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We make a few sub-directories recursively, in particular $(TARGET_DIRS). For goal "all", we do it the nice way: "all" has a prerequisite subdir-T for each T in $(TARGET_DIRS), and T's recipe runs make recursively. Behaves nicely with -j and -k. For other goals such as "clean" and "install", the recipe runs make recursively in a for loop. Ignores -j and -k. The next commit will fix that for "clean" and "install". This commit prepares the ground by renaming the targets we use for "all" to include the goal for the sub-make. This will permit reusing them for goals other than "all". Targets subdir-T for T in $(TARGET_DIRS) run "make all" in T. Rename to T/all, and declare phony. Targets romsubdir-R for R in $(ROMS) run "make" in pc-bios/R. Default goal is "all" for all R. Rename to pc-bios/R/all, and declare phony. The remainder are renamed just for consistency. Target subdir-dtc runs "make libbft/libfdt.a" in dtc. Rename to dtc/all, and declare phony. Target subdir-capstone runs make $(BUILD_DIR)/capstone/$(LIBCAPSTONE) in $(SRC_PATH)/capstone. Rename to capstone/all, and declare phony. Target subdir-slirp runs "make" in $(SRC_PATH)/slirp. Default goal is all, which builds $(BUILD_DIR)/libslirp.a. Rename to slirp/all, and declare phony. Backports commit 3b8593eeaa5778ae118f0cc2837e615acd13baeb from qemu |
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Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.