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8583c8f1f6
Especially when dealing with out-of-line gvec helpers, it is often helpful to specify some vector pointers as constant. E.g. when we have two inputs and one output, marking the two inputs as consts pointers helps to avoid bugs. Const pointers can be specified via "cptr", however behave in TCG just like ordinary pointers. We can specify helpers like: DEF_HELPER_FLAGS_4(gvec_vbperm, TCG_CALL_NO_RWG, void, ptr, cptr, cptr, i32) void HELPER(gvec_vbperm)(void *v1, const void *v2, const void *v3, uint32_t desc) And make sure that here, only v1 will be written (as long as const is not casted away, of course). Backports commit 8c6edfdd90522caa4fc429144d393aba5b99f584 from qemu |
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windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.