mirror of
https://github.com/yuzu-emu/unicorn.git
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5fabebabee
ldxp loads two consecutive doublewords from memory regardless of CPU endianness. On store, stlxp currently assumes to work with a 128bit value and consequently switches order in big-endian mode. With this change it packs the doublewords in reverse order in anticipation of the 128bit big-endian store operation interposing them so they end up in memory in the right order. This makes it work for both MTTCG and !MTTCG. It effectively implements the ARM ARM STLXP operation pseudo-code: data = if BigEndian() then el1:el2 else el2:el1; With this change an aarch64_be Linux 4.14.4 kernel succeeds to boot up in system emulation mode. Backports commit 0785557f8811133bd69be02aeccf018d47a26373 from qemu |
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msvc | ||
qemu | ||
samples | ||
tests | ||
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AUTHORS.TXT | ||
Brewfile | ||
ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.