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b97ab59f08
When there are many instances of a given class, registering properties against the instance is wasteful of resources. The majority of objects have a statically defined list of possible properties, so most of the properties are easily registerable against the class. Only those properties which are conditionally registered at runtime need be recorded against the klass. Registering properties against classes also makes it possible to provide static introspection of QOM - currently introspection is only possible after creating an instance of a class, which severely limits its usefulness. This impl only supports simple scalar properties. It does not attempt to allow child object / link object properties against the class. There are ways to support those too, but it would make this patch more complicated, so it is left as an exercise for the future. There is no equivalent to object_property_del() provided, since classes must be immutable once they are defined. Backports commit 16bf7f522a2ff68993f80631ed86254c71eaf5d4 from qemu
354 lines
12 KiB
C
354 lines
12 KiB
C
#ifndef QDEV_CORE_H
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#define QDEV_CORE_H
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#include "qemu/queue.h"
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#include "qemu/typedefs.h"
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#include "qemu/bitmap.h"
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#include "qom/object.h"
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#include "qapi/error.h"
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enum {
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DEV_NVECTORS_UNSPECIFIED = -1,
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};
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#define TYPE_DEVICE "device"
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#define DEVICE(uc, obj) OBJECT_CHECK(uc, DeviceState, (obj), TYPE_DEVICE)
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#define DEVICE_CLASS(uc, klass) OBJECT_CLASS_CHECK(uc, DeviceClass, (klass), TYPE_DEVICE)
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#define DEVICE_GET_CLASS(uc, obj) OBJECT_GET_CLASS(uc, DeviceClass, (obj), TYPE_DEVICE)
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typedef enum DeviceCategory {
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DEVICE_CATEGORY_BRIDGE,
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DEVICE_CATEGORY_USB,
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DEVICE_CATEGORY_STORAGE,
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DEVICE_CATEGORY_NETWORK,
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DEVICE_CATEGORY_INPUT,
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DEVICE_CATEGORY_DISPLAY,
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DEVICE_CATEGORY_SOUND,
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DEVICE_CATEGORY_MISC,
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DEVICE_CATEGORY_MAX
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} DeviceCategory;
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typedef int (*qdev_initfn)(DeviceState *dev);
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typedef int (*qdev_event)(DeviceState *dev);
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typedef void (*qdev_resetfn)(DeviceState *dev);
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typedef int (*DeviceRealize)(struct uc_struct *uc, DeviceState *dev, Error **errp);
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typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp);
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typedef void (*BusRealize)(BusState *bus, Error **errp);
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typedef void (*BusUnrealize)(BusState *bus, Error **errp);
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struct VMStateDescription;
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/**
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* DeviceClass:
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* @props: Properties accessing state fields.
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* @realize: Callback function invoked when the #DeviceState:realized
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* property is changed to %true. The default invokes @init if not %NULL.
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* @unrealize: Callback function invoked when the #DeviceState:realized
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* property is changed to %false.
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* @init: Callback function invoked when the #DeviceState::realized property
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* is changed to %true. Deprecated, new types inheriting directly from
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* TYPE_DEVICE should use @realize instead, new leaf types should consult
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* their respective parent type.
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* @hotpluggable: indicates if #DeviceClass is hotpluggable, available
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* as readonly "hotpluggable" property of #DeviceState instance
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*
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* # Realization #
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* Devices are constructed in two stages,
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* 1) object instantiation via object_initialize() and
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* 2) device realization via #DeviceState:realized property.
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* The former may not fail (it might assert or exit), the latter may return
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* error information to the caller and must be re-entrant.
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* Trivial field initializations should go into #TypeInfo.instance_init.
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* Operations depending on @props static properties should go into @realize.
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* After successful realization, setting static properties will fail.
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*
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* As an interim step, the #DeviceState:realized property is set by deprecated
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* functions qdev_init() and qdev_init_nofail().
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* In the future, devices will propagate this state change to their children
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* and along busses they expose.
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* The point in time will be deferred to machine creation, so that values
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* set in @realize will not be introspectable beforehand. Therefore devices
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* must not create children during @realize; they should initialize them via
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* object_initialize() in their own #TypeInfo.instance_init and forward the
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* realization events appropriately.
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*
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* The @init callback is considered private to a particular bus implementation
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* (immediate abstract child types of TYPE_DEVICE). Derived leaf types set an
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* "init" callback on their parent class instead.
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*
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* Any type may override the @realize and/or @unrealize callbacks but needs
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* to call the parent type's implementation if keeping their functionality
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* is desired. Refer to QOM documentation for further discussion and examples.
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*
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* <note>
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* <para>
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* If a type derived directly from TYPE_DEVICE implements @realize, it does
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* not need to implement @init and therefore does not need to store and call
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* #DeviceClass' default @realize callback.
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* For other types consult the documentation and implementation of the
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* respective parent types.
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* </para>
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* </note>
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*/
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typedef struct DeviceClass {
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/*< private >*/
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ObjectClass parent_class;
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/*< public >*/
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DECLARE_BITMAP(categories, DEVICE_CATEGORY_MAX);
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const char *fw_name;
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const char *desc;
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Property *props;
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/*
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* Shall we hide this device model from -device / device_add?
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* All devices should support instantiation with device_add, and
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* this flag should not exist. But we're not there, yet. Some
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* devices fail to instantiate with cryptic error messages.
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* Others instantiate, but don't work. Exposing users to such
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* behavior would be cruel; this flag serves to protect them. It
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* should never be set without a comment explaining why it is set.
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* TODO remove once we're there
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*/
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bool cannot_instantiate_with_device_add_yet;
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bool hotpluggable;
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/* callbacks */
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void (*reset)(struct uc_struct *uc, DeviceState *dev);
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DeviceRealize realize;
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DeviceUnrealize unrealize;
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/* device state */
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const struct VMStateDescription *vmsd;
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/* Private to qdev / bus. */
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qdev_initfn init; /* TODO remove, once users are converted to realize */
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qdev_event exit; /* TODO remove, once users are converted to unrealize */
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const char *bus_type;
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} DeviceClass;
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typedef struct NamedGPIOList NamedGPIOList;
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struct NamedGPIOList {
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char *name;
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int num_in;
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int num_out;
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QLIST_ENTRY(NamedGPIOList) node;
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};
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/**
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* DeviceState:
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* @realized: Indicates whether the device has been fully constructed.
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*
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* This structure should not be accessed directly. We declare it here
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* so that it can be embedded in individual device state structures.
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*/
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struct DeviceState {
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/*< private >*/
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Object parent_obj;
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/*< public >*/
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const char *id;
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bool realized;
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bool pending_deleted_event;
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int hotplugged;
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BusState *parent_bus;
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QLIST_HEAD(, NamedGPIOList) gpios;
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QLIST_HEAD(, BusState) child_bus;
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int num_child_bus;
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int instance_id_alias;
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int alias_required_for_version;
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};
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#define TYPE_BUS "bus"
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#define BUS(uc, obj) OBJECT_CHECK(uc, BusState, (obj), TYPE_BUS)
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#define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS)
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#define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS)
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struct BusClass {
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ObjectClass parent_class;
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/* FIXME first arg should be BusState */
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char *(*get_dev_path)(DeviceState *dev);
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/*
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* This callback is used to create Open Firmware device path in accordance
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* with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus
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* bindings can be found at http://playground.sun.com/1275/bindings/.
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*/
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char *(*get_fw_dev_path)(DeviceState *dev);
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void (*reset)(BusState *bus);
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BusRealize realize;
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BusUnrealize unrealize;
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/* maximum devices allowed on the bus, 0: no limit. */
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int max_dev;
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/* number of automatically allocated bus ids (e.g. ide.0) */
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int automatic_ids;
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};
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typedef struct BusChild {
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DeviceState *child;
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int index;
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QTAILQ_ENTRY(BusChild) sibling;
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} BusChild;
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#define QDEV_HOTPLUG_HANDLER_PROPERTY "hotplug-handler"
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/**
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* BusState:
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* @hotplug_device: link to a hotplug device associated with bus.
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*/
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struct BusState {
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Object obj;
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DeviceState *parent;
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const char *name;
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int max_index;
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bool realized;
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QTAILQ_HEAD(ChildrenHead, BusChild) children;
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QLIST_ENTRY(BusState) sibling;
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};
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struct Property {
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const char *name;
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PropertyInfo *info;
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int offset;
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uint8_t bitnr;
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uint8_t qtype;
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int64_t defval;
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int arrayoffset;
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PropertyInfo *arrayinfo;
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int arrayfieldsize;
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};
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struct PropertyInfo {
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const char *name;
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const char *description;
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const char **enum_table;
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int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len);
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ObjectPropertyAccessor *get;
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ObjectPropertyAccessor *set;
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ObjectPropertyRelease *release;
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};
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/**
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* GlobalProperty:
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* @user_provided: Set to true if property comes from user-provided config
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* (command-line or config file).
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* @used: Set to true if property was used when initializing a device.
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*/
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typedef struct GlobalProperty {
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const char *driver;
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const char *property;
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const char *value;
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bool user_provided;
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bool used;
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QTAILQ_ENTRY(GlobalProperty) next;
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} GlobalProperty;
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/*** Board API. This should go away once we have a machine config file. ***/
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DeviceState *qdev_create(BusState *bus, const char *name);
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DeviceState *qdev_try_create(BusState *bus, const char *name);
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int qdev_init(DeviceState *dev) QEMU_WARN_UNUSED_RESULT;
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void qdev_init_nofail(DeviceState *dev);
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void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id,
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int required_for_version);
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void qdev_unplug(DeviceState *dev, Error **errp);
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void qdev_machine_creation_done(void);
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bool qdev_machine_modified(void);
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BusState *qdev_get_child_bus(DeviceState *dev, const char *name);
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/*** Device API. ***/
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/* Register device properties. */
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/* GPIO inputs also double as IRQ sinks. */
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void qdev_pass_gpios(DeviceState *dev, DeviceState *container,
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const char *name);
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BusState *qdev_get_parent_bus(DeviceState *dev);
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/*** BUS API. ***/
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DeviceState *qdev_find_recursive(BusState *bus, const char *id);
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/* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */
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typedef int (qbus_walkerfn)(BusState *bus, void *opaque);
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typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque);
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void qbus_create_inplace(void *bus, size_t size, const char *typename,
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DeviceState *parent, const char *name);
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BusState *qbus_create(const char *typename, DeviceState *parent, const char *name);
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/* Returns > 0 if either devfn or busfn skip walk somewhere in cursion,
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* < 0 if either devfn or busfn terminate walk somewhere in cursion,
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* 0 otherwise. */
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int qbus_walk_children(BusState *bus,
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qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn,
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qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn,
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void *opaque);
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int qdev_walk_children(DeviceState *dev,
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qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn,
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qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn,
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void *opaque);
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void qdev_reset_all(DeviceState *dev);
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/**
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* @qbus_reset_all:
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* @bus: Bus to be reset.
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*
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* Reset @bus and perform a bus-level ("hard") reset of all devices connected
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* to it, including recursive processing of all buses below @bus itself. A
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* hard reset means that qbus_reset_all will reset all state of the device.
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* For PCI devices, for example, this will include the base address registers
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* or configuration space.
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*/
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void qbus_reset_all(BusState *bus);
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void qbus_reset_all_fn(void *opaque);
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/* This should go away once we get rid of the NULL bus hack */
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BusState *sysbus_get_default(void);
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char *qdev_get_fw_dev_path(DeviceState *dev);
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/**
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* @qdev_machine_init
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*
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* Initialize platform devices before machine init. This is a hack until full
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* support for composition is added.
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*/
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void qdev_machine_init(void);
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/**
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* @device_reset
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*
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* Reset a single device (by calling the reset method).
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*/
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void device_reset(DeviceState *dev);
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const struct VMStateDescription *qdev_get_vmsd(DeviceState *dev);
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const char *qdev_fw_name(DeviceState *dev);
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Object *qdev_get_machine(struct uc_struct *);
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/* FIXME: make this a link<> */
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void qdev_set_parent_bus(struct uc_struct *uc, DeviceState *dev, BusState *bus);
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extern int qdev_hotplug;
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char *qdev_get_dev_path(DeviceState *dev);
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GSList *qdev_build_hotpluggable_device_list(Object *peripheral);
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void qbus_set_hotplug_handler(BusState *bus, DeviceState *handler,
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Error **errp);
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void qbus_set_bus_hotplug_handler(BusState *bus, Error **errp);
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void qdev_register_types(struct uc_struct *uc);
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void sysbus_register_types(struct uc_struct *uc);
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#endif
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