mirror of
https://github.com/yuzu-emu/unicorn.git
synced 2024-12-25 03:15:33 +00:00
f8eeacb280
With all targets defining CPU_RESOLVING_TYPE, refactor cpu_parse_cpu_model(type, cpu_model) to parse_cpu_model(cpu_model) so that callers won't have to know internal resolving cpu type. Place it in exec.c so it could be called from both target independed vl.c and *-user/main.c. That allows us to stop abusing cpu type from MachineClass::default_cpu_type as resolver class in vl.c which were confusing part of cpu_parse_cpu_model(). Also with new parse_cpu_model(), the last users of cpu_init() in null-machine.c and bsd/linux-user targets could be switched to cpu_create() API and cpu_init() API will be removed by follow up patch. With no longer users left remove MachineState::cpu_model field, new code should use MachineState::cpu_type instead and leave cpu_model parsing to generic code in vl.c. Backports commit 2278b93941d42c30e2950d4b8dff4943d064e7de from qemu
2560 lines
61 KiB
C
2560 lines
61 KiB
C
/*
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glib_compat.c replacement functionality for glib code used in qemu
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Copyright (C) 2016 Chris Eagle cseagle at gmail dot com
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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// Part of this code was lifted from glib-2.28.0.
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// Glib license is available in COPYING_GLIB file in root directory.
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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#endif
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <limits.h>
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#include "glib_compat.h"
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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#ifndef _WIN64
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#define GPOINTER_TO_UINT(p) ((guint)(uintptr_t)(p))
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#else
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#define GPOINTER_TO_UINT(p) ((guint) (guint64) (p))
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#endif
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#define G_MAXINT INT_MAX
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/* All functions below added to eliminate GLIB dependency */
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/* hashing and equality functions */
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// Hash functions lifted glib-2.28.0/glib/ghash.c
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/**
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* g_direct_hash:
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* @v: a #gpointer key
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*
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* Converts a gpointer to a hash value.
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* It can be passed to g_hash_table_new() as the @hash_func parameter,
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* when using pointers as keys in a #GHashTable.
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*
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* Returns: a hash value corresponding to the key.
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*/
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guint g_direct_hash (gconstpointer v)
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{
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return GPOINTER_TO_UINT (v);
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}
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/**
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* g_direct_equal:
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* @v1: a key.
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* @v2: a key to compare with @v1.
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*
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* Compares two #gpointer arguments and returns %TRUE if they are equal.
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* It can be passed to g_hash_table_new() as the @key_equal_func
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* parameter, when using pointers as keys in a #GHashTable.
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*
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* Returns: %TRUE if the two keys match.
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*/
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gboolean
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g_direct_equal (gconstpointer v1,
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gconstpointer v2)
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{
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return v1 == v2;
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}
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// g_str_hash() is lifted glib-2.28.0/glib/gstring.c
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/**
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* g_str_hash:
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* @v: a string key
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*
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* Converts a string to a hash value.
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*
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* This function implements the widely used "djb" hash apparently posted
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* by Daniel Bernstein to comp.lang.c some time ago. The 32 bit
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* unsigned hash value starts at 5381 and for each byte 'c' in the
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* string, is updated: <literal>hash = hash * 33 + c</literal>. This
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* function uses the signed value of each byte.
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*
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* It can be passed to g_hash_table_new() as the @hash_func parameter,
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* when using strings as keys in a #GHashTable.
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*
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* Returns: a hash value corresponding to the key
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**/
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guint g_str_hash (gconstpointer v)
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{
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const signed char *p;
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guint32 h = 5381;
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for (p = v; *p != '\0'; p++)
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h = (h << 5) + h + *p;
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return h;
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}
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gboolean g_str_equal(gconstpointer v1, gconstpointer v2)
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{
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return strcmp((const char*)v1, (const char*)v2) == 0;
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}
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/**
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* g_str_has_suffix:
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* @str: a nul-terminated string.
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* @suffix: the nul-terminated suffix to look for.
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*
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* Looks whether the string @str ends with @suffix.
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*
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* Return value: %TRUE if @str end with @suffix, %FALSE otherwise.
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*
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* Since: 2.2
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**/
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gboolean
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g_str_has_suffix(const gchar *str, const gchar *suffix)
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{
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int str_len;
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int suffix_len;
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if (str == NULL || suffix == NULL) {
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return FALSE;
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}
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str_len = strlen (str);
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suffix_len = strlen (suffix);
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if (str_len < suffix_len)
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return FALSE;
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return strcmp (str + str_len - suffix_len, suffix) == 0;
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}
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/**
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* g_str_has_prefix:
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* @str: a nul-terminated string.
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* @prefix: the nul-terminated prefix to look for.
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*
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* Looks whether the string @str begins with @prefix.
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*
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* Return value: %TRUE if @str begins with @prefix, %FALSE otherwise.
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*
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* Since: 2.2
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**/
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gboolean
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g_str_has_prefix(const gchar *str, const gchar *prefix)
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{
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int str_len;
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int prefix_len;
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if (str == NULL || prefix == NULL) {
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return FALSE;
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}
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str_len = strlen (str);
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prefix_len = strlen (prefix);
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if (str_len < prefix_len)
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return FALSE;
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return strncmp (str, prefix, prefix_len) == 0;
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}
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// g_int_hash() is lifted from glib-2.28.0/glib/gutils.c
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/**
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* g_int_hash:
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* @v: a pointer to a #gint key
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*
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* Converts a pointer to a #gint to a hash value.
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* It can be passed to g_hash_table_new() as the @hash_func parameter,
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* when using pointers to integers values as keys in a #GHashTable.
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*
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* Returns: a hash value corresponding to the key.
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*/
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guint g_int_hash (gconstpointer v)
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{
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return *(const gint*) v;
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}
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gboolean g_int_equal(gconstpointer v1, gconstpointer v2)
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{
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return *((const gint*)v1) == *((const gint*)v2);
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}
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/* Doubly-linked list */
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GList *g_list_first(GList *list)
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{
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if (list == NULL) return NULL;
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while (list->prev) list = list->prev;
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return list;
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}
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void g_list_foreach(GList *list, GFunc func, gpointer user_data)
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{
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GList *lp;
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for (lp = list; lp; lp = lp->next) {
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(*func)(lp->data, user_data);
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}
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}
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void g_list_free(GList *list)
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{
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GList *lp, *next, *prev = NULL;
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if (list) prev = list->prev;
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for (lp = list; lp; lp = next) {
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next = lp->next;
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free(lp);
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}
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for (lp = prev; lp; lp = prev) {
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prev = lp->prev;
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free(lp);
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}
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}
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/**
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* g_list_free_full:
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* @list: a pointer to a #GList
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* @free_func: the function to be called to free each element's data
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*
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* Convenience method, which frees all the memory used by a #GList, and
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* calls the specified destroy function on every element's data.
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*
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* Since: 2.28
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*/
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void
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g_list_free_full (GList *list,
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GDestroyNotify free_func)
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{
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g_list_foreach (list, (GFunc) free_func, NULL);
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g_list_free (list);
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}
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/**
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* g_list_last:
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* @list: a #GList
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*
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* Gets the last element in a #GList.
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*
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* Returns: the last element in the #GList,
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* or %NULL if the #GList has no elements
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*/
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GList*
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g_list_last (GList *list)
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{
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if (list)
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{
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while (list->next)
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list = list->next;
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}
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return list;
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}
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/**
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* g_list_append:
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* @list: a pointer to a #GList
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* @data: the data for the new element
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*
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* Adds a new element on to the end of the list.
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*
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* <note><para>
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* The return value is the new start of the list, which
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* may have changed, so make sure you store the new value.
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* </para></note>
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*
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* <note><para>
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* Note that g_list_append() has to traverse the entire list
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* to find the end, which is inefficient when adding multiple
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* elements. A common idiom to avoid the inefficiency is to prepend
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* the elements and reverse the list when all elements have been added.
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* </para></note>
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*
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* |[
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* /* Notice that these are initialized to the empty list. */
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* GList *list = NULL, *number_list = NULL;
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*
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* /* This is a list of strings. */
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* list = g_list_append (list, "first");
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* list = g_list_append (list, "second");
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*
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* /* This is a list of integers. */
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* number_list = g_list_append (number_list, GINT_TO_POINTER (27));
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* number_list = g_list_append (number_list, GINT_TO_POINTER (14));
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* ]|
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*
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* Returns: the new start of the #GList
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*/
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GList*
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g_list_append (GList *list,
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gpointer data)
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{
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GList *new_list;
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GList *last;
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new_list = g_new0(GList, 1);
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new_list->data = data;
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new_list->next = NULL;
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if (list)
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{
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last = g_list_last (list);
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/* g_assert (last != NULL); */
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last->next = new_list;
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new_list->prev = last;
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return list;
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}
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else
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{
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new_list->prev = NULL;
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return new_list;
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}
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}
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GList *g_list_insert_sorted(GList *list, gpointer data, GCompareFunc compare)
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{
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GList *i;
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GList *n = (GList*)g_malloc(sizeof(GList));
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n->data = data;
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if (list == NULL) {
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n->next = n->prev = NULL;
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return n;
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}
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for (i = list; i; i = i->next) {
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n->prev = i->prev;
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if ((*compare)(data, i->data) <= 0) {
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n->next = i;
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i->prev = n;
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if (i == list) return n;
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else return list;
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}
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}
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n->prev = n->prev->next;
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n->next = NULL;
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n->prev->next = n;
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return list;
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}
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GList *g_list_prepend(GList *list, gpointer data)
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{
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GList *n = (GList*)g_malloc(sizeof(GList));
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n->next = list;
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n->prev = NULL;
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n->data = data;
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return n;
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}
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GList *g_list_remove_link(GList *list, GList *llink)
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{
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if (llink) {
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if (llink == list) list = list->next;
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if (llink->prev) llink->prev->next = llink->next;
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if (llink->next) llink->next->prev = llink->prev;
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}
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return list;
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}
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// code copied from glib/glist.c, version 2.28.0
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static GList *g_list_sort_merge(GList *l1,
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GList *l2,
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GFunc compare_func,
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gpointer user_data)
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{
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GList list, *l, *lprev;
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gint cmp;
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l = &list;
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lprev = NULL;
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while (l1 && l2)
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{
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cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
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if (cmp <= 0)
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{
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l->next = l1;
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l1 = l1->next;
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}
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else
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{
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l->next = l2;
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l2 = l2->next;
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}
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l = l->next;
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l->prev = lprev;
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lprev = l;
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}
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l->next = l1 ? l1 : l2;
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l->next->prev = l;
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return list.next;
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}
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static GList *g_list_sort_real(GList *list,
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GFunc compare_func,
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gpointer user_data)
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{
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GList *l1, *l2;
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if (!list)
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return NULL;
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if (!list->next)
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return list;
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l1 = list;
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l2 = list->next;
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while ((l2 = l2->next) != NULL)
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{
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if ((l2 = l2->next) == NULL)
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break;
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l1 = l1->next;
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}
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l2 = l1->next;
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l1->next = NULL;
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return g_list_sort_merge (g_list_sort_real (list, compare_func, user_data),
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g_list_sort_real (l2, compare_func, user_data),
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compare_func,
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user_data);
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}
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/**
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* g_list_sort:
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* @list: a #GList
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* @compare_func: the comparison function used to sort the #GList.
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* This function is passed the data from 2 elements of the #GList
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* and should return 0 if they are equal, a negative value if the
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* first element comes before the second, or a positive value if
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* the first element comes after the second.
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*
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* Sorts a #GList using the given comparison function.
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*
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* Returns: the start of the sorted #GList
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*/
|
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/**
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* GCompareFunc:
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* @a: a value.
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* @b: a value to compare with.
|
|
* @Returns: negative value if @a < @b; zero if @a = @b; positive
|
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* value if @a > @b.
|
|
*
|
|
* Specifies the type of a comparison function used to compare two
|
|
* values. The function should return a negative integer if the first
|
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* value comes before the second, 0 if they are equal, or a positive
|
|
* integer if the first value comes after the second.
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|
**/
|
|
GList *g_list_sort (GList *list, GCompareFunc compare_func)
|
|
{
|
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return g_list_sort_real (list, (GFunc) compare_func, NULL);
|
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}
|
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|
|
static inline GList*
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|
_g_list_remove_link (GList *list,
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|
GList *link)
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|
{
|
|
if (link)
|
|
{
|
|
if (link->prev)
|
|
link->prev->next = link->next;
|
|
if (link->next)
|
|
link->next->prev = link->prev;
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|
|
|
if (link == list)
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list = list->next;
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|
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|
link->next = NULL;
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|
link->prev = NULL;
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|
}
|
|
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return list;
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|
}
|
|
|
|
/**
|
|
* g_list_delete_link:
|
|
* @list: a #GList, this must point to the top of the list
|
|
* @link_: node to delete from @list
|
|
*
|
|
* Removes the node link_ from the list and frees it.
|
|
* Compare this to g_list_remove_link() which removes the node
|
|
* without freeing it.
|
|
*
|
|
* Returns: the (possibly changed) start of the #GList
|
|
*/
|
|
GList *
|
|
g_list_delete_link (GList *list,
|
|
GList *link_)
|
|
{
|
|
list = _g_list_remove_link (list, link_);
|
|
//_g_list_free1 (link_);
|
|
g_free (link_);
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|
|
|
return list;
|
|
}
|
|
|
|
/**
|
|
* g_list_insert_before:
|
|
* @list: a pointer to a #GList
|
|
* @sibling: the list element before which the new element
|
|
* is inserted or %NULL to insert at the end of the list
|
|
* @data: the data for the new element
|
|
*
|
|
* Inserts a new element into the list before the given position.
|
|
*
|
|
* Returns: the new start of the #GList
|
|
*/
|
|
GList*
|
|
g_list_insert_before (GList *list,
|
|
GList *sibling,
|
|
gpointer data)
|
|
{
|
|
if (!list)
|
|
{
|
|
list = g_malloc(sizeof(GList));
|
|
list->data = data;
|
|
return list;
|
|
}
|
|
else if (sibling)
|
|
{
|
|
GList *node;
|
|
|
|
node = g_malloc(sizeof(GList));
|
|
node->data = data;
|
|
node->prev = sibling->prev;
|
|
node->next = sibling;
|
|
sibling->prev = node;
|
|
if (node->prev)
|
|
{
|
|
node->prev->next = node;
|
|
return list;
|
|
}
|
|
else
|
|
{
|
|
return node;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
GList *last;
|
|
|
|
last = list;
|
|
while (last->next)
|
|
last = last->next;
|
|
|
|
last->next = g_malloc(sizeof(GList));
|
|
last->next->data = data;
|
|
last->next->prev = last;
|
|
last->next->next = NULL;
|
|
|
|
return list;
|
|
}
|
|
}
|
|
|
|
/* END of g_list related functions */
|
|
|
|
/* Singly-linked list */
|
|
|
|
GSList *g_slist_append(GSList *list, gpointer data)
|
|
{
|
|
GSList *head = list;
|
|
if (list) {
|
|
while (list->next) list = list->next;
|
|
list->next = (GSList*)g_malloc(sizeof(GSList));
|
|
list = list->next;
|
|
} else {
|
|
head = list = (GSList*)g_malloc(sizeof(GSList));
|
|
}
|
|
list->data = data;
|
|
list->next = NULL;
|
|
return head;
|
|
}
|
|
|
|
void g_slist_foreach(GSList *list, GFunc func, gpointer user_data)
|
|
{
|
|
GSList *lp;
|
|
for (lp = list; lp; lp = lp->next) {
|
|
(*func)(lp->data, user_data);
|
|
}
|
|
}
|
|
|
|
void g_slist_free(GSList *list)
|
|
{
|
|
GSList *lp, *next;
|
|
for (lp = list; lp; lp = next) {
|
|
next = lp->next;
|
|
free(lp);
|
|
}
|
|
}
|
|
|
|
GSList *g_slist_prepend(GSList *list, gpointer data)
|
|
{
|
|
GSList *head = (GSList*)g_malloc(sizeof(GSList));
|
|
head->next = list;
|
|
head->data = data;
|
|
return head;
|
|
}
|
|
|
|
static GSList *g_slist_sort_merge (GSList *l1,
|
|
GSList *l2,
|
|
GFunc compare_func,
|
|
gpointer user_data)
|
|
{
|
|
GSList list, *l;
|
|
gint cmp;
|
|
|
|
l=&list;
|
|
|
|
while (l1 && l2)
|
|
{
|
|
cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
|
|
|
|
if (cmp <= 0)
|
|
{
|
|
l=l->next=l1;
|
|
l1=l1->next;
|
|
}
|
|
else
|
|
{
|
|
l=l->next=l2;
|
|
l2=l2->next;
|
|
}
|
|
}
|
|
l->next= l1 ? l1 : l2;
|
|
|
|
return list.next;
|
|
}
|
|
|
|
static GSList *g_slist_sort_real (GSList *list,
|
|
GFunc compare_func,
|
|
gpointer user_data)
|
|
{
|
|
GSList *l1, *l2;
|
|
|
|
if (!list)
|
|
return NULL;
|
|
if (!list->next)
|
|
return list;
|
|
|
|
l1 = list;
|
|
l2 = list->next;
|
|
|
|
while ((l2 = l2->next) != NULL)
|
|
{
|
|
if ((l2 = l2->next) == NULL)
|
|
break;
|
|
l1=l1->next;
|
|
}
|
|
l2 = l1->next;
|
|
l1->next = NULL;
|
|
|
|
return g_slist_sort_merge (g_slist_sort_real (list, compare_func, user_data),
|
|
g_slist_sort_real (l2, compare_func, user_data),
|
|
compare_func,
|
|
user_data);
|
|
}
|
|
|
|
/**
|
|
* g_slist_sort:
|
|
* @list: a #GSList
|
|
* @compare_func: the comparison function used to sort the #GSList.
|
|
* This function is passed the data from 2 elements of the #GSList
|
|
* and should return 0 if they are equal, a negative value if the
|
|
* first element comes before the second, or a positive value if
|
|
* the first element comes after the second.
|
|
*
|
|
* Sorts a #GSList using the given comparison function.
|
|
*
|
|
* Returns: the start of the sorted #GSList
|
|
*/
|
|
GSList *g_slist_sort (GSList *list,
|
|
GCompareFunc compare_func)
|
|
{
|
|
return g_slist_sort_real (list, (GFunc) compare_func, NULL);
|
|
}
|
|
|
|
/* END of g_slist related functions */
|
|
|
|
// String functions lifted from glib-2.28.0/glib/gstring.c
|
|
|
|
#define MY_MAXSIZE ((gsize)-1)
|
|
|
|
static inline gsize
|
|
nearest_power (gsize base, gsize num)
|
|
{
|
|
if (num > MY_MAXSIZE / 2)
|
|
{
|
|
return MY_MAXSIZE;
|
|
}
|
|
else
|
|
{
|
|
gsize n = base;
|
|
|
|
while (n < num)
|
|
n <<= 1;
|
|
|
|
return n;
|
|
}
|
|
}
|
|
|
|
static void
|
|
g_string_maybe_expand (GString* string,
|
|
gsize len)
|
|
{
|
|
if (string->len + len >= string->allocated_len)
|
|
{
|
|
string->allocated_len = nearest_power (1, string->len + len + 1);
|
|
string->str = g_realloc (string->str, string->allocated_len);
|
|
}
|
|
}
|
|
|
|
GString*
|
|
g_string_sized_new (gsize dfl_size)
|
|
{
|
|
GString *string = malloc(sizeof(GString));
|
|
|
|
string->allocated_len = 0;
|
|
string->len = 0;
|
|
string->str = NULL;
|
|
|
|
g_string_maybe_expand (string, MAX (dfl_size, 2));
|
|
string->str[0] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
/**
|
|
* g_string_free:
|
|
* @string: a #GString
|
|
* @free_segment: if %TRUE the actual character data is freed as well
|
|
*
|
|
* Frees the memory allocated for the #GString.
|
|
* If @free_segment is %TRUE it also frees the character data. If
|
|
* it's %FALSE, the caller gains ownership of the buffer and must
|
|
* free it after use with g_free().
|
|
*
|
|
* Returns: the character data of @string
|
|
* (i.e. %NULL if @free_segment is %TRUE)
|
|
*/
|
|
gchar*
|
|
g_string_free (GString *string,
|
|
gboolean free_segment)
|
|
{
|
|
gchar *segment;
|
|
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
if (free_segment)
|
|
{
|
|
g_free (string->str);
|
|
segment = NULL;
|
|
}
|
|
else
|
|
segment = string->str;
|
|
|
|
free(string);
|
|
return segment;
|
|
}
|
|
|
|
/**
|
|
* g_string_insert_len:
|
|
* @string: a #GString
|
|
* @pos: position in @string where insertion should
|
|
* happen, or -1 for at the end
|
|
* @val: bytes to insert
|
|
* @len: number of bytes of @val to insert
|
|
*
|
|
* Inserts @len bytes of @val into @string at @pos.
|
|
* Because @len is provided, @val may contain embedded
|
|
* nuls and need not be nul-terminated. If @pos is -1,
|
|
* bytes are inserted at the end of the string.
|
|
*
|
|
* Since this function does not stop at nul bytes, it is
|
|
* the caller's responsibility to ensure that @val has at
|
|
* least @len addressable bytes.
|
|
*
|
|
* Returns: @string
|
|
*/
|
|
GString*
|
|
g_string_insert_len (GString *string,
|
|
gssize pos,
|
|
const gchar *val,
|
|
gssize len)
|
|
{
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
if (len != 0 || val == NULL) {
|
|
return string;
|
|
}
|
|
|
|
if (len == 0)
|
|
return string;
|
|
|
|
if (len < 0)
|
|
len = strlen (val);
|
|
|
|
if (pos < 0)
|
|
pos = string->len;
|
|
else {
|
|
if (pos > string->len) {
|
|
return string;
|
|
}
|
|
}
|
|
|
|
/* Check whether val represents a substring of string. This test
|
|
probably violates chapter and verse of the C standards, since
|
|
">=" and "<=" are only valid when val really is a substring.
|
|
In practice, it will work on modern archs. */
|
|
if (val >= string->str && val <= string->str + string->len)
|
|
{
|
|
gsize offset = val - string->str;
|
|
gsize precount = 0;
|
|
|
|
g_string_maybe_expand (string, len);
|
|
val = string->str + offset;
|
|
/* At this point, val is valid again. */
|
|
|
|
/* Open up space where we are going to insert. */
|
|
if (pos < string->len)
|
|
memmove (string->str + pos + len, string->str + pos, string->len - pos);
|
|
|
|
/* Move the source part before the gap, if any. */
|
|
if (offset < pos)
|
|
{
|
|
precount = MIN (len, pos - offset);
|
|
memcpy (string->str + pos, val, precount);
|
|
}
|
|
|
|
/* Move the source part after the gap, if any. */
|
|
if (len > precount)
|
|
memcpy (string->str + pos + precount,
|
|
val + /* Already moved: */ precount + /* Space opened up: */ len,
|
|
len - precount);
|
|
}
|
|
else
|
|
{
|
|
g_string_maybe_expand (string, len);
|
|
|
|
/* If we aren't appending at the end, move a hunk
|
|
* of the old string to the end, opening up space
|
|
*/
|
|
if (pos < string->len)
|
|
memmove (string->str + pos + len, string->str + pos, string->len - pos);
|
|
|
|
/* insert the new string */
|
|
if (len == 1)
|
|
string->str[pos] = *val;
|
|
else
|
|
memcpy (string->str + pos, val, len);
|
|
}
|
|
|
|
string->len += len;
|
|
|
|
string->str[string->len] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
/**
|
|
* g_string_append_len:
|
|
* @string: a #GString
|
|
* @val: bytes to append
|
|
* @len: number of bytes of @val to use
|
|
*
|
|
* Appends @len bytes of @val to @string. Because @len is
|
|
* provided, @val may contain embedded nuls and need not
|
|
* be nul-terminated.
|
|
*
|
|
* Since this function does not stop at nul bytes, it is
|
|
* the caller's responsibility to ensure that @val has at
|
|
* least @len addressable bytes.
|
|
*
|
|
* Returns: @string
|
|
*/
|
|
GString*
|
|
g_string_append_len (GString *string,
|
|
const gchar *val,
|
|
gssize len)
|
|
{
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
if (len != 0 || val == NULL) {
|
|
return string;
|
|
}
|
|
|
|
return g_string_insert_len (string, -1, val, len);
|
|
}
|
|
|
|
/**
|
|
* g_string_prepend:
|
|
* @string: a #GString
|
|
* @val: the string to prepend on the start of @string
|
|
*
|
|
* Adds a string on to the start of a #GString,
|
|
* expanding it if necessary.
|
|
*
|
|
* Returns: @string
|
|
*/
|
|
GString*
|
|
g_string_prepend (GString *string,
|
|
const gchar *val)
|
|
{
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
if (val == NULL) {
|
|
return string;
|
|
}
|
|
|
|
return g_string_insert_len (string, 0, val, -1);
|
|
}
|
|
|
|
/**
|
|
* g_string_insert_c:
|
|
* @string: a #GString
|
|
* @pos: the position to insert the byte
|
|
* @c: the byte to insert
|
|
*
|
|
* Inserts a byte into a #GString, expanding it if necessary.
|
|
*
|
|
* Returns: @string
|
|
*/
|
|
GString*
|
|
g_string_insert_c (GString *string,
|
|
gssize pos,
|
|
gchar c)
|
|
{
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
g_string_maybe_expand (string, 1);
|
|
|
|
if (pos < 0)
|
|
pos = string->len;
|
|
else {
|
|
if (pos > string->len) {
|
|
return string;
|
|
}
|
|
}
|
|
|
|
/* If not just an append, move the old stuff */
|
|
if (pos < string->len)
|
|
memmove (string->str + pos + 1, string->str + pos, string->len - pos);
|
|
|
|
string->str[pos] = c;
|
|
|
|
string->len += 1;
|
|
|
|
string->str[string->len] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
/**
|
|
* g_string_prepend_c:
|
|
* @string: a #GString
|
|
* @c: the byte to prepend on the start of the #GString
|
|
*
|
|
* Adds a byte onto the start of a #GString,
|
|
* expanding it if necessary.
|
|
*
|
|
* Returns: @string
|
|
*/
|
|
GString*
|
|
g_string_prepend_c (GString *string,
|
|
gchar c)
|
|
{
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
return g_string_insert_c (string, 0, c);
|
|
}
|
|
|
|
/**
|
|
* g_string_truncate:
|
|
* @string: a #GString
|
|
* @len: the new size of @string
|
|
*
|
|
* Cuts off the end of the GString, leaving the first @len bytes.
|
|
*
|
|
* Returns: @string
|
|
*/
|
|
GString*
|
|
g_string_truncate (GString *string,
|
|
gsize len)
|
|
{
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
string->len = MIN (len, string->len);
|
|
string->str[string->len] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
/**
|
|
* g_string_set_size:
|
|
* @string: a #GString
|
|
* @len: the new length
|
|
*
|
|
* Sets the length of a #GString. If the length is less than
|
|
* the current length, the string will be truncated. If the
|
|
* length is greater than the current length, the contents
|
|
* of the newly added area are undefined. (However, as
|
|
* always, string->str[string->len] will be a nul byte.)
|
|
*
|
|
* Return value: @string
|
|
**/
|
|
GString*
|
|
g_string_set_size (GString *string,
|
|
gsize len)
|
|
{
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
if (len >= string->allocated_len)
|
|
g_string_maybe_expand (string, len - string->len);
|
|
|
|
string->len = len;
|
|
string->str[len] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
/**
|
|
* g_string_new:
|
|
* @init: the initial text to copy into the string
|
|
*
|
|
* Creates a new #GString, initialized with the given string.
|
|
*
|
|
* Returns: the new #GString
|
|
*/
|
|
GString*
|
|
g_string_new (const gchar *init)
|
|
{
|
|
GString *string;
|
|
|
|
if (init == NULL || *init == '\0')
|
|
string = g_string_sized_new (2);
|
|
else
|
|
{
|
|
gint len;
|
|
|
|
len = strlen (init);
|
|
string = g_string_sized_new (len + 2);
|
|
|
|
g_string_append_len (string, init, len);
|
|
}
|
|
|
|
return string;
|
|
}
|
|
|
|
|
|
GString*
|
|
g_string_erase (GString *string,
|
|
gssize pos,
|
|
gssize len)
|
|
{
|
|
if (string == NULL) {
|
|
return NULL;
|
|
}
|
|
if (pos < 0) {
|
|
return string;
|
|
}
|
|
if (pos > string->len) {
|
|
return string;
|
|
}
|
|
|
|
if (len < 0)
|
|
len = string->len - pos;
|
|
else
|
|
{
|
|
if (pos + len > string->len) {
|
|
return string;
|
|
}
|
|
|
|
if (pos + len < string->len)
|
|
memmove (string->str + pos, string->str + pos + len, string->len - (pos + len));
|
|
}
|
|
|
|
string->len -= len;
|
|
|
|
string->str[string->len] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
/* END of g_string related functions */
|
|
|
|
// Hash functions lifted glib-2.28.0/glib/ghash.c
|
|
|
|
#define HASH_TABLE_MIN_SHIFT 3 /* 1 << 3 == 8 buckets */
|
|
|
|
typedef struct _GHashNode GHashNode;
|
|
|
|
struct _GHashNode {
|
|
gpointer key;
|
|
gpointer value;
|
|
|
|
/* If key_hash == 0, node is not in use
|
|
* If key_hash == 1, node is a tombstone
|
|
* If key_hash >= 2, node contains data */
|
|
guint key_hash;
|
|
};
|
|
|
|
struct _GHashTable {
|
|
gint size;
|
|
gint mod;
|
|
guint mask;
|
|
gint nnodes;
|
|
gint noccupied; /* nnodes + tombstones */
|
|
GHashNode *nodes;
|
|
GHashFunc hash_func;
|
|
GEqualFunc key_equal_func;
|
|
volatile gint ref_count;
|
|
GDestroyNotify key_destroy_func;
|
|
GDestroyNotify value_destroy_func;
|
|
};
|
|
|
|
/**
|
|
* g_hash_table_destroy:
|
|
* @hash_table: a #GHashTable.
|
|
*
|
|
* Destroys all keys and values in the #GHashTable and decrements its
|
|
* reference count by 1. If keys and/or values are dynamically allocated,
|
|
* you should either free them first or create the #GHashTable with destroy
|
|
* notifiers using g_hash_table_new_full(). In the latter case the destroy
|
|
* functions you supplied will be called on all keys and values during the
|
|
* destruction phase.
|
|
**/
|
|
void g_hash_table_destroy (GHashTable *hash_table)
|
|
{
|
|
if (hash_table == NULL) return;
|
|
if (hash_table->ref_count == 0) return;
|
|
|
|
g_hash_table_remove_all (hash_table);
|
|
g_hash_table_unref (hash_table);
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_find:
|
|
* @hash_table: a #GHashTable.
|
|
* @predicate: function to test the key/value pairs for a certain property.
|
|
* @user_data: user data to pass to the function.
|
|
*
|
|
* Calls the given function for key/value pairs in the #GHashTable until
|
|
* @predicate returns %TRUE. The function is passed the key and value of
|
|
* each pair, and the given @user_data parameter. The hash table may not
|
|
* be modified while iterating over it (you can't add/remove items).
|
|
*
|
|
* Note, that hash tables are really only optimized for forward lookups,
|
|
* i.e. g_hash_table_lookup().
|
|
* So code that frequently issues g_hash_table_find() or
|
|
* g_hash_table_foreach() (e.g. in the order of once per every entry in a
|
|
* hash table) should probably be reworked to use additional or different
|
|
* data structures for reverse lookups (keep in mind that an O(n) find/foreach
|
|
* operation issued for all n values in a hash table ends up needing O(n*n)
|
|
* operations).
|
|
*
|
|
* Return value: The value of the first key/value pair is returned, for which
|
|
* func evaluates to %TRUE. If no pair with the requested property is found,
|
|
* %NULL is returned.
|
|
*
|
|
* Since: 2.4
|
|
**/
|
|
gpointer g_hash_table_find (GHashTable *hash_table,
|
|
GHRFunc predicate,
|
|
gpointer user_data)
|
|
{
|
|
gint i;
|
|
|
|
if (hash_table == NULL) return NULL;
|
|
if (predicate == NULL) return NULL;
|
|
|
|
for (i = 0; i < hash_table->size; i++)
|
|
{
|
|
GHashNode *node = &hash_table->nodes [i];
|
|
|
|
if (node->key_hash > 1 && predicate (node->key, node->value, user_data))
|
|
return node->value;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_foreach:
|
|
* @hash_table: a #GHashTable.
|
|
* @func: the function to call for each key/value pair.
|
|
* @user_data: user data to pass to the function.
|
|
*
|
|
* Calls the given function for each of the key/value pairs in the
|
|
* #GHashTable. The function is passed the key and value of each
|
|
* pair, and the given @user_data parameter. The hash table may not
|
|
* be modified while iterating over it (you can't add/remove
|
|
* items). To remove all items matching a predicate, use
|
|
* g_hash_table_foreach_remove().
|
|
*
|
|
* See g_hash_table_find() for performance caveats for linear
|
|
* order searches in contrast to g_hash_table_lookup().
|
|
**/
|
|
void g_hash_table_foreach (GHashTable *hash_table,
|
|
GHFunc func,
|
|
gpointer user_data)
|
|
{
|
|
gint i;
|
|
|
|
if (hash_table == NULL) return;
|
|
if (func == NULL) return;
|
|
|
|
for (i = 0; i < hash_table->size; i++)
|
|
{
|
|
GHashNode *node = &hash_table->nodes [i];
|
|
|
|
if (node->key_hash > 1)
|
|
(* func) (node->key, node->value, user_data);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* g_hash_table_lookup_node_for_insertion:
|
|
* @hash_table: our #GHashTable
|
|
* @key: the key to lookup against
|
|
* @hash_return: key hash return location
|
|
* Return value: index of the described #GHashNode
|
|
*
|
|
* Performs a lookup in the hash table, preserving extra information
|
|
* usually needed for insertion.
|
|
*
|
|
* This function first computes the hash value of the key using the
|
|
* user's hash function.
|
|
*
|
|
* If an entry in the table matching @key is found then this function
|
|
* returns the index of that entry in the table, and if not, the
|
|
* index of an unused node (empty or tombstone) where the key can be
|
|
* inserted.
|
|
*
|
|
* The computed hash value is returned in the variable pointed to
|
|
* by @hash_return. This is to save insertions from having to compute
|
|
* the hash record again for the new record.
|
|
*/
|
|
static inline guint g_hash_table_lookup_node_for_insertion (GHashTable *hash_table,
|
|
gconstpointer key,
|
|
guint *hash_return)
|
|
{
|
|
GHashNode *node;
|
|
guint node_index;
|
|
guint hash_value;
|
|
guint first_tombstone;
|
|
gboolean have_tombstone = FALSE;
|
|
guint step = 0;
|
|
|
|
/* Empty buckets have hash_value set to 0, and for tombstones, it's 1.
|
|
* We need to make sure our hash value is not one of these. */
|
|
|
|
hash_value = (* hash_table->hash_func) (key);
|
|
if (hash_value <= 1)
|
|
hash_value = 2;
|
|
|
|
*hash_return = hash_value;
|
|
|
|
node_index = hash_value % hash_table->mod;
|
|
node = &hash_table->nodes [node_index];
|
|
|
|
while (node->key_hash)
|
|
{
|
|
/* We first check if our full hash values
|
|
* are equal so we can avoid calling the full-blown
|
|
* key equality function in most cases.
|
|
*/
|
|
|
|
if (node->key_hash == hash_value)
|
|
{
|
|
if (hash_table->key_equal_func)
|
|
{
|
|
if (hash_table->key_equal_func (node->key, key))
|
|
return node_index;
|
|
}
|
|
else if (node->key == key)
|
|
{
|
|
return node_index;
|
|
}
|
|
}
|
|
else if (node->key_hash == 1 && !have_tombstone)
|
|
{
|
|
first_tombstone = node_index;
|
|
have_tombstone = TRUE;
|
|
}
|
|
|
|
step++;
|
|
node_index += step;
|
|
node_index &= hash_table->mask;
|
|
node = &hash_table->nodes [node_index];
|
|
}
|
|
|
|
if (have_tombstone)
|
|
return first_tombstone;
|
|
|
|
return node_index;
|
|
}
|
|
|
|
/* Each table size has an associated prime modulo (the first prime
|
|
* lower than the table size) used to find the initial bucket. Probing
|
|
* then works modulo 2^n. The prime modulo is necessary to get a
|
|
* good distribution with poor hash functions. */
|
|
static const gint prime_mod [] = {
|
|
1, /* For 1 << 0 */
|
|
2,
|
|
3,
|
|
7,
|
|
13,
|
|
31,
|
|
61,
|
|
127,
|
|
251,
|
|
509,
|
|
1021,
|
|
2039,
|
|
4093,
|
|
8191,
|
|
16381,
|
|
32749,
|
|
65521, /* For 1 << 16 */
|
|
131071,
|
|
262139,
|
|
524287,
|
|
1048573,
|
|
2097143,
|
|
4194301,
|
|
8388593,
|
|
16777213,
|
|
33554393,
|
|
67108859,
|
|
134217689,
|
|
268435399,
|
|
536870909,
|
|
1073741789,
|
|
2147483647 /* For 1 << 31 */
|
|
};
|
|
|
|
static void g_hash_table_set_shift (GHashTable *hash_table, gint shift)
|
|
{
|
|
gint i;
|
|
guint mask = 0;
|
|
|
|
hash_table->size = 1 << shift;
|
|
hash_table->mod = prime_mod [shift];
|
|
|
|
for (i = 0; i < shift; i++)
|
|
{
|
|
mask <<= 1;
|
|
mask |= 1;
|
|
}
|
|
|
|
hash_table->mask = mask;
|
|
}
|
|
|
|
static gint g_hash_table_find_closest_shift (gint n)
|
|
{
|
|
gint i;
|
|
|
|
for (i = 0; n; i++)
|
|
n >>= 1;
|
|
|
|
return i;
|
|
}
|
|
|
|
static void g_hash_table_set_shift_from_size (GHashTable *hash_table, gint size)
|
|
{
|
|
gint shift;
|
|
|
|
shift = g_hash_table_find_closest_shift (size);
|
|
shift = MAX (shift, HASH_TABLE_MIN_SHIFT);
|
|
|
|
g_hash_table_set_shift (hash_table, shift);
|
|
}
|
|
|
|
/*
|
|
* g_hash_table_resize:
|
|
* @hash_table: our #GHashTable
|
|
*
|
|
* Resizes the hash table to the optimal size based on the number of
|
|
* nodes currently held. If you call this function then a resize will
|
|
* occur, even if one does not need to occur. Use
|
|
* g_hash_table_maybe_resize() instead.
|
|
*
|
|
* This function may "resize" the hash table to its current size, with
|
|
* the side effect of cleaning up tombstones and otherwise optimizing
|
|
* the probe sequences.
|
|
*/
|
|
static void g_hash_table_resize (GHashTable *hash_table)
|
|
{
|
|
GHashNode *new_nodes;
|
|
gint old_size;
|
|
gint i;
|
|
|
|
old_size = hash_table->size;
|
|
g_hash_table_set_shift_from_size (hash_table, hash_table->nnodes * 2);
|
|
|
|
new_nodes = g_new0 (GHashNode, hash_table->size);
|
|
|
|
for (i = 0; i < old_size; i++)
|
|
{
|
|
GHashNode *node = &hash_table->nodes [i];
|
|
GHashNode *new_node;
|
|
guint hash_val;
|
|
guint step = 0;
|
|
|
|
if (node->key_hash <= 1)
|
|
continue;
|
|
|
|
hash_val = node->key_hash % hash_table->mod;
|
|
new_node = &new_nodes [hash_val];
|
|
|
|
while (new_node->key_hash)
|
|
{
|
|
step++;
|
|
hash_val += step;
|
|
hash_val &= hash_table->mask; new_node = &new_nodes [hash_val];
|
|
}
|
|
|
|
*new_node = *node;
|
|
}
|
|
|
|
g_free (hash_table->nodes);
|
|
hash_table->nodes = new_nodes;
|
|
hash_table->noccupied = hash_table->nnodes;
|
|
}
|
|
|
|
/*
|
|
* g_hash_table_maybe_resize:
|
|
* @hash_table: our #GHashTable
|
|
*
|
|
* Resizes the hash table, if needed.
|
|
*
|
|
* Essentially, calls g_hash_table_resize() if the table has strayed
|
|
* too far from its ideal size for its number of nodes.
|
|
*/
|
|
static inline void g_hash_table_maybe_resize (GHashTable *hash_table)
|
|
{
|
|
gint noccupied = hash_table->noccupied;
|
|
gint size = hash_table->size;
|
|
|
|
if ((size > hash_table->nnodes * 4 && size > 1 << HASH_TABLE_MIN_SHIFT) ||
|
|
(size <= noccupied + (noccupied / 16)))
|
|
g_hash_table_resize (hash_table);
|
|
}
|
|
|
|
/*
|
|
* g_hash_table_insert_internal:
|
|
* @hash_table: our #GHashTable
|
|
* @key: the key to insert
|
|
* @value: the value to insert
|
|
* @keep_new_key: if %TRUE and this key already exists in the table
|
|
* then call the destroy notify function on the old key. If %FALSE
|
|
* then call the destroy notify function on the new key.
|
|
*
|
|
* Implements the common logic for the g_hash_table_insert() and
|
|
* g_hash_table_replace() functions.
|
|
*
|
|
* Do a lookup of @key. If it is found, replace it with the new
|
|
* @value (and perhaps the new @key). If it is not found, create a
|
|
* new node.
|
|
*/
|
|
static void g_hash_table_insert_internal (GHashTable *hash_table,
|
|
gpointer key,
|
|
gpointer value,
|
|
gboolean keep_new_key)
|
|
{
|
|
GHashNode *node;
|
|
guint node_index;
|
|
guint key_hash;
|
|
guint old_hash;
|
|
|
|
if (hash_table == NULL) return;
|
|
if (hash_table->ref_count == 0) return;
|
|
|
|
node_index = g_hash_table_lookup_node_for_insertion (hash_table, key, &key_hash);
|
|
node = &hash_table->nodes [node_index];
|
|
|
|
old_hash = node->key_hash;
|
|
|
|
if (old_hash > 1)
|
|
{
|
|
if (keep_new_key)
|
|
{
|
|
if (hash_table->key_destroy_func)
|
|
hash_table->key_destroy_func (node->key);
|
|
node->key = key;
|
|
}
|
|
else
|
|
{
|
|
if (hash_table->key_destroy_func)
|
|
hash_table->key_destroy_func (key);
|
|
}
|
|
|
|
if (hash_table->value_destroy_func)
|
|
hash_table->value_destroy_func (node->value);
|
|
|
|
node->value = value;
|
|
}
|
|
else
|
|
{
|
|
node->key = key;
|
|
node->value = value;
|
|
node->key_hash = key_hash;
|
|
|
|
hash_table->nnodes++;
|
|
|
|
if (old_hash == 0)
|
|
{
|
|
/* We replaced an empty node, and not a tombstone */
|
|
hash_table->noccupied++;
|
|
g_hash_table_maybe_resize (hash_table);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_insert:
|
|
* @hash_table: a #GHashTable.
|
|
* @key: a key to insert.
|
|
* @value: the value to associate with the key.
|
|
*
|
|
* Inserts a new key and value into a #GHashTable.
|
|
*
|
|
* If the key already exists in the #GHashTable its current value is replaced
|
|
* with the new value. If you supplied a @value_destroy_func when creating the
|
|
* #GHashTable, the old value is freed using that function. If you supplied
|
|
* a @key_destroy_func when creating the #GHashTable, the passed key is freed
|
|
* using that function.
|
|
**/
|
|
void g_hash_table_insert (GHashTable *hash_table,
|
|
gpointer key,
|
|
gpointer value)
|
|
{
|
|
g_hash_table_insert_internal (hash_table, key, value, FALSE);
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_replace:
|
|
* @hash_table: a #GHashTable.
|
|
* @key: a key to insert.
|
|
* @value: the value to associate with the key.
|
|
*
|
|
* Inserts a new key and value into a #GHashTable similar to
|
|
* g_hash_table_insert(). The difference is that if the key already exists
|
|
* in the #GHashTable, it gets replaced by the new key. If you supplied a
|
|
* @value_destroy_func when creating the #GHashTable, the old value is freed
|
|
* using that function. If you supplied a @key_destroy_func when creating the
|
|
* #GHashTable, the old key is freed using that function.
|
|
**/
|
|
void
|
|
g_hash_table_replace (GHashTable *hash_table,
|
|
gpointer key,
|
|
gpointer value)
|
|
{
|
|
g_hash_table_insert_internal (hash_table, key, value, TRUE);
|
|
}
|
|
|
|
/*
|
|
* g_hash_table_lookup_node:
|
|
* @hash_table: our #GHashTable
|
|
* @key: the key to lookup against
|
|
* @hash_return: optional key hash return location
|
|
* Return value: index of the described #GHashNode
|
|
*
|
|
* Performs a lookup in the hash table. Virtually all hash operations
|
|
* will use this function internally.
|
|
*
|
|
* This function first computes the hash value of the key using the
|
|
* user's hash function.
|
|
*
|
|
* If an entry in the table matching @key is found then this function
|
|
* returns the index of that entry in the table, and if not, the
|
|
* index of an empty node (never a tombstone).
|
|
*/
|
|
static inline guint g_hash_table_lookup_node (GHashTable *hash_table,
|
|
gconstpointer key)
|
|
{
|
|
GHashNode *node;
|
|
guint node_index;
|
|
guint hash_value;
|
|
guint step = 0;
|
|
|
|
/* Empty buckets have hash_value set to 0, and for tombstones, it's 1.
|
|
* We need to make sure our hash value is not one of these. */
|
|
|
|
hash_value = (* hash_table->hash_func) (key);
|
|
if (hash_value <= 1)
|
|
hash_value = 2;
|
|
|
|
node_index = hash_value % hash_table->mod;
|
|
node = &hash_table->nodes [node_index];
|
|
|
|
while (node->key_hash)
|
|
{
|
|
/* We first check if our full hash values
|
|
* are equal so we can avoid calling the full-blown
|
|
* key equality function in most cases.
|
|
*/
|
|
|
|
if (node->key_hash == hash_value)
|
|
{
|
|
if (hash_table->key_equal_func)
|
|
{
|
|
if (hash_table->key_equal_func (node->key, key))
|
|
break;
|
|
}
|
|
else if (node->key == key)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
step++;
|
|
node_index += step;
|
|
node_index &= hash_table->mask;
|
|
node = &hash_table->nodes [node_index];
|
|
}
|
|
|
|
return node_index;
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_lookup:
|
|
* @hash_table: a #GHashTable.
|
|
* @key: the key to look up.
|
|
*
|
|
* Looks up a key in a #GHashTable. Note that this function cannot
|
|
* distinguish between a key that is not present and one which is present
|
|
* and has the value %NULL. If you need this distinction, use
|
|
* g_hash_table_lookup_extended().
|
|
*
|
|
* Return value: the associated value, or %NULL if the key is not found.
|
|
**/
|
|
gpointer g_hash_table_lookup (GHashTable *hash_table,
|
|
gconstpointer key)
|
|
{
|
|
GHashNode *node;
|
|
guint node_index;
|
|
|
|
if (hash_table == NULL) return NULL;
|
|
|
|
node_index = g_hash_table_lookup_node (hash_table, key);
|
|
node = &hash_table->nodes [node_index];
|
|
|
|
return node->key_hash ? node->value : NULL;
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_new:
|
|
* @hash_func: a function to create a hash value from a key.
|
|
* Hash values are used to determine where keys are stored within the
|
|
* #GHashTable data structure. The g_direct_hash(), g_int_hash(),
|
|
* g_int64_hash(), g_double_hash() and g_str_hash() functions are provided
|
|
* for some common types of keys.
|
|
* If hash_func is %NULL, g_direct_hash() is used.
|
|
* @key_equal_func: a function to check two keys for equality. This is
|
|
* used when looking up keys in the #GHashTable. The g_direct_equal(),
|
|
* g_int_equal(), g_int64_equal(), g_double_equal() and g_str_equal()
|
|
* functions are provided for the most common types of keys.
|
|
* If @key_equal_func is %NULL, keys are compared directly in a similar
|
|
* fashion to g_direct_equal(), but without the overhead of a function call.
|
|
*
|
|
* Creates a new #GHashTable with a reference count of 1.
|
|
*
|
|
* Return value: a new #GHashTable.
|
|
**/
|
|
GHashTable *g_hash_table_new(GHashFunc hash_func, GEqualFunc key_equal_func)
|
|
{
|
|
return g_hash_table_new_full(hash_func, key_equal_func, NULL, NULL);
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_new_full:
|
|
* @hash_func: a function to create a hash value from a key.
|
|
* @key_equal_func: a function to check two keys for equality.
|
|
* @key_destroy_func: a function to free the memory allocated for the key
|
|
* used when removing the entry from the #GHashTable or %NULL if you
|
|
* don't want to supply such a function.
|
|
* @value_destroy_func: a function to free the memory allocated for the
|
|
* value used when removing the entry from the #GHashTable or %NULL if
|
|
* you don't want to supply such a function.
|
|
*
|
|
* Creates a new #GHashTable like g_hash_table_new() with a reference count
|
|
* of 1 and allows to specify functions to free the memory allocated for the
|
|
* key and value that get called when removing the entry from the #GHashTable.
|
|
*
|
|
* Return value: a new #GHashTable.
|
|
**/
|
|
GHashTable* g_hash_table_new_full (GHashFunc hash_func,
|
|
GEqualFunc key_equal_func,
|
|
GDestroyNotify key_destroy_func,
|
|
GDestroyNotify value_destroy_func)
|
|
{
|
|
GHashTable *hash_table;
|
|
|
|
hash_table = (GHashTable*)g_malloc(sizeof(GHashTable));
|
|
//hash_table = g_slice_new (GHashTable);
|
|
g_hash_table_set_shift (hash_table, HASH_TABLE_MIN_SHIFT);
|
|
hash_table->nnodes = 0;
|
|
hash_table->noccupied = 0;
|
|
hash_table->hash_func = hash_func ? hash_func : g_direct_hash;
|
|
hash_table->key_equal_func = key_equal_func;
|
|
hash_table->ref_count = 1;
|
|
hash_table->key_destroy_func = key_destroy_func;
|
|
hash_table->value_destroy_func = value_destroy_func;
|
|
hash_table->nodes = g_new0 (GHashNode, hash_table->size);
|
|
|
|
return hash_table;
|
|
}
|
|
|
|
/*
|
|
* g_hash_table_remove_all_nodes:
|
|
* @hash_table: our #GHashTable
|
|
* @notify: %TRUE if the destroy notify handlers are to be called
|
|
*
|
|
* Removes all nodes from the table. Since this may be a precursor to
|
|
* freeing the table entirely, no resize is performed.
|
|
*
|
|
* If @notify is %TRUE then the destroy notify functions are called
|
|
* for the key and value of the hash node.
|
|
*/
|
|
static void g_hash_table_remove_all_nodes (GHashTable *hash_table,
|
|
gboolean notify)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < hash_table->size; i++)
|
|
{
|
|
GHashNode *node = &hash_table->nodes [i];
|
|
|
|
if (node->key_hash > 1)
|
|
{
|
|
if (notify && hash_table->key_destroy_func)
|
|
hash_table->key_destroy_func (node->key);
|
|
|
|
if (notify && hash_table->value_destroy_func)
|
|
hash_table->value_destroy_func (node->value);
|
|
}
|
|
}
|
|
|
|
/* We need to set node->key_hash = 0 for all nodes - might as well be GC
|
|
* friendly and clear everything */
|
|
memset (hash_table->nodes, 0, hash_table->size * sizeof (GHashNode));
|
|
|
|
hash_table->nnodes = 0;
|
|
hash_table->noccupied = 0;
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_remove_all:
|
|
* @hash_table: a #GHashTable
|
|
*
|
|
* Removes all keys and their associated values from a #GHashTable.
|
|
*
|
|
* If the #GHashTable was created using g_hash_table_new_full(), the keys
|
|
* and values are freed using the supplied destroy functions, otherwise you
|
|
* have to make sure that any dynamically allocated values are freed
|
|
* yourself.
|
|
*
|
|
* Since: 2.12
|
|
**/
|
|
void g_hash_table_remove_all (GHashTable *hash_table)
|
|
{
|
|
if (hash_table == NULL) return;
|
|
|
|
g_hash_table_remove_all_nodes (hash_table, TRUE);
|
|
g_hash_table_maybe_resize (hash_table);
|
|
}
|
|
|
|
/*
|
|
* g_hash_table_remove_node:
|
|
* @hash_table: our #GHashTable
|
|
* @node: pointer to node to remove
|
|
* @notify: %TRUE if the destroy notify handlers are to be called
|
|
*
|
|
* Removes a node from the hash table and updates the node count.
|
|
* The node is replaced by a tombstone. No table resize is performed.
|
|
*
|
|
* If @notify is %TRUE then the destroy notify functions are called
|
|
* for the key and value of the hash node.
|
|
*/
|
|
static void g_hash_table_remove_node (GHashTable *hash_table,
|
|
GHashNode *node,
|
|
gboolean notify)
|
|
{
|
|
if (notify && hash_table->key_destroy_func)
|
|
hash_table->key_destroy_func (node->key);
|
|
|
|
if (notify && hash_table->value_destroy_func)
|
|
hash_table->value_destroy_func (node->value);
|
|
|
|
/* Erect tombstone */
|
|
node->key_hash = 1;
|
|
|
|
/* Be GC friendly */
|
|
node->key = NULL;
|
|
node->value = NULL;
|
|
|
|
hash_table->nnodes--;
|
|
}
|
|
/*
|
|
* g_hash_table_remove_internal:
|
|
* @hash_table: our #GHashTable
|
|
* @key: the key to remove
|
|
* @notify: %TRUE if the destroy notify handlers are to be called
|
|
* Return value: %TRUE if a node was found and removed, else %FALSE
|
|
*
|
|
* Implements the common logic for the g_hash_table_remove() and
|
|
* g_hash_table_steal() functions.
|
|
*
|
|
* Do a lookup of @key and remove it if it is found, calling the
|
|
* destroy notify handlers only if @notify is %TRUE.
|
|
*/
|
|
static gboolean g_hash_table_remove_internal (GHashTable *hash_table,
|
|
gconstpointer key,
|
|
gboolean notify)
|
|
{
|
|
GHashNode *node;
|
|
guint node_index;
|
|
|
|
if (hash_table == NULL) return FALSE;
|
|
|
|
node_index = g_hash_table_lookup_node (hash_table, key);
|
|
node = &hash_table->nodes [node_index];
|
|
|
|
/* g_hash_table_lookup_node() never returns a tombstone, so this is safe */
|
|
if (!node->key_hash)
|
|
return FALSE;
|
|
|
|
g_hash_table_remove_node (hash_table, node, notify);
|
|
g_hash_table_maybe_resize (hash_table);
|
|
|
|
return TRUE;
|
|
}
|
|
/**
|
|
* g_hash_table_remove:
|
|
* @hash_table: a #GHashTable.
|
|
* @key: the key to remove.
|
|
*
|
|
* Removes a key and its associated value from a #GHashTable.
|
|
*
|
|
* If the #GHashTable was created using g_hash_table_new_full(), the
|
|
* key and value are freed using the supplied destroy functions, otherwise
|
|
* you have to make sure that any dynamically allocated values are freed
|
|
* yourself.
|
|
*
|
|
* Return value: %TRUE if the key was found and removed from the #GHashTable.
|
|
**/
|
|
gboolean g_hash_table_remove (GHashTable *hash_table,
|
|
gconstpointer key)
|
|
{
|
|
return g_hash_table_remove_internal (hash_table, key, TRUE);
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_unref:
|
|
* @hash_table: a valid #GHashTable.
|
|
*
|
|
* Atomically decrements the reference count of @hash_table by one.
|
|
* If the reference count drops to 0, all keys and values will be
|
|
* destroyed, and all memory allocated by the hash table is released.
|
|
* This function is MT-safe and may be called from any thread.
|
|
*
|
|
* Since: 2.10
|
|
**/
|
|
void g_hash_table_unref (GHashTable *hash_table)
|
|
{
|
|
if (hash_table == NULL) return;
|
|
if (hash_table->ref_count == 0) return;
|
|
|
|
hash_table->ref_count--;
|
|
if (hash_table->ref_count == 0) {
|
|
g_hash_table_remove_all_nodes (hash_table, TRUE);
|
|
g_free (hash_table->nodes);
|
|
g_free (hash_table);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* g_hash_table_ref:
|
|
* @hash_table: a valid #GHashTable.
|
|
*
|
|
* Atomically increments the reference count of @hash_table by one.
|
|
* This function is MT-safe and may be called from any thread.
|
|
*
|
|
* Return value: the passed in #GHashTable.
|
|
*
|
|
* Since: 2.10
|
|
**/
|
|
GHashTable *g_hash_table_ref (GHashTable *hash_table)
|
|
{
|
|
if (hash_table == NULL) return NULL;
|
|
if (hash_table->ref_count == 0) return hash_table;
|
|
|
|
//g_atomic_int_add (&hash_table->ref_count, 1);
|
|
hash_table->ref_count++;
|
|
return hash_table;
|
|
}
|
|
|
|
guint g_hash_table_size(GHashTable *hash_table)
|
|
{
|
|
if (hash_table == NULL) return 0;
|
|
|
|
return hash_table->nnodes;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
GHashTable *hash_table;
|
|
gpointer dummy1;
|
|
gpointer dummy2;
|
|
int position;
|
|
gboolean dummy3;
|
|
int version;
|
|
} RealIter;
|
|
|
|
#define HASH_IS_UNUSED(h_) ((h_) == UNUSED_HASH_VALUE)
|
|
#define HASH_IS_TOMBSTONE(h_) ((h_) == TOMBSTONE_HASH_VALUE)
|
|
#define HASH_IS_REAL(h_) ((h_) >= 2)
|
|
|
|
void g_hash_table_iter_init(GHashTableIter *iter, GHashTable *hash_table)
|
|
{
|
|
RealIter *ri = (RealIter *) iter;
|
|
|
|
if (iter == NULL) {
|
|
return;
|
|
}
|
|
if (hash_table == NULL) {
|
|
return;
|
|
}
|
|
|
|
ri->hash_table = hash_table;
|
|
ri->position = -1;
|
|
}
|
|
|
|
gboolean g_hash_table_iter_next(GHashTableIter *iter, gpointer *key, gpointer *value)
|
|
{
|
|
RealIter *ri = (RealIter *) iter;
|
|
GHashNode *node;
|
|
gint position;
|
|
|
|
if (iter == NULL)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (ri->position >= ri->hash_table->size)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
position = ri->position;
|
|
|
|
do
|
|
{
|
|
position++;
|
|
if (position >= ri->hash_table->size)
|
|
{
|
|
ri->position = position;
|
|
return FALSE;
|
|
}
|
|
|
|
node = &ri->hash_table->nodes [position];
|
|
}
|
|
while (node->key_hash <= 1);
|
|
|
|
if (key != NULL)
|
|
*key = node->key;
|
|
if (value != NULL)
|
|
*value = node->value;
|
|
|
|
ri->position = position;
|
|
return TRUE;
|
|
}
|
|
|
|
GHashTable *g_hash_table_iter_get_hash_table(GHashTableIter *iter)
|
|
{
|
|
if (iter == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
return ((RealIter *) iter)->hash_table;
|
|
}
|
|
|
|
static void iter_remove_or_steal(RealIter *ri, gboolean notify)
|
|
{
|
|
if (ri == NULL) {
|
|
return;
|
|
}
|
|
if (ri->position < 0) {
|
|
return;
|
|
}
|
|
if (ri->position >= ri->hash_table->size) {
|
|
return;
|
|
}
|
|
|
|
g_hash_table_remove_node (ri->hash_table, &ri->hash_table->nodes[ri->position], notify);
|
|
}
|
|
|
|
void g_hash_table_iter_remove(GHashTableIter *iter)
|
|
{
|
|
iter_remove_or_steal((RealIter *) iter, TRUE);
|
|
}
|
|
|
|
void g_hash_table_iter_steal(GHashTableIter *iter)
|
|
{
|
|
iter_remove_or_steal((RealIter *) iter, FALSE);
|
|
}
|
|
|
|
/* END of g_hash_table related functions */
|
|
|
|
/* general g_XXX substitutes */
|
|
|
|
void g_free(gpointer ptr)
|
|
{
|
|
free(ptr);
|
|
}
|
|
|
|
gpointer g_malloc(size_t size)
|
|
{
|
|
void *res;
|
|
if (size == 0) return NULL;
|
|
res = malloc(size);
|
|
if (res == NULL) exit(1);
|
|
return res;
|
|
}
|
|
|
|
gpointer g_malloc0(size_t size)
|
|
{
|
|
void *res;
|
|
if (size == 0) return NULL;
|
|
res = calloc(size, 1);
|
|
if (res == NULL) exit(1);
|
|
return res;
|
|
}
|
|
|
|
gpointer g_try_malloc0(size_t size)
|
|
{
|
|
if (size == 0) return NULL;
|
|
return calloc(size, 1);
|
|
}
|
|
|
|
gpointer g_realloc(gpointer ptr, size_t size)
|
|
{
|
|
void *res;
|
|
if (size == 0) {
|
|
free(ptr);
|
|
return NULL;
|
|
}
|
|
res = realloc(ptr, size);
|
|
if (res == NULL) exit(1);
|
|
return res;
|
|
}
|
|
|
|
char *g_strdup(const char *str)
|
|
{
|
|
#ifdef _MSC_VER
|
|
return str ? _strdup(str) : NULL;
|
|
#else
|
|
return str ? strdup(str) : NULL;
|
|
#endif
|
|
}
|
|
|
|
char *g_strdup_printf(const char *format, ...)
|
|
{
|
|
va_list ap;
|
|
char *res;
|
|
va_start(ap, format);
|
|
res = g_strdup_vprintf(format, ap);
|
|
va_end(ap);
|
|
return res;
|
|
}
|
|
|
|
char *g_strdup_vprintf(const char *format, va_list ap)
|
|
{
|
|
char *str_res = NULL;
|
|
#ifdef _MSC_VER
|
|
int len = _vscprintf(format, ap);
|
|
if( len < 0 )
|
|
return NULL;
|
|
str_res = (char *)malloc(len+1);
|
|
if(str_res==NULL)
|
|
return NULL;
|
|
vsnprintf(str_res, len+1, format, ap);
|
|
#else
|
|
vasprintf(&str_res, format, ap);
|
|
#endif
|
|
return str_res;
|
|
}
|
|
|
|
char *g_strndup(const char *str, size_t n)
|
|
{
|
|
/* try to mimic glib's g_strndup */
|
|
char *res = calloc(n + 1, 1);
|
|
strncpy(res, str, n);
|
|
return res;
|
|
}
|
|
|
|
void g_strfreev(char **str_array)
|
|
{
|
|
char **p = str_array;
|
|
if (p) {
|
|
while (*p) {
|
|
free(*p++);
|
|
}
|
|
}
|
|
free(str_array);
|
|
}
|
|
|
|
gpointer g_memdup(gconstpointer mem, size_t byte_size)
|
|
{
|
|
if (mem) {
|
|
void *res = g_malloc(byte_size);
|
|
memcpy(res, mem, byte_size);
|
|
return res;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
gpointer g_new_(size_t sz, size_t n_structs)
|
|
{
|
|
size_t need = sz * n_structs;
|
|
if ((need / sz) != n_structs) return NULL;
|
|
return g_malloc(need);
|
|
}
|
|
|
|
gpointer g_new0_(size_t sz, size_t n_structs)
|
|
{
|
|
size_t need = sz * n_structs;
|
|
if ((need / sz) != n_structs) return NULL;
|
|
return g_malloc0(need);
|
|
}
|
|
|
|
gpointer g_renew_(size_t sz, gpointer mem, size_t n_structs)
|
|
{
|
|
size_t need = sz * n_structs;
|
|
if ((need / sz) != n_structs) return NULL;
|
|
return g_realloc(mem, need);
|
|
}
|
|
|
|
/**
|
|
* g_strconcat:
|
|
* @string1: the first string to add, which must not be %NULL
|
|
* @Varargs: a %NULL-terminated list of strings to append to the string
|
|
*
|
|
* Concatenates all of the given strings into one long string.
|
|
* The returned string should be freed with g_free() when no longer needed.
|
|
*
|
|
* Note that this function is usually not the right function to use to
|
|
* assemble a translated message from pieces, since proper translation
|
|
* often requires the pieces to be reordered.
|
|
*
|
|
* <warning><para>The variable argument list <emphasis>must</emphasis> end
|
|
* with %NULL. If you forget the %NULL, g_strconcat() will start appending
|
|
* random memory junk to your string.</para></warning>
|
|
*
|
|
* Returns: a newly-allocated string containing all the string arguments
|
|
*/
|
|
gchar* g_strconcat (const gchar *string1, ...)
|
|
{
|
|
va_list ap;
|
|
char *res;
|
|
size_t sz = strlen(string1);
|
|
va_start(ap, string1);
|
|
while (1) {
|
|
char *arg = va_arg(ap, char*);
|
|
if (arg == NULL) break;
|
|
sz += strlen(arg);
|
|
}
|
|
va_end(ap);
|
|
res = g_malloc(sz + 1);
|
|
strcpy(res, string1);
|
|
va_start(ap, string1);
|
|
while (1) {
|
|
char *arg = va_arg(ap, char*);
|
|
if (arg == NULL) break;
|
|
strcat(res, arg);
|
|
}
|
|
va_end(ap);
|
|
return res;
|
|
}
|
|
|
|
/**
|
|
* g_strsplit:
|
|
* @string: a string to split.
|
|
* @delimiter: a string which specifies the places at which to split the string.
|
|
* The delimiter is not included in any of the resulting strings, unless
|
|
* @max_tokens is reached.
|
|
* @max_tokens: the maximum number of pieces to split @string into. If this is
|
|
* less than 1, the string is split completely.
|
|
*
|
|
* Splits a string into a maximum of @max_tokens pieces, using the given
|
|
* @delimiter. If @max_tokens is reached, the remainder of @string is appended
|
|
* to the last token.
|
|
*
|
|
* As a special case, the result of splitting the empty string "" is an empty
|
|
* vector, not a vector containing a single string. The reason for this
|
|
* special case is that being able to represent a empty vector is typically
|
|
* more useful than consistent handling of empty elements. If you do need
|
|
* to represent empty elements, you'll need to check for the empty string
|
|
* before calling g_strsplit().
|
|
*
|
|
* Return value: a newly-allocated %NULL-terminated array of strings. Use
|
|
* g_strfreev() to free it.
|
|
**/
|
|
gchar** g_strsplit (const gchar *string,
|
|
const gchar *delimiter,
|
|
gint max_tokens)
|
|
{
|
|
GSList *string_list = NULL, *slist;
|
|
gchar **str_array, *s;
|
|
guint n = 0;
|
|
const gchar *remainder;
|
|
|
|
if (string == NULL) return NULL;
|
|
if (delimiter == NULL) return NULL;
|
|
if (delimiter[0] == '\0') return NULL;
|
|
|
|
if (max_tokens < 1)
|
|
max_tokens = G_MAXINT;
|
|
|
|
remainder = string;
|
|
s = strstr (remainder, delimiter);
|
|
if (s)
|
|
{
|
|
gsize delimiter_len = strlen (delimiter);
|
|
|
|
while (--max_tokens && s)
|
|
{
|
|
gsize len;
|
|
|
|
len = s - remainder;
|
|
string_list = g_slist_prepend (string_list,
|
|
g_strndup (remainder, len));
|
|
n++;
|
|
remainder = s + delimiter_len;
|
|
s = strstr (remainder, delimiter);
|
|
}
|
|
}
|
|
if (*string)
|
|
{
|
|
n++;
|
|
string_list = g_slist_prepend (string_list, g_strdup (remainder));
|
|
}
|
|
|
|
str_array = g_new (gchar*, n + 1);
|
|
|
|
str_array[n--] = NULL;
|
|
for (slist = string_list; slist; slist = slist->next)
|
|
str_array[n--] = slist->data;
|
|
|
|
g_slist_free (string_list);
|
|
|
|
return str_array;
|
|
}
|
|
|
|
static const char base64_alphabet[] =
|
|
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
|
|
|
static gsize g_base64_encode_step(const guchar *in, gsize len,
|
|
gboolean break_lines,
|
|
gchar *out, gint *state,
|
|
gint *save)
|
|
{
|
|
char *outptr;
|
|
const guchar *inptr;
|
|
|
|
if (in == NULL || out == NULL || state == NULL || save == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (len <= 0) {
|
|
return 0;
|
|
}
|
|
|
|
inptr = in;
|
|
outptr = out;
|
|
|
|
if (len + ((char *) save) [0] > 2)
|
|
{
|
|
const guchar *inend = in + len - 2;
|
|
int c1, c2, c3;
|
|
int already;
|
|
|
|
already = *state;
|
|
|
|
switch (((char *) save)[0])
|
|
{
|
|
case 1:
|
|
c1 = ((unsigned char *) save)[1];
|
|
goto skip1;
|
|
case 2:
|
|
c1 = ((unsigned char *) save)[1];
|
|
c2 = ((unsigned char *) save)[2];
|
|
goto skip2;
|
|
}
|
|
|
|
/*
|
|
* yes, we jump into the loop, no i'm not going to change it,
|
|
* it's beautiful!
|
|
*/
|
|
while (inptr < inend)
|
|
{
|
|
c1 = *inptr++;
|
|
skip1:
|
|
c2 = *inptr++;
|
|
skip2:
|
|
c3 = *inptr++;
|
|
*outptr++ = base64_alphabet[c1 >> 2];
|
|
*outptr++ = base64_alphabet[c2 >> 4 | ((c1 & 0x3) << 4)];
|
|
*outptr++ = base64_alphabet[((c2 & 0x0f) << 2) | (c3 >> 6)];
|
|
*outptr++ = base64_alphabet[c3 & 0x3f];
|
|
/* this is a bit ugly ... */
|
|
if (break_lines && (++already) >= 19)
|
|
{
|
|
*outptr++ = '\n';
|
|
already = 0;
|
|
}
|
|
}
|
|
|
|
((char *)save)[0] = 0;
|
|
len = 2 - (inptr - inend);
|
|
*state = already;
|
|
}
|
|
|
|
if (len > 0)
|
|
{
|
|
char *saveout;
|
|
|
|
/* points to the slot for the next char to save */
|
|
saveout = & (((char *)save)[1]) + ((char *)save)[0];
|
|
|
|
/* len can only be 0 1 or 2 */
|
|
switch (len)
|
|
{
|
|
case 2: *saveout++ = *inptr++;
|
|
case 1: *saveout++ = *inptr++;
|
|
}
|
|
((char *) save)[0] += len;
|
|
}
|
|
|
|
return outptr - out;
|
|
}
|
|
|
|
gsize g_base64_encode_close(gboolean break_lines, gchar *out,
|
|
gint *state, gint *save)
|
|
{
|
|
int c1, c2;
|
|
char *outptr = out;
|
|
|
|
if (out == NULL || state == NULL || save == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
c1 = ((unsigned char *) save)[1];
|
|
c2 = ((unsigned char *) save)[2];
|
|
|
|
switch (((char *) save)[0])
|
|
{
|
|
case 2:
|
|
outptr[2] = base64_alphabet[((c2 &0x0f) << 2)];
|
|
g_assert(outptr[2] != 0);
|
|
goto skip;
|
|
case 1:
|
|
outptr[2] = '=';
|
|
c2 = 0; /* saved state here is not relevant */
|
|
skip:
|
|
outptr[0] = base64_alphabet[c1 >> 2 ];
|
|
outptr[1] = base64_alphabet[c2 >> 4 | ((c1 & 0x3) << 4)];
|
|
outptr[3] = '=';
|
|
outptr += 4;
|
|
break;
|
|
}
|
|
if (break_lines) {
|
|
*outptr++ = '\n';
|
|
}
|
|
|
|
*save = 0;
|
|
*state = 0;
|
|
|
|
return outptr - out;
|
|
}
|
|
|
|
gchar *g_base64_encode(const guchar *data, gsize len)
|
|
{
|
|
gchar *out;
|
|
gint state = 0, outlen;
|
|
gint save = 0;
|
|
|
|
if (data == NULL && len != 0) {
|
|
return NULL;
|
|
}
|
|
|
|
/* We can use a smaller limit here, since we know the saved state is 0,
|
|
+1 is needed for trailing \0, also check for unlikely integer overflow */
|
|
if (len >= ((SIZE_MAX - 1) / 4 - 1) * 3) {
|
|
//g_error("%s: input too large for Base64 encoding (%"G_GSIZE_FORMAT" chars)",
|
|
// G_STRLOC, len);
|
|
return NULL;
|
|
}
|
|
|
|
out = g_malloc((len / 3 + 1) * 4 + 1);
|
|
|
|
outlen = g_base64_encode_step(data, len, FALSE, out, &state, &save);
|
|
outlen += g_base64_encode_close(FALSE, out + outlen, &state, &save);
|
|
out[outlen] = '\0';
|
|
|
|
return (gchar *) out;
|
|
}
|
|
|
|
static const unsigned char mime_base64_rank[256] = {
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255, 62,255,255,255, 63,
|
|
52, 53, 54, 55, 56, 57, 58, 59, 60, 61,255,255,255, 0,255,255,
|
|
255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
|
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,255,255,255,255,255,
|
|
255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
|
|
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
|
|
};
|
|
|
|
static gsize g_base64_decode_step(const gchar *in, gsize len,
|
|
guchar *out, gint *state,
|
|
guint *save)
|
|
{
|
|
const guchar *inptr;
|
|
guchar *outptr;
|
|
const guchar *inend;
|
|
guchar c, rank;
|
|
guchar last[2];
|
|
unsigned int v;
|
|
int i;
|
|
|
|
if (in == NULL || out == NULL || state == NULL || save == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (len <= 0) {
|
|
return 0;
|
|
}
|
|
|
|
inend = (const guchar *)in+len;
|
|
outptr = out;
|
|
|
|
/* convert 4 base64 bytes to 3 normal bytes */
|
|
v = *save;
|
|
i = *state;
|
|
|
|
last[0] = last[1] = 0;
|
|
|
|
/* we use the sign in the state to determine if we got a padding character
|
|
in the previous sequence */
|
|
if (i < 0)
|
|
{
|
|
i = -i;
|
|
last[0] = '=';
|
|
}
|
|
|
|
inptr = (const guchar *)in;
|
|
while (inptr < inend)
|
|
{
|
|
c = *inptr++;
|
|
rank = mime_base64_rank[c];
|
|
if (rank != 0xff)
|
|
{
|
|
last[1] = last[0];
|
|
last[0] = c;
|
|
v = (v << 6) | rank;
|
|
i++;
|
|
if (i == 4)
|
|
{
|
|
*outptr++ = v >> 16;
|
|
if (last[1] != '=') {
|
|
*outptr++ = v >> 8;
|
|
}
|
|
if (last[0] != '=') {
|
|
*outptr++ = v;
|
|
}
|
|
i = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
*save = v;
|
|
*state = last[0] == '=' ? -i : i;
|
|
|
|
return outptr - out;
|
|
}
|
|
|
|
guchar *g_base64_decode(const gchar *text, gsize *out_len)
|
|
{
|
|
guchar *ret;
|
|
gsize input_length;
|
|
gint state = 0;
|
|
guint save = 0;
|
|
|
|
if (text == NULL || out_len == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
input_length = strlen(text);
|
|
|
|
/* We can use a smaller limit here, since we know the saved state is 0,
|
|
+1 used to avoid calling g_malloc0(0), and hence returning NULL */
|
|
ret = g_malloc0((input_length / 4) * 3 + 1);
|
|
|
|
*out_len = g_base64_decode_step(text, input_length, ret, &state, &save);
|
|
|
|
return ret;
|
|
}
|
|
|
|
guchar *g_base64_decode_inplace(gchar *text, gsize *out_len)
|
|
{
|
|
gint input_length, state = 0;
|
|
guint save = 0;
|
|
|
|
if (text == NULL || out_len == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
input_length = strlen(text);
|
|
|
|
if (input_length <= 1) {
|
|
return NULL;
|
|
}
|
|
|
|
*out_len = g_base64_decode_step(text, input_length, (guchar *) text, &state, &save);
|
|
|
|
return (guchar *) text;
|
|
}
|