Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Peter Maydell 82ce9221a0 target/arm: Make number of counters in PMCR follow the CPU
Currently we give all the v7-and-up CPUs a PMU with 4 counters. This
means that we don't provide the 6 counters that are required by the
Arm BSA (Base System Architecture) specification if the CPU supports
the Virtualization extensions.

Instead of having a single PMCR_NUM_COUNTERS, make each CPU type
specify the PMCR reset value (obtained from the appropriate TRM), and
use the 'N' field of that value to define the number of counters
provided.

This means that we now supply 6 counters for Cortex-A53, A57, A72,
A15 and A9 as well as '-cpu max'; Cortex-A7 and A8 stay at 4; and
Cortex-R5 goes down to 3.

Note that because we now use the PMCR reset value of the specific
implementation, we no longer set the LC bit out of reset. This has
an UNKNOWN value out of reset for all cores with any AArch32 support,
so guest software should be setting it anyway if it wants it.

Backports f7fb73b8cdd3f77e26f9fcff8cf24ff1b58d200f
2021-03-30 15:30:31 -04:00
bindings python: handle UC_ERR_TIMEOUT, so sample_x86.py behaves like sample_x86.c 2020-01-14 09:53:10 -05:00
docs docs: we no longer requires python2 in building 2020-01-14 09:07:44 -05:00
include Timeout error (#1173) 2020-01-14 09:42:57 -05:00
msvc msvc: Define CONFIG_TCG 2019-01-30 13:52:30 -05:00
qemu target/arm: Make number of counters in PMCR follow the CPU 2021-03-30 15:30:31 -04:00
samples Timeout error (#1173) 2020-01-14 09:42:57 -05:00
tests Tests, fixes on third platform. (#1168) 2020-01-14 09:45:55 -05:00
.appveyor.yml MSYS test (#852) 2017-06-25 10:11:35 +08:00
.gitignore target/riscv: Initial introduction of the RISC-V target 2019-03-08 21:46:10 -05:00
.travis.yml use new travis osx image and brew (#935) 2018-01-05 10:29:49 +08:00
AUTHORS.TXT import 2015-08-21 15:04:50 +08:00
Brewfile Update Brewfile 2017-09-30 17:36:44 +07:00
ChangeLog update ChangeLog 2017-04-20 13:28:02 +08:00
config.mk Fix document file extension 2016-08-08 17:33:49 +09:00
COPYING import 2015-08-21 15:04:50 +08:00
COPYING.LGPL2 LGPL2 for all header files under include/unicorn/ 2017-12-16 10:08:42 +08:00
COPYING_GLIB glib_compat: add COPYING_GLIB 2016-12-27 10:15:08 +08:00
CREDITS.TXT Adding Philippe Antoine to CREDITS 2018-10-06 04:50:10 -04:00
install-cmocka-linux.sh Start moving examples in S files (#851) 2017-06-25 10:14:22 +08:00
list.c callback to count number of instructions in uc_emu_start() should be executed first. fix #727 2017-06-16 13:22:38 +08:00
make.sh remove broken iOS builds (#1109) 2019-08-08 20:09:05 -04:00
Makefile uc: Restore armeb target 2019-04-19 15:29:25 -04:00
msvc.bat add msvc.bat 2017-04-21 15:35:40 +08:00
pkgconfig.mk bump extra version to 2 2017-04-21 15:30:40 +08:00
README.md add Clojure 2017-12-23 00:32:33 +08:00
uc.c Timeout error (#1173) 2020-01-14 09:42:57 -05:00
windows_export.bat Make the call out to visual studio extremely resilient 2017-01-02 03:32:48 -08:00

Unicorn Engine

Join the chat at https://gitter.im/unicorn-engine/chat

Build Status Build status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.