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82ce9221a0
Currently we give all the v7-and-up CPUs a PMU with 4 counters. This means that we don't provide the 6 counters that are required by the Arm BSA (Base System Architecture) specification if the CPU supports the Virtualization extensions. Instead of having a single PMCR_NUM_COUNTERS, make each CPU type specify the PMCR reset value (obtained from the appropriate TRM), and use the 'N' field of that value to define the number of counters provided. This means that we now supply 6 counters for Cortex-A53, A57, A72, A15 and A9 as well as '-cpu max'; Cortex-A7 and A8 stay at 4; and Cortex-R5 goes down to 3. Note that because we now use the PMCR reset value of the specific implementation, we no longer set the LC bit out of reset. This has an UNKNOWN value out of reset for all cores with any AArch32 support, so guest software should be setting it anyway if it wants it. Backports f7fb73b8cdd3f77e26f9fcff8cf24ff1b58d200f |
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AUTHORS.TXT | ||
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config.mk | ||
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COPYING.LGPL2 | ||
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CREDITS.TXT | ||
install-cmocka-linux.sh | ||
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pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.