Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Igor Mammedov 733d60e6d7
vl.c: convert cpu_model to cpu type and set of global properties before machine_init()
All machines that support user specified cpu_model either call
cpu_generic_init() or cpu_class_by_name()/CPUClass::parse_features
to parse feature string and to get CPU type to create.

Which leads to code duplication and hard-codding default CPU model
within machine_foo_init() code. Which makes it impossible to
get CPU type before machine_init() is run.

So instead of setting default CPUs models and doing parsing in
target specific machine_foo_init() in various ways, provide
a generic data driven cpu_model parsing before machine_init()
is called.

in follow up per target patches, it will allow to:
* define default CPU type in consistent/generic manner
per machine type and drop custom code that fallbacks
to default if cpu_model is NULL
* drop custom features parsing in targets and do it
in centralized way.
* for cases of
cpu_generic_init(TYPE_BASE/DEFAULT_CPU, "some_cpu")
replace it with
cpu_create(machine->cpu_type) || cpu_create(TYPE_FOO)
depending if CPU type is user settable or not.
not doing useless parsing and clearly documenting where
CPU model is user settable or fixed one.

Patch allows machine subclasses to define default CPU type
per machine class at class_init() time and if that is set
generic code will parse cpu_model into a MachineState::cpu_type
which will be used to create CPUs for that machine instance
and allows gradual per board conversion.

Backports commit 6063d4c0f98b35a27ca018393d328a1825412a7e from qemu
2018-03-20 13:15:21 -04:00
bindings
docs
include cpu: Use CPUClass->parse_features() as convertor to global properties 2018-03-20 12:00:27 -04:00
msvc tcg: move tcg backend files into accel/tcg/ 2018-03-13 11:48:15 -04:00
qemu vl.c: convert cpu_model to cpu type and set of global properties before machine_init() 2018-03-20 13:15:21 -04:00
samples
tests
.appveyor.yml
.gitignore qapi: Move qapi-schema.json to qapi/, rename generated files 2018-03-09 11:35:11 -05:00
.travis.yml
AUTHORS.TXT
Brewfile
ChangeLog
config.mk
COPYING
COPYING.LGPL2
COPYING_GLIB
CREDITS.TXT
install-cmocka-linux.sh
list.c
make.sh
Makefile
msvc.bat
pkgconfig.mk
README.md
uc.c exec: Drop unnecessary code for unicorn 2018-03-12 10:11:46 -04:00
windows_export.bat

Unicorn Engine

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Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.