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The QAPI code generators work with a syntax tree (nested dictionaries) plus a few symbol tables (also dictionaries) on the side. They have clearly outgrown these simple data structures. There's lots of rummaging around in dictionaries, and information is recomputed on the fly. For the work I'm going to do, I want more clearly defined and more convenient interfaces. Going forward, I also want less coupling between the back-ends and the syntax tree, to make messing with the syntax easier. Create a bunch of classes to represent QAPI schemata. Have the QAPISchema initializer call the parser, then walk the syntax tree to create the new internal representation, and finally perform semantic analysis. Shortcut: the semantic analysis still relies on existing check_exprs() to do the actual semantic checking. All this code needs to move into the classes. Mark as TODO. Simple unions are lowered to flat unions. Flat unions and structs are represented as a more general object type. Catching name collisions in generated code would be nice. Mark as TODO. We generate array types eagerly, even though most of them aren't used. Mark as TODO. Nothing uses the new intermediate representation just yet, thus no change to generated files. Backports commit ac88219a6c78302c693fb60fe6cf04358540fbce from qemu |
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README.md | ||
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windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.