mirror of
https://github.com/yuzu-emu/unicorn.git
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df67716ed5
Do only virtual addresses comaprisons in LL/SC sequence emulations. Until this patch, physical addresses had been compared in SC part of LL/SC sequence, even though such comparisons could be avoided. Getting rid of them allows throwing away SC helpers and having common SC implementations in user and system mode, avoiding the need for two separate implementations selected by #ifdef CONFIG_USER_ONLY. Correct guest software should not rely on LL/SC if they accesses the same physical address via different virtual addresses or if page mapping gets changed between LL/SC due to manipulating TLB entries. MIPS Instruction Set Manual clearly says that an RMW sequence must use the same address in the LL and SC (virtual address, physical address, cacheability and coherency attributes must be identical). Otherwise, the result of the SC is not predictable. This patch takes advantage of this fact and removes the virtual->physical address translation from SC helper. lladdr served as Coprocessor 0 LLAddr register which captures physical address of the most recent LL instruction, and also lladdr was used for comparison with following SC physical address. This patch changes the meaning of lladdr - now it will only keep the virtual address of the most recent LL. Additionally, CP0_LLAddr field is introduced which is the actual Coperocessor 0 LLAddr register that guest can access. Backports commit c7c7e1e9a5e3f0a8a1dbff6e4ccfd21c2dc9f845 from qemu |
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ChangeLog | ||
config.mk | ||
COPYING | ||
COPYING.LGPL2 | ||
COPYING_GLIB | ||
CREDITS.TXT | ||
install-cmocka-linux.sh | ||
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make.sh | ||
Makefile | ||
msvc.bat | ||
pkgconfig.mk | ||
README.md | ||
uc.c | ||
windows_export.bat |
Unicorn Engine
Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal and Haskell.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
License
This project is released under the GPL license.
Compilation & Docs
See docs/COMPILE.md file for how to compile and install Unicorn.
More documentation is available in docs/README.md.
Contact
Contact us via mailing list, email or twitter for any questions.
Contribute
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
CREDITS.TXT records important contributors of our project.