mirror of
https://github.com/yuzu-emu/unicorn.git
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The code that calculates the set of supported XSAVE components on CPUID looks at ext_save_areas to find out which components should be enabled. However, if there are zeroed entries in the ext_save_areas array, the ((env->features[esa->feature] & esa->bits) == esa->bits) check will always succeed and QEMU will unconditionally try to enable the component. Luckily this never caused any problems because the only missing entry in ext_save_areas is the PT State component (bit 8), and KVM currently doesn't support it (so it was cleared on ena_mask). But the code was still incorrect and would break if KVM starts returning CPUID[EAX=0xD,ECX=0].EAX[bit 8] as supported on GET_SUPPORTED_CPUID. Fix the problem by changing the code to not enable a XSAVE component if ExtSaveArea::bits is zero. Backports commit 9646f4927faf68e8690588c2fd6dc9834c440b58 from qemu |
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qemu | ||
samples | ||
tests | ||
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AUTHORS.TXT | ||
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ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
list.c | ||
make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.