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Some software algorithms are based on the hardware's cache info, for example, for x86 linux kernel, when cpu1 want to wakeup a task on cpu2, cpu1 will trigger a resched IPI and told cpu2 to do the wakeup if they don't share low level cache. Oppositely, cpu1 will access cpu2's runqueue directly if they share llc. The relevant linux-kernel code as bellow: static void ttwu_queue(struct task_struct *p, int cpu) { struct rq *rq = cpu_rq(cpu); ...... if (... && !cpus_share_cache(smp_processor_id(), cpu)) { ...... ttwu_queue_remote(p, cpu); /* will trigger RES IPI */ return; } ...... ttwu_do_activate(rq, p, 0); /* access target's rq directly */ ...... } In real hardware, the cpus on the same socket share L3 cache, so one won't trigger a resched IPIs when wakeup a task on others. But QEMU doesn't present a virtual L3 cache info for VM, then the linux guest will trigger lots of RES IPIs under some workloads even if the virtual cpus belongs to the same virtual socket. For KVM, there will be lots of vmexit due to guest send IPIs. The workload is a SAP HANA's testsuite, we run it one round(about 40 minuates) and observe the (Suse11sp3)Guest's amounts of RES IPIs which triggering during the period: No-L3 With-L3(applied this patch) cpu0: 363890 44582 cpu1: 373405 43109 cpu2: 340783 43797 cpu3: 333854 43409 cpu4: 327170 40038 cpu5: 325491 39922 cpu6: 319129 42391 cpu7: 306480 41035 cpu8: 161139 32188 cpu9: 164649 31024 cpu10: 149823 30398 cpu11: 149823 32455 cpu12: 164830 35143 cpu13: 172269 35805 cpu14: 179979 33898 cpu15: 194505 32754 avg: 268963.6 40129.8 The VM's topology is "1*socket 8*cores 2*threads". After present virtual L3 cache info for VM, the amounts of RES IPIs in guest reduce 85%. For KVM, vcpus send IPIs will cause vmexit which is expensive, so it can cause severe performance degradation. We had tested the overall system performance if vcpus actually run on sparate physical socket. With L3 cache, the performance improves 7.2%~33.1%(avg:15.7%). Backports commit 14c985cffa6cb177fc01a163d8bcf227c104718c from qemu |
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msvc | ||
qemu | ||
samples | ||
tests | ||
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AUTHORS.TXT | ||
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ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.