mirror of
https://github.com/yuzu-emu/unicorn.git
synced 2025-02-02 15:41:00 +00:00
9d64a89acf
softmmu requires more functions to be thread-safe, because translation blocks can be invalidated from e.g. notdirty callbacks. Probably the same holds for user-mode emulation, it's just that no one has ever tried to produce a coherent locking there. This patch will guide the introduction of more tb_lock and tb_unlock calls for system emulation. Note that after this patch some (most) of the mentioned functions are still called outside tb_lock/tb_unlock. The next one will rectify this. Backports commit 7d7500d99895f888f97397ef32bb536bb0df3b74 from qemu |
||
---|---|---|
bindings | ||
docs | ||
include | ||
msvc | ||
qemu | ||
samples | ||
tests | ||
.appveyor.yml | ||
.gitignore | ||
.travis.yml | ||
AUTHORS.TXT | ||
Brewfile | ||
ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.