Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, X86)
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Emilio G. Cota d3ada2feb5
tcg: allocate TB structs before the corresponding translated code
Allocating an arbitrarily-sized array of tbs results in either
(a) a lot of memory wasted or (b) unnecessary flushes of the code
cache when we run out of TB structs in the array.

An obvious solution would be to just malloc a TB struct when needed,
and keep the TB array as an array of pointers (recall that tb_find_pc()
needs the TB array to run in O(log n)).

Perhaps a better solution, which is implemented in this patch, is to
allocate TB's right before the translated code they describe. This
results in some memory waste due to padding to have code and TBs in
separate cache lines--for instance, I measured 4.7% of padding in the
used portion of code_gen_buffer when booting aarch64 Linux on a
host with 64-byte cache lines. However, it can allow for optimizations
in some host architectures, since TCG backends could safely assume that
the TB and the corresponding translated code are very close to each
other in memory. See this message by rth for a detailed explanation:

https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html
Subject: Re: GSoC 2017 Proposal: TCG performance enhancements

Backports commit 6e3b2bfd6af488a896f7936e99ef160f8f37e6f2 from qemu
2018-03-03 17:05:49 -05:00
bindings link to Crystal binding 2017-12-23 00:26:40 +08:00
docs Added note about installing tests dependencies on Mac OS X. Added note about tests failing when required architecture support is disabled in build. (#908) 2017-10-12 19:56:00 +08:00
include util: add cacheinfo 2018-03-03 16:58:28 -05:00
msvc target-m68k: move FPU helpers to fpu_helper.c 2018-03-03 15:04:05 -05:00
qemu tcg: allocate TB structs before the corresponding translated code 2018-03-03 17:05:49 -05:00
samples Fixed register mistake in comments (#894) 2017-09-17 16:40:01 +07:00
tests add 64-bit test demonstrating setting MSRs and FS/GS segments (#901) 2017-09-29 04:26:23 +08:00
.appveyor.yml MSYS test (#852) 2017-06-25 10:11:35 +08:00
.gitignore arm64eb: add support for ARM64 big endian. 2017-04-24 23:30:01 +08:00
.travis.yml use new travis osx image and brew (#935) 2018-01-05 10:29:49 +08:00
AUTHORS.TXT import 2015-08-21 15:04:50 +08:00
Brewfile Update Brewfile 2017-09-30 17:36:44 +07:00
ChangeLog update ChangeLog 2017-04-20 13:28:02 +08:00
config.mk Fix document file extension 2016-08-08 17:33:49 +09:00
COPYING import 2015-08-21 15:04:50 +08:00
COPYING.LGPL2 LGPL2 for all header files under include/unicorn/ 2017-12-16 10:08:42 +08:00
COPYING_GLIB glib_compat: add COPYING_GLIB 2016-12-27 10:15:08 +08:00
CREDITS.TXT update CREDITS.TXT 2017-04-25 12:56:47 +08:00
install-cmocka-linux.sh Start moving examples in S files (#851) 2017-06-25 10:14:22 +08:00
list.c callback to count number of instructions in uc_emu_start() should be executed first. fix #727 2017-06-16 13:22:38 +08:00
make.sh Added MSVC support for arm64eb. 2017-04-25 14:23:58 +10:00
Makefile crypto: introduce new module for computing hash digests 2018-02-17 15:23:17 -05:00
msvc.bat add msvc.bat 2017-04-21 15:35:40 +08:00
pkgconfig.mk bump extra version to 2 2017-04-21 15:30:40 +08:00
README.md add Clojure 2017-12-23 00:32:33 +08:00
uc.c Move target-* CPU file into a target/ folder 2018-03-01 22:50:58 -05:00
windows_export.bat Make the call out to visual studio extremely resilient 2017-01-02 03:32:48 -08:00

Unicorn Engine

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Build Status Build status

Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.

Unicorn offers some unparalleled features:

  • Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
  • Clean/simple/lightweight/intuitive architecture-neutral API
  • Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
  • Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
  • High performance via Just-In-Time compilation
  • Support for fine-grained instrumentation at various levels
  • Thread-safety by design
  • Distributed under free software license GPLv2

Further information is available at http://www.unicorn-engine.org

License

This project is released under the GPL license.

Compilation & Docs

See docs/COMPILE.md file for how to compile and install Unicorn.

More documentation is available in docs/README.md.

Contact

Contact us via mailing list, email or twitter for any questions.

Contribute

If you want to contribute, please pick up something from our Github issues.

We also maintain a list of more challenged problems in a TODO list.

CREDITS.TXT records important contributors of our project.