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Add the infrastructure for building and invoking a decodetree decoder for the AArch32 Neon encodings. At the moment the new decoder covers nothing, so we always fall back to the existing hand-written decode. We follow the same pattern we did for the VFP decodetree conversion (commit 78e138bc1f672c145ef6ace74617d and following): code that deals with Neon will be moving gradually out to translate-neon.vfp.inc, which we #include into translate.c. In order to share the decode files between A32 and T32, we split Neon into 3 parts: * data-processing * load-store * 'shared' encodings The first two groups of instructions have similar but not identical A32 and T32 encodings, so we need to manually transform the T32 encoding into the A32 one before calling the decoder; the third group covers the Neon instructions which are identical in A32 and T32. Backports commit 625e3dd44a15dfbe9532daa6454df3f86cf04d3e from qemu |
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include | ||
msvc | ||
qemu | ||
samples | ||
tests | ||
.appveyor.yml | ||
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AUTHORS.TXT | ||
Brewfile | ||
ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.