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https://github.com/yuzu-emu/unicorn.git
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f8eeacb280
With all targets defining CPU_RESOLVING_TYPE, refactor cpu_parse_cpu_model(type, cpu_model) to parse_cpu_model(cpu_model) so that callers won't have to know internal resolving cpu type. Place it in exec.c so it could be called from both target independed vl.c and *-user/main.c. That allows us to stop abusing cpu type from MachineClass::default_cpu_type as resolver class in vl.c which were confusing part of cpu_parse_cpu_model(). Also with new parse_cpu_model(), the last users of cpu_init() in null-machine.c and bsd/linux-user targets could be switched to cpu_create() API and cpu_init() API will be removed by follow up patch. With no longer users left remove MachineState::cpu_model field, new code should use MachineState::cpu_type instead and leave cpu_model parsing to generic code in vl.c. Backports commit 2278b93941d42c30e2950d4b8dff4943d064e7de from qemu
65 lines
2.1 KiB
C
65 lines
2.1 KiB
C
/*
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* QEMU Leon3 System Emulator
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*
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* Copyright (c) 2010-2011 AdaCore
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/* Unicorn Emulator Engine */
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/* By Nguyen Anh Quynh, 2015 */
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#include "qemu/osdep.h"
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#include "qapi/error.h"
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#include "qemu-common.h"
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#include "cpu.h"
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#include "hw/hw.h"
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#include "hw/sparc/sparc.h"
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#include "qemu/timer.h"
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#include "sysemu/sysemu.h"
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#include "hw/boards.h"
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#include "exec/address-spaces.h"
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static int leon3_generic_hw_init(struct uc_struct *uc, MachineState *machine)
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{
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const char *cpu_type = parse_cpu_model(uc, "LEON3");
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SPARCCPU *cpu;
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uc->cpu = cpu_create(uc, cpu_type);
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cpu = SPARC_CPU(uc, uc->cpu);
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if (cpu == NULL) {
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fprintf(stderr, "qemu: Unable to find Sparc CPU definition\n");
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return -1;
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}
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cpu_sparc_set_id(&cpu->env, 0);
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return 0;
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}
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static void leon3_generic_machine_init(struct uc_struct *uc, MachineClass *mc)
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{
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mc->init = leon3_generic_hw_init;
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mc->is_default = 1;
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mc->arch = UC_ARCH_SPARC;
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mc->default_cpu_type = SPARC_CPU_TYPE_NAME("LEON3");
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}
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DEFINE_MACHINE("leon3_generic", leon3_generic_machine_init)
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