mirror of
https://github.com/yuzu-emu/unicorn.git
synced 2025-01-09 01:15:40 +00:00
674805745b
This saves a lot of memory compared to a statically-sized array, or at least 24kb could be considered a lot on an Atari ST. It also makes the code more similar to QmpOutputVisitor. This removes the limit on the depth of a QObject that can be processed into a QAPI tree. This is not a problem because QObjects can be considered trusted; the text received on the QMP wire is untrusted input, but the JSON parser already takes pains to limit the QObject tree it creates. We don't need the QMP input visitor to limit it again. Backports commit 3d344c2aabb7bc9b414321e3c52872901edebdda from qemu |
||
---|---|---|
bindings | ||
docs | ||
include | ||
msvc | ||
qemu | ||
samples | ||
tests | ||
.appveyor.yml | ||
.gitignore | ||
.travis.yml | ||
AUTHORS.TXT | ||
Brewfile | ||
ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.