctx a pointer 2018-03-14 09:43:58 -04:00
windows_export.bat Make the call out to visual studio extremely resilient 2017-01-02 03:32:48 -08:00

Unicorn Engine

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Build Status Build status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.